Merge pull request #59862 from bruvzg/font_delay_texture_update
Delay font texture update, until `draw` is called. Rasterize glyphs during shaping.
This commit is contained in:
commit
5d55846715
4 changed files with 105 additions and 92 deletions
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@ -768,12 +768,6 @@ _FORCE_INLINE_ TextServerAdvanced::FontTexturePosition TextServerAdvanced::find_
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for (int i = 0; i < p_data->textures.size(); i++) {
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const FontTexture &ct = p_data->textures[i];
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if (RenderingServer::get_singleton() != nullptr) {
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if (ct.texture->get_format() != p_image_format) {
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continue;
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}
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}
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if (mw > ct.texture_w || mh > ct.texture_h) { // Too big for this texture.
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continue;
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}
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@ -815,12 +809,6 @@ _FORCE_INLINE_ TextServerAdvanced::FontTexturePosition TextServerAdvanced::find_
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ret.y = 0;
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int texsize = MAX(p_data->size.x * p_data->oversampling * 8, 256);
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if (mw > texsize) {
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texsize = mw; // Special case, adapt to it?
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}
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if (mh > texsize) {
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texsize = mh; // Special case, adapt to it?
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}
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#ifdef GDEXTENSION
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texsize = Math::next_power_of_2(texsize);
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@ -832,6 +820,20 @@ _FORCE_INLINE_ TextServerAdvanced::FontTexturePosition TextServerAdvanced::find_
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} else {
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texsize = MIN(texsize, 1024);
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}
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if (mw > texsize) { // Special case, adapt to it?
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#ifdef GDEXTENSION
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texsize = Math::next_power_of_2(mw);
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#else
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texsize = next_power_of_2(mw);
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#endif
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}
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if (mh > texsize) { // Special case, adapt to it?
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#ifdef GDEXTENSION
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texsize = Math::next_power_of_2(mh);
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#else
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texsize = next_power_of_2(mh);
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#endif
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}
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FontTexture tex;
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tex.texture_w = texsize;
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@ -997,8 +999,8 @@ _FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_msdf(
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int mw = w + p_rect_margin * 2;
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int mh = h + p_rect_margin * 2;
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ERR_FAIL_COND_V(mw > 1024, FontGlyph());
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ERR_FAIL_COND_V(mh > 1024, FontGlyph());
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ERR_FAIL_COND_V(mw > 4096, FontGlyph());
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ERR_FAIL_COND_V(mh > 4096, FontGlyph());
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FontTexturePosition tex_pos = find_texture_pos_for_glyph(p_data, 4, Image::FORMAT_RGBA8, mw, mh, true);
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ERR_FAIL_COND_V(tex_pos.index < 0, FontGlyph());
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@ -1039,20 +1041,7 @@ _FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_msdf(
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}
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}
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// Blit to image and texture.
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{
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if (RenderingServer::get_singleton() != nullptr) {
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Ref<Image> img;
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img.instantiate();
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img->create_from_data(tex.texture_w, tex.texture_h, false, Image::FORMAT_RGBA8, tex.imgdata);
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if (tex.texture.is_null()) {
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tex.texture.instantiate();
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tex.texture->create_from_image(img);
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} else {
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tex.texture->update(img);
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}
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}
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}
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tex.dirty = true;
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// Update height array.
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int32_t *offw = tex.offsets.ptrw();
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@ -1078,8 +1067,8 @@ _FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_bitma
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int mw = w + p_rect_margin * 2;
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int mh = h + p_rect_margin * 2;
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ERR_FAIL_COND_V(mw > 1024, FontGlyph());
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ERR_FAIL_COND_V(mh > 1024, FontGlyph());
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ERR_FAIL_COND_V(mw > 4096, FontGlyph());
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ERR_FAIL_COND_V(mh > 4096, FontGlyph());
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int color_size = bitmap.pixel_mode == FT_PIXEL_MODE_BGRA ? 4 : 2;
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Image::Format require_format = color_size == 4 ? Image::FORMAT_RGBA8 : Image::FORMAT_LA8;
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@ -1124,21 +1113,7 @@ _FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_bitma
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}
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}
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// Blit to image and texture.
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{
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if (RenderingServer::get_singleton() != nullptr) {
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Ref<Image> img;
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img.instantiate();
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img->create_from_data(tex.texture_w, tex.texture_h, false, require_format, tex.imgdata);
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if (tex.texture.is_null()) {
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tex.texture.instantiate();
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tex.texture->create_from_image(img);
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} else {
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tex.texture->update(img);
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}
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}
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}
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tex.dirty = true;
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// Update height array.
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int32_t *offw = tex.offsets.ptrw();
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@ -2311,6 +2286,7 @@ void TextServerAdvanced::font_set_texture_image(const RID &p_font_rid, const Vec
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tex.texture = Ref<ImageTexture>();
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tex.texture.instantiate();
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tex.texture->create_from_image(img);
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tex.dirty = false;
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}
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Ref<Image> TextServerAdvanced::font_get_texture_image(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index) const {
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@ -2890,6 +2866,19 @@ void TextServerAdvanced::font_draw_glyph(const RID &p_font_rid, const RID &p_can
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}
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#endif
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if (RenderingServer::get_singleton() != nullptr) {
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if (fd->cache[size]->textures[gl.texture_idx].dirty) {
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FontTexture &tex = fd->cache[size]->textures.write[gl.texture_idx];
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Ref<Image> img;
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img.instantiate();
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img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
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if (tex.texture.is_null()) {
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tex.texture.instantiate();
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tex.texture->create_from_image(img);
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} else {
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tex.texture->update(img);
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}
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tex.dirty = false;
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}
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RID texture = fd->cache[size]->textures[gl.texture_idx].texture->get_rid();
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if (fd->msdf) {
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Point2 cpos = p_pos;
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@ -2953,6 +2942,19 @@ void TextServerAdvanced::font_draw_glyph_outline(const RID &p_font_rid, const RI
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}
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#endif
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if (RenderingServer::get_singleton() != nullptr) {
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if (fd->cache[size]->textures[gl.texture_idx].dirty) {
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FontTexture &tex = fd->cache[size]->textures.write[gl.texture_idx];
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Ref<Image> img;
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img.instantiate();
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img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
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if (tex.texture.is_null()) {
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tex.texture.instantiate();
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tex.texture->create_from_image(img);
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} else {
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tex.texture->update(img);
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}
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tex.dirty = false;
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}
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RID texture = fd->cache[size]->textures[gl.texture_idx].texture->get_rid();
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if (fd->msdf) {
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Point2 cpos = p_pos;
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@ -4638,6 +4640,8 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int64_t p_star
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}
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RID f = p_fonts[p_fb_index];
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FontDataAdvanced *fd = font_owner.get_or_null(f);
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Vector2i fss = _get_size(fd, fs);
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hb_font_t *hb_font = _font_get_hb_handle(f, fs);
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double scale = font_get_scale(f, fs);
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double sp_sp = font_get_spacing(f, fs, SPACING_SPACE);
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@ -4719,6 +4723,7 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int64_t p_star
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gl.index = glyph_info[i].codepoint;
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if (gl.index != 0) {
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_ensure_glyph(fd, fss, gl.index);
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if (p_sd->orientation == ORIENTATION_HORIZONTAL) {
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if (subpos) {
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gl.advance = glyph_pos[i].x_advance / (64.0 / scale) + ea;
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@ -159,6 +159,7 @@ class TextServerAdvanced : public TextServerExtension {
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int texture_h = 0;
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PackedInt32Array offsets;
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Ref<ImageTexture> texture;
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bool dirty = true;
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};
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struct FontTexturePosition {
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@ -209,12 +209,6 @@ _FORCE_INLINE_ TextServerFallback::FontTexturePosition TextServerFallback::find_
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for (int i = 0; i < p_data->textures.size(); i++) {
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const FontTexture &ct = p_data->textures[i];
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if (RenderingServer::get_singleton() != nullptr) {
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if (ct.texture->get_format() != p_image_format) {
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continue;
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}
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}
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if (mw > ct.texture_w || mh > ct.texture_h) { // Too big for this texture.
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continue;
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}
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@ -256,12 +250,6 @@ _FORCE_INLINE_ TextServerFallback::FontTexturePosition TextServerFallback::find_
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ret.y = 0;
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int texsize = MAX(p_data->size.x * p_data->oversampling * 8, 256);
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if (mw > texsize) {
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texsize = mw; // Special case, adapt to it?
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}
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if (mh > texsize) {
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texsize = mh; // Special case, adapt to it?
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}
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#ifdef GDEXTENSION
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texsize = Math::next_power_of_2(texsize);
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@ -274,6 +262,20 @@ _FORCE_INLINE_ TextServerFallback::FontTexturePosition TextServerFallback::find_
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} else {
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texsize = MIN(texsize, 1024);
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}
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if (mw > texsize) { // Special case, adapt to it?
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#ifdef GDEXTENSION
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texsize = Math::next_power_of_2(mw);
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#else
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texsize = next_power_of_2(mw);
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#endif
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}
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if (mh > texsize) { // Special case, adapt to it?
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#ifdef GDEXTENSION
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texsize = Math::next_power_of_2(mh);
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#else
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texsize = next_power_of_2(mh);
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#endif
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}
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FontTexture tex;
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tex.texture_w = texsize;
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@ -439,8 +441,8 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_msdf(
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int mw = w + p_rect_margin * 2;
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int mh = h + p_rect_margin * 2;
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ERR_FAIL_COND_V(mw > 1024, FontGlyph());
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ERR_FAIL_COND_V(mh > 1024, FontGlyph());
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ERR_FAIL_COND_V(mw > 4096, FontGlyph());
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ERR_FAIL_COND_V(mh > 4096, FontGlyph());
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FontTexturePosition tex_pos = find_texture_pos_for_glyph(p_data, 4, Image::FORMAT_RGBA8, mw, mh, true);
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ERR_FAIL_COND_V(tex_pos.index < 0, FontGlyph());
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@ -481,20 +483,7 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_msdf(
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}
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}
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// Blit to image and texture.
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{
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if (RenderingServer::get_singleton() != nullptr) {
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Ref<Image> img;
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img.instantiate();
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img->create_from_data(tex.texture_w, tex.texture_h, false, Image::FORMAT_RGBA8, tex.imgdata);
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if (tex.texture.is_null()) {
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tex.texture.instantiate();
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tex.texture->create_from_image(img);
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} else {
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tex.texture->update(img);
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}
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}
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}
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tex.dirty = true;
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// Update height array.
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int32_t *offw = tex.offsets.ptrw();
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@ -520,8 +509,8 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_bitma
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int mw = w + p_rect_margin * 2;
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int mh = h + p_rect_margin * 2;
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ERR_FAIL_COND_V(mw > 1024, FontGlyph());
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ERR_FAIL_COND_V(mh > 1024, FontGlyph());
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ERR_FAIL_COND_V(mw > 4096, FontGlyph());
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ERR_FAIL_COND_V(mh > 4096, FontGlyph());
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int color_size = bitmap.pixel_mode == FT_PIXEL_MODE_BGRA ? 4 : 2;
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Image::Format require_format = color_size == 4 ? Image::FORMAT_RGBA8 : Image::FORMAT_LA8;
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@ -566,21 +555,7 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_bitma
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}
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}
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// Blit to image and texture.
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{
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if (RenderingServer::get_singleton() != nullptr) {
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Ref<Image> img;
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img.instantiate();
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img->create_from_data(tex.texture_w, tex.texture_h, false, require_format, tex.imgdata);
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if (tex.texture.is_null()) {
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tex.texture.instantiate();
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tex.texture->create_from_image(img);
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} else {
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tex.texture->update(img);
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}
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}
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}
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tex.dirty = true;
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// Update height array.
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int32_t *offw = tex.offsets.ptrw();
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@ -1472,6 +1447,7 @@ void TextServerFallback::font_set_texture_image(const RID &p_font_rid, const Vec
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tex.texture = Ref<ImageTexture>();
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tex.texture.instantiate();
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tex.texture->create_from_image(img);
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tex.dirty = false;
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}
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Ref<Image> TextServerFallback::font_get_texture_image(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index) const {
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@ -2019,6 +1995,19 @@ void TextServerFallback::font_draw_glyph(const RID &p_font_rid, const RID &p_can
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}
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#endif
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if (RenderingServer::get_singleton() != nullptr) {
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if (fd->cache[size]->textures[gl.texture_idx].dirty) {
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FontTexture &tex = fd->cache[size]->textures.write[gl.texture_idx];
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Ref<Image> img;
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img.instantiate();
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img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
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if (tex.texture.is_null()) {
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tex.texture.instantiate();
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tex.texture->create_from_image(img);
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} else {
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tex.texture->update(img);
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}
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tex.dirty = false;
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}
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RID texture = fd->cache[size]->textures[gl.texture_idx].texture->get_rid();
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if (fd->msdf) {
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Point2 cpos = p_pos;
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@ -2082,6 +2071,19 @@ void TextServerFallback::font_draw_glyph_outline(const RID &p_font_rid, const RI
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}
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#endif
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if (RenderingServer::get_singleton() != nullptr) {
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if (fd->cache[size]->textures[gl.texture_idx].dirty) {
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FontTexture &tex = fd->cache[size]->textures.write[gl.texture_idx];
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Ref<Image> img;
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img.instantiate();
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img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
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if (tex.texture.is_null()) {
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tex.texture.instantiate();
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tex.texture->create_from_image(img);
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} else {
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tex.texture->update(img);
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}
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tex.dirty = false;
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}
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RID texture = fd->cache[size]->textures[gl.texture_idx].texture->get_rid();
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if (fd->msdf) {
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Point2 cpos = p_pos;
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@ -127,6 +127,7 @@ class TextServerFallback : public TextServerExtension {
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int texture_h = 0;
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PackedInt32Array offsets;
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Ref<ImageTexture> texture;
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bool dirty = true;
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};
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struct FontTexturePosition {
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@ -343,8 +344,12 @@ public:
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virtual bool has(const RID &p_rid) override;
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virtual bool load_support_data(const String &p_filename) override;
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virtual String get_support_data_filename() const override { return ""; };
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virtual String get_support_data_info() const override { return "Not supported"; };
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virtual String get_support_data_filename() const override {
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return "";
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};
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virtual String get_support_data_info() const override {
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return "Not supported";
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};
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virtual bool save_support_data(const String &p_filename) const override;
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virtual bool is_locale_right_to_left(const String &p_locale) const override;
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