classref: Fix UTF-8 parsing in makerst

This commit is contained in:
Rémi Verschelde 2016-06-22 00:32:29 +02:00
parent e69e50040b
commit 5e082d583b

View file

@ -1,6 +1,7 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
import codecs
import sys
import xml.etree.ElementTree as ET
@ -32,7 +33,7 @@ def ul_string(str,ul):
def make_class_list(class_list, columns):
f = open('class_list.rst', 'wb')
f = codecs.open('class_list.rst', 'wb', 'utf-8')
prev = 0
col_max = len(class_list) / columns + 1
print ('col max is ', col_max)
@ -347,7 +348,7 @@ def make_rst_class(node):
name = node.attrib['name']
f = open("class_"+name.lower() + '.rst', 'wb')
f = codecs.open("class_"+name.lower() + '.rst', 'wb', 'utf-8')
# Warn contributors not to edit this file directly
f.write(".. Generated automatically by doc/tools/makerst.py in Godot's source tree.\n")