Added get_open_scenes_roots
- Modified doc/classes/EditorInterface.xml - Modified editor/editor_interface.cpp - Modified editor/editor_interface.h
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3 changed files with 22 additions and 0 deletions
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@ -156,6 +156,12 @@
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Returns an [Array] with the file paths of the currently opened scenes.
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Returns an [Array] with the file paths of the currently opened scenes.
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</description>
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</description>
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</method>
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</method>
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<method name="get_open_scenes_roots" qualifiers="const">
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<return type="Array" />
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<description>
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Returns an [Array] with the root nodes of the currently opened scenes.
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</description>
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</method>
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<method name="get_playing_scene" qualifiers="const">
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<method name="get_playing_scene" qualifiers="const">
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<return type="String" />
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<return type="String" />
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<description>
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<description>
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@ -466,6 +466,20 @@ PackedStringArray EditorInterface::get_open_scenes() const {
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return ret;
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return ret;
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}
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}
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Array EditorInterface::get_open_scenes_roots() const {
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Array ret;
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Vector<EditorData::EditedScene> scenes = EditorNode::get_editor_data().get_edited_scenes();
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int scns_amount = scenes.size();
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for (int idx_scn = 0; idx_scn < scns_amount; idx_scn++) {
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if (scenes[idx_scn].root == nullptr) {
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continue;
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}
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ret.push_back(scenes[idx_scn].root);
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}
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return ret;
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}
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Error EditorInterface::save_scene() {
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Error EditorInterface::save_scene() {
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if (!get_edited_scene_root()) {
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if (!get_edited_scene_root()) {
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return ERR_CANT_CREATE;
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return ERR_CANT_CREATE;
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@ -616,6 +630,7 @@ void EditorInterface::_bind_methods() {
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ClassDB::bind_method(D_METHOD("reload_scene_from_path", "scene_filepath"), &EditorInterface::reload_scene_from_path);
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ClassDB::bind_method(D_METHOD("reload_scene_from_path", "scene_filepath"), &EditorInterface::reload_scene_from_path);
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ClassDB::bind_method(D_METHOD("get_open_scenes"), &EditorInterface::get_open_scenes);
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ClassDB::bind_method(D_METHOD("get_open_scenes"), &EditorInterface::get_open_scenes);
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ClassDB::bind_method(D_METHOD("get_open_scenes_roots"), &EditorInterface::get_open_scenes_roots);
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ClassDB::bind_method(D_METHOD("get_edited_scene_root"), &EditorInterface::get_edited_scene_root);
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ClassDB::bind_method(D_METHOD("get_edited_scene_root"), &EditorInterface::get_edited_scene_root);
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ClassDB::bind_method(D_METHOD("save_scene"), &EditorInterface::save_scene);
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ClassDB::bind_method(D_METHOD("save_scene"), &EditorInterface::save_scene);
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@ -162,6 +162,7 @@ public:
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void reload_scene_from_path(const String &scene_path);
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void reload_scene_from_path(const String &scene_path);
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PackedStringArray get_open_scenes() const;
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PackedStringArray get_open_scenes() const;
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Array get_open_scenes_roots() const;
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Node *get_edited_scene_root() const;
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Node *get_edited_scene_root() const;
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Error save_scene();
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Error save_scene();
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