Extract editor main screen
This commit is contained in:
parent
d0dc3896ad
commit
5e1c9d68aa
27 changed files with 484 additions and 354 deletions
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@ -34,6 +34,7 @@
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#include "core/templates/hash_set.h"
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#include "editor/editor_help.h"
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#include "editor/editor_inspector.h"
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#include "editor/editor_main_screen.h"
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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#include "editor/editor_string_names.h"
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@ -1191,7 +1192,7 @@ void ConnectionsDock::_go_to_method(TreeItem &p_item) {
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}
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if (scr.is_valid() && ScriptEditor::get_singleton()->script_goto_method(scr, cd.method)) {
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EditorNode::get_singleton()->editor_select(EditorNode::EDITOR_SCRIPT);
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EditorNode::get_editor_main_screen()->select(EditorMainScreen::EDITOR_SCRIPT);
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}
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}
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@ -1199,7 +1200,7 @@ void ConnectionsDock::_handle_class_menu_option(int p_option) {
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switch (p_option) {
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case CLASS_MENU_OPEN_DOCS:
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ScriptEditor::get_singleton()->goto_help("class:" + class_menu_doc_class_name);
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EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
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EditorNode::get_singleton()->get_editor_main_screen()->select(EditorMainScreen::EDITOR_SCRIPT);
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break;
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}
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}
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@ -1229,7 +1230,7 @@ void ConnectionsDock::_handle_signal_menu_option(int p_option) {
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} break;
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case SIGNAL_MENU_OPEN_DOCS: {
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ScriptEditor::get_singleton()->goto_help("class_signal:" + String(meta["class"]) + ":" + String(meta["name"]));
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EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
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EditorNode::get_singleton()->get_editor_main_screen()->select(EditorMainScreen::EDITOR_SCRIPT);
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} break;
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}
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}
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@ -39,6 +39,7 @@
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#include "core/string/string_builder.h"
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#include "core/version_generated.gen.h"
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#include "editor/doc_data_compressed.gen.h"
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#include "editor/editor_main_screen.h"
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#include "editor/editor_node.h"
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#include "editor/editor_paths.h"
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#include "editor/editor_property_name_processor.h"
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@ -2310,7 +2311,7 @@ void EditorHelp::_update_doc() {
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void EditorHelp::_request_help(const String &p_string) {
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Error err = _goto_desc(p_string);
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if (err == OK) {
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EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
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EditorNode::get_singleton()->get_editor_main_screen()->select(EditorMainScreen::EDITOR_SCRIPT);
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}
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}
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@ -3605,7 +3606,7 @@ void EditorHelpBit::_update_labels() {
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}
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void EditorHelpBit::_go_to_help(const String &p_what) {
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EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
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EditorNode::get_singleton()->get_editor_main_screen()->select(EditorMainScreen::EDITOR_SCRIPT);
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ScriptEditor::get_singleton()->goto_help(p_what);
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emit_signal(SNAME("request_hide"));
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}
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@ -32,6 +32,7 @@
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#include "core/os/keyboard.h"
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#include "editor/editor_feature_profile.h"
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#include "editor/editor_main_screen.h"
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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#include "editor/editor_string_names.h"
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@ -201,7 +202,7 @@ void EditorHelpSearch::_confirmed() {
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}
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// Activate the script editor and emit the signal with the documentation link to display.
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EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
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EditorNode::get_singleton()->get_editor_main_screen()->select(EditorMainScreen::EDITOR_SCRIPT);
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emit_signal(SNAME("go_to_help"), item->get_metadata(0));
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@ -34,6 +34,7 @@
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#include "core/os/keyboard.h"
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#include "editor/doc_tools.h"
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#include "editor/editor_feature_profile.h"
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#include "editor/editor_main_screen.h"
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#include "editor/editor_node.h"
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#include "editor/editor_property_name_processor.h"
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#include "editor/editor_settings.h"
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@ -1037,7 +1038,7 @@ void EditorProperty::menu_option(int p_option) {
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} break;
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case MENU_OPEN_DOCUMENTATION: {
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ScriptEditor::get_singleton()->goto_help(doc_path);
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EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
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EditorNode::get_singleton()->get_editor_main_screen()->select(EditorMainScreen::EDITOR_SCRIPT);
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} break;
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}
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}
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@ -1297,7 +1298,7 @@ void EditorInspectorCategory::_handle_menu_option(int p_option) {
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switch (p_option) {
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case MENU_OPEN_DOCS:
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ScriptEditor::get_singleton()->goto_help("class:" + doc_class_name);
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EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
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EditorNode::get_singleton()->get_editor_main_screen()->select(EditorMainScreen::EDITOR_SCRIPT);
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break;
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}
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}
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@ -33,6 +33,7 @@
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#include "editor/editor_command_palette.h"
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#include "editor/editor_feature_profile.h"
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#include "editor/editor_main_screen.h"
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#include "editor/editor_node.h"
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#include "editor/editor_paths.h"
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#include "editor/editor_resource_preview.h"
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@ -215,7 +216,7 @@ Control *EditorInterface::get_base_control() const {
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}
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VBoxContainer *EditorInterface::get_editor_main_screen() const {
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return EditorNode::get_singleton()->get_main_screen_control();
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return EditorNode::get_singleton()->get_editor_main_screen()->get_control();
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}
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ScriptEditor *EditorInterface::get_script_editor() const {
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@ -232,7 +233,7 @@ SubViewport *EditorInterface::get_editor_viewport_3d(int p_idx) const {
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}
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void EditorInterface::set_main_screen_editor(const String &p_name) {
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EditorNode::get_singleton()->select_editor_by_name(p_name);
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EditorNode::get_singleton()->get_editor_main_screen()->select_by_name(p_name);
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}
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void EditorInterface::set_distraction_free_mode(bool p_enter) {
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291
editor/editor_main_screen.cpp
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291
editor/editor_main_screen.cpp
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@ -0,0 +1,291 @@
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/**************************************************************************/
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/* editor_main_screen.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "editor_main_screen.h"
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#include "core/io/config_file.h"
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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#include "editor/editor_string_names.h"
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#include "editor/plugins/editor_plugin.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/button.h"
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void EditorMainScreen::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_READY: {
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if (EDITOR_3D < buttons.size() && buttons[EDITOR_3D]->is_visible()) {
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// If the 3D editor is enabled, use this as the default.
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select(EDITOR_3D);
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return;
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}
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// Switch to the first main screen plugin that is enabled. Usually this is
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// 2D, but may be subsequent ones if 2D is disabled in the feature profile.
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for (int i = 0; i < buttons.size(); i++) {
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Button *editor_button = buttons[i];
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if (editor_button->is_visible()) {
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select(i);
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return;
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}
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}
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select(-1);
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} break;
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case NOTIFICATION_THEME_CHANGED: {
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for (int i = 0; i < buttons.size(); i++) {
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Button *tb = buttons[i];
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EditorPlugin *p_editor = editor_table[i];
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Ref<Texture2D> icon = p_editor->get_icon();
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if (icon.is_valid()) {
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tb->set_icon(icon);
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} else if (has_theme_icon(p_editor->get_name(), EditorStringName(EditorIcons))) {
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tb->set_icon(get_theme_icon(p_editor->get_name(), EditorStringName(EditorIcons)));
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}
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}
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} break;
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}
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}
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void EditorMainScreen::set_button_container(HBoxContainer *p_button_hb) {
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button_hb = p_button_hb;
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}
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void EditorMainScreen::save_layout_to_config(Ref<ConfigFile> p_config_file, const String &p_section) const {
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int selected_main_editor_idx = -1;
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for (int i = 0; i < buttons.size(); i++) {
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if (buttons[i]->is_pressed()) {
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selected_main_editor_idx = i;
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break;
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}
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}
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if (selected_main_editor_idx != -1) {
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p_config_file->set_value(p_section, "selected_main_editor_idx", selected_main_editor_idx);
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} else {
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p_config_file->set_value(p_section, "selected_main_editor_idx", Variant());
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}
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}
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void EditorMainScreen::load_layout_from_config(Ref<ConfigFile> p_config_file, const String &p_section) {
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int selected_main_editor_idx = p_config_file->get_value(p_section, "selected_main_editor_idx", -1);
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if (selected_main_editor_idx >= 0 && selected_main_editor_idx < buttons.size()) {
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callable_mp(this, &EditorMainScreen::select).call_deferred(selected_main_editor_idx);
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}
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}
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void EditorMainScreen::set_button_enabled(int p_index, bool p_enabled) {
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ERR_FAIL_INDEX(p_index, buttons.size());
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buttons[p_index]->set_visible(p_enabled);
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if (!p_enabled && buttons[p_index]->is_pressed()) {
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select(EDITOR_2D);
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}
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}
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bool EditorMainScreen::is_button_enabled(int p_index) const {
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ERR_FAIL_INDEX_V(p_index, buttons.size(), false);
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return buttons[p_index]->is_visible();
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}
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int EditorMainScreen::_get_current_main_editor() const {
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for (int i = 0; i < editor_table.size(); i++) {
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if (editor_table[i] == selected_plugin) {
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return i;
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}
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}
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return 0;
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}
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void EditorMainScreen::select_next() {
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int editor = _get_current_main_editor();
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do {
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if (editor == editor_table.size() - 1) {
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editor = 0;
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} else {
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editor++;
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}
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} while (!buttons[editor]->is_visible());
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select(editor);
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}
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void EditorMainScreen::select_prev() {
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int editor = _get_current_main_editor();
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do {
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if (editor == 0) {
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editor = editor_table.size() - 1;
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} else {
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editor--;
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}
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} while (!buttons[editor]->is_visible());
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select(editor);
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}
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void EditorMainScreen::select_by_name(const String &p_name) {
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ERR_FAIL_COND(p_name.is_empty());
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for (int i = 0; i < buttons.size(); i++) {
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if (buttons[i]->get_text() == p_name) {
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select(i);
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return;
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}
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}
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ERR_FAIL_MSG("The editor name '" + p_name + "' was not found.");
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}
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void EditorMainScreen::select(int p_index) {
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if (EditorNode::get_singleton()->is_changing_scene()) {
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return;
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}
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ERR_FAIL_INDEX(p_index, editor_table.size());
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if (!buttons[p_index]->is_visible()) { // Button hidden, no editor.
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return;
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}
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for (int i = 0; i < buttons.size(); i++) {
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buttons[i]->set_pressed_no_signal(i == p_index);
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}
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EditorPlugin *new_editor = editor_table[p_index];
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ERR_FAIL_NULL(new_editor);
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if (selected_plugin == new_editor) {
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return;
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}
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if (selected_plugin) {
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selected_plugin->make_visible(false);
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}
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selected_plugin = new_editor;
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selected_plugin->make_visible(true);
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selected_plugin->selected_notify();
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EditorData &editor_data = EditorNode::get_editor_data();
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int plugin_count = editor_data.get_editor_plugin_count();
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for (int i = 0; i < plugin_count; i++) {
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editor_data.get_editor_plugin(i)->notify_main_screen_changed(selected_plugin->get_name());
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}
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EditorNode::get_singleton()->update_distraction_free_mode();
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}
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int EditorMainScreen::get_selected_index() const {
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for (int i = 0; i < editor_table.size(); i++) {
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if (selected_plugin == editor_table[i]) {
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return i;
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}
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}
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return -1;
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}
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int EditorMainScreen::get_plugin_index(EditorPlugin *p_editor) const {
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int screen = -1;
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for (int i = 0; i < editor_table.size(); i++) {
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if (p_editor == editor_table[i]) {
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screen = i;
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break;
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}
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}
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return screen;
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}
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EditorPlugin *EditorMainScreen::get_selected_plugin() const {
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return selected_plugin;
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}
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VBoxContainer *EditorMainScreen::get_control() const {
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return main_screen_vbox;
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}
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void EditorMainScreen::add_main_plugin(EditorPlugin *p_editor) {
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Button *tb = memnew(Button);
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tb->set_toggle_mode(true);
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tb->set_theme_type_variation("MainScreenButton");
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tb->set_name(p_editor->get_name());
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tb->set_text(p_editor->get_name());
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Ref<Texture2D> icon = p_editor->get_icon();
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if (icon.is_null() && has_theme_icon(p_editor->get_name(), EditorStringName(EditorIcons))) {
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icon = get_editor_theme_icon(p_editor->get_name());
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}
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if (icon.is_valid()) {
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tb->set_icon(icon);
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// Make sure the control is updated if the icon is reimported.
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icon->connect_changed(callable_mp((Control *)tb, &Control::update_minimum_size));
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}
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tb->connect(SceneStringName(pressed), callable_mp(this, &EditorMainScreen::select).bind(buttons.size()));
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buttons.push_back(tb);
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button_hb->add_child(tb);
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editor_table.push_back(p_editor);
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}
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void EditorMainScreen::remove_main_plugin(EditorPlugin *p_editor) {
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// Remove the main editor button and update the bindings of
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// all buttons behind it to point to the correct main window.
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for (int i = buttons.size() - 1; i >= 0; i--) {
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if (p_editor->get_name() == buttons[i]->get_text()) {
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if (buttons[i]->is_pressed()) {
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select(EDITOR_SCRIPT);
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}
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memdelete(buttons[i]);
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buttons.remove_at(i);
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break;
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} else {
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buttons[i]->disconnect(SceneStringName(pressed), callable_mp(this, &EditorMainScreen::select));
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buttons[i]->connect(SceneStringName(pressed), callable_mp(this, &EditorMainScreen::select).bind(i - 1));
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}
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}
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if (selected_plugin == p_editor) {
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selected_plugin = nullptr;
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}
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editor_table.erase(p_editor);
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}
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EditorMainScreen::EditorMainScreen() {
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main_screen_vbox = memnew(VBoxContainer);
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main_screen_vbox->set_name("MainScreen");
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main_screen_vbox->set_v_size_flags(Control::SIZE_EXPAND_FILL);
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main_screen_vbox->add_theme_constant_override("separation", 0);
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add_child(main_screen_vbox);
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}
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91
editor/editor_main_screen.h
Normal file
91
editor/editor_main_screen.h
Normal file
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/**************************************************************************/
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/* editor_main_screen.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef EDITOR_MAIN_SCREEN_H
|
||||
#define EDITOR_MAIN_SCREEN_H
|
||||
|
||||
#include "scene/gui/panel_container.h"
|
||||
|
||||
class Button;
|
||||
class ConfigFile;
|
||||
class EditorPlugin;
|
||||
class HBoxContainer;
|
||||
class VBoxContainer;
|
||||
|
||||
class EditorMainScreen : public PanelContainer {
|
||||
GDCLASS(EditorMainScreen, PanelContainer);
|
||||
|
||||
public:
|
||||
enum EditorTable {
|
||||
EDITOR_2D = 0,
|
||||
EDITOR_3D,
|
||||
EDITOR_SCRIPT,
|
||||
EDITOR_ASSETLIB,
|
||||
};
|
||||
|
||||
private:
|
||||
VBoxContainer *main_screen_vbox = nullptr;
|
||||
EditorPlugin *selected_plugin = nullptr;
|
||||
|
||||
HBoxContainer *button_hb = nullptr;
|
||||
Vector<Button *> buttons;
|
||||
Vector<EditorPlugin *> editor_table;
|
||||
|
||||
int _get_current_main_editor() const;
|
||||
|
||||
protected:
|
||||
void _notification(int p_what);
|
||||
|
||||
public:
|
||||
void set_button_container(HBoxContainer *p_button_hb);
|
||||
|
||||
void save_layout_to_config(Ref<ConfigFile> p_config_file, const String &p_section) const;
|
||||
void load_layout_from_config(Ref<ConfigFile> p_config_file, const String &p_section);
|
||||
|
||||
void set_button_enabled(int p_index, bool p_enabled);
|
||||
bool is_button_enabled(int p_index) const;
|
||||
|
||||
void select_next();
|
||||
void select_prev();
|
||||
void select_by_name(const String &p_name);
|
||||
void select(int p_index);
|
||||
int get_selected_index() const;
|
||||
int get_plugin_index(EditorPlugin *p_editor) const;
|
||||
EditorPlugin *get_selected_plugin() const;
|
||||
|
||||
VBoxContainer *get_control() const;
|
||||
|
||||
void add_main_plugin(EditorPlugin *p_editor);
|
||||
void remove_main_plugin(EditorPlugin *p_editor);
|
||||
|
||||
EditorMainScreen();
|
||||
};
|
||||
|
||||
#endif // EDITOR_MAIN_SCREEN_H
|
|
@ -88,6 +88,7 @@
|
|||
#include "editor/editor_interface.h"
|
||||
#include "editor/editor_layouts_dialog.h"
|
||||
#include "editor/editor_log.h"
|
||||
#include "editor/editor_main_screen.h"
|
||||
#include "editor/editor_native_shader_source_visualizer.h"
|
||||
#include "editor/editor_paths.h"
|
||||
#include "editor/editor_properties.h"
|
||||
|
@ -348,19 +349,19 @@ void EditorNode::shortcut_input(const Ref<InputEvent> &p_event) {
|
|||
if (ED_IS_SHORTCUT("editor/filter_files", p_event)) {
|
||||
FileSystemDock::get_singleton()->focus_on_filter();
|
||||
} else if (ED_IS_SHORTCUT("editor/editor_2d", p_event)) {
|
||||
editor_select(EDITOR_2D);
|
||||
editor_main_screen->select(EditorMainScreen::EDITOR_2D);
|
||||
} else if (ED_IS_SHORTCUT("editor/editor_3d", p_event)) {
|
||||
editor_select(EDITOR_3D);
|
||||
editor_main_screen->select(EditorMainScreen::EDITOR_3D);
|
||||
} else if (ED_IS_SHORTCUT("editor/editor_script", p_event)) {
|
||||
editor_select(EDITOR_SCRIPT);
|
||||
editor_main_screen->select(EditorMainScreen::EDITOR_SCRIPT);
|
||||
} else if (ED_IS_SHORTCUT("editor/editor_help", p_event)) {
|
||||
emit_signal(SNAME("request_help_search"), "");
|
||||
} else if (ED_IS_SHORTCUT("editor/editor_assetlib", p_event) && AssetLibraryEditorPlugin::is_available()) {
|
||||
editor_select(EDITOR_ASSETLIB);
|
||||
editor_main_screen->select(EditorMainScreen::EDITOR_ASSETLIB);
|
||||
} else if (ED_IS_SHORTCUT("editor/editor_next", p_event)) {
|
||||
_editor_select_next();
|
||||
editor_main_screen->select_next();
|
||||
} else if (ED_IS_SHORTCUT("editor/editor_prev", p_event)) {
|
||||
_editor_select_prev();
|
||||
editor_main_screen->select_prev();
|
||||
} else if (ED_IS_SHORTCUT("editor/command_palette", p_event)) {
|
||||
_open_command_palette();
|
||||
} else if (ED_IS_SHORTCUT("editor/toggle_last_opened_bottom_panel", p_event)) {
|
||||
|
@ -489,26 +490,6 @@ void EditorNode::_gdextensions_reloaded() {
|
|||
EditorHelp::generate_doc();
|
||||
}
|
||||
|
||||
void EditorNode::_select_default_main_screen_plugin() {
|
||||
if (EDITOR_3D < main_editor_buttons.size() && main_editor_buttons[EDITOR_3D]->is_visible()) {
|
||||
// If the 3D editor is enabled, use this as the default.
|
||||
editor_select(EDITOR_3D);
|
||||
return;
|
||||
}
|
||||
|
||||
// Switch to the first main screen plugin that is enabled. Usually this is
|
||||
// 2D, but may be subsequent ones if 2D is disabled in the feature profile.
|
||||
for (int i = 0; i < main_editor_buttons.size(); i++) {
|
||||
Button *editor_button = main_editor_buttons[i];
|
||||
if (editor_button->is_visible()) {
|
||||
editor_select(i);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
editor_select(-1);
|
||||
}
|
||||
|
||||
void EditorNode::_update_theme(bool p_skip_creation) {
|
||||
if (!p_skip_creation) {
|
||||
theme = EditorThemeManager::generate_theme(theme);
|
||||
|
@ -546,7 +527,7 @@ void EditorNode::_update_theme(bool p_skip_creation) {
|
|||
main_vbox->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT, Control::PRESET_MODE_MINSIZE, theme->get_constant(SNAME("window_border_margin"), EditorStringName(Editor)));
|
||||
main_vbox->add_theme_constant_override("separation", theme->get_constant(SNAME("top_bar_separation"), EditorStringName(Editor)));
|
||||
|
||||
scene_root_parent->add_theme_style_override(SceneStringName(panel), theme->get_stylebox(SNAME("Content"), EditorStringName(EditorStyles)));
|
||||
editor_main_screen->add_theme_style_override(SceneStringName(panel), theme->get_stylebox(SNAME("Content"), EditorStringName(EditorStyles)));
|
||||
bottom_panel->add_theme_style_override(SceneStringName(panel), theme->get_stylebox(SNAME("BottomPanel"), EditorStringName(EditorStyles)));
|
||||
distraction_free->set_icon(theme->get_icon(SNAME("DistractionFree"), EditorStringName(EditorIcons)));
|
||||
distraction_free->add_theme_style_override(SceneStringName(pressed), theme->get_stylebox(CoreStringName(normal), "FlatMenuButton"));
|
||||
|
@ -560,18 +541,6 @@ void EditorNode::_update_theme(bool p_skip_creation) {
|
|||
bottom_panel->add_theme_style_override(SceneStringName(panel), theme->get_stylebox(SNAME("BottomPanelDebuggerOverride"), EditorStringName(EditorStyles)));
|
||||
}
|
||||
|
||||
for (int i = 0; i < main_editor_buttons.size(); i++) {
|
||||
Button *tb = main_editor_buttons[i];
|
||||
EditorPlugin *p_editor = editor_table[i];
|
||||
Ref<Texture2D> icon = p_editor->get_icon();
|
||||
|
||||
if (icon.is_valid()) {
|
||||
tb->set_icon(icon);
|
||||
} else if (theme->has_icon(p_editor->get_name(), EditorStringName(EditorIcons))) {
|
||||
tb->set_icon(theme->get_icon(p_editor->get_name(), EditorStringName(EditorIcons)));
|
||||
}
|
||||
}
|
||||
|
||||
_update_renderer_color();
|
||||
}
|
||||
|
||||
|
@ -748,8 +717,6 @@ void EditorNode::_notification(int p_what) {
|
|||
|
||||
feature_profile_manager->notify_changed();
|
||||
|
||||
_select_default_main_screen_plugin();
|
||||
|
||||
// Save the project after opening to mark it as last modified, except in headless mode.
|
||||
if (DisplayServer::get_singleton()->window_can_draw()) {
|
||||
ProjectSettings::get_singleton()->save();
|
||||
|
@ -1293,38 +1260,10 @@ void EditorNode::_node_renamed() {
|
|||
}
|
||||
}
|
||||
|
||||
void EditorNode::_editor_select_next() {
|
||||
int editor = _get_current_main_editor();
|
||||
|
||||
do {
|
||||
if (editor == editor_table.size() - 1) {
|
||||
editor = 0;
|
||||
} else {
|
||||
editor++;
|
||||
}
|
||||
} while (!main_editor_buttons[editor]->is_visible());
|
||||
|
||||
editor_select(editor);
|
||||
}
|
||||
|
||||
void EditorNode::_open_command_palette() {
|
||||
command_palette->open_popup();
|
||||
}
|
||||
|
||||
void EditorNode::_editor_select_prev() {
|
||||
int editor = _get_current_main_editor();
|
||||
|
||||
do {
|
||||
if (editor == 0) {
|
||||
editor = editor_table.size() - 1;
|
||||
} else {
|
||||
editor--;
|
||||
}
|
||||
} while (!main_editor_buttons[editor]->is_visible());
|
||||
|
||||
editor_select(editor);
|
||||
}
|
||||
|
||||
Error EditorNode::load_resource(const String &p_resource, bool p_ignore_broken_deps) {
|
||||
dependency_errors.clear();
|
||||
|
||||
|
@ -2645,16 +2584,11 @@ void EditorNode::_edit_current(bool p_skip_foreign, bool p_skip_inspector_update
|
|||
if (!inspector_only) {
|
||||
EditorPlugin *main_plugin = editor_data.get_handling_main_editor(current_obj);
|
||||
|
||||
int plugin_index = 0;
|
||||
for (; plugin_index < editor_table.size(); plugin_index++) {
|
||||
if (editor_table[plugin_index] == main_plugin) {
|
||||
if (!main_editor_buttons[plugin_index]->is_visible()) {
|
||||
main_plugin = nullptr; // If button is not visible, then no plugin is active.
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
int plugin_index = editor_main_screen->get_plugin_index(main_plugin);
|
||||
if (main_plugin && plugin_index >= 0 && !editor_main_screen->is_button_enabled(plugin_index)) {
|
||||
main_plugin = nullptr;
|
||||
}
|
||||
EditorPlugin *editor_plugin_screen = editor_main_screen->get_selected_plugin();
|
||||
|
||||
ObjectID editor_owner_id = editor_owner->get_instance_id();
|
||||
if (main_plugin && !skip_main_plugin) {
|
||||
|
@ -2671,7 +2605,7 @@ void EditorNode::_edit_current(bool p_skip_foreign, bool p_skip_inspector_update
|
|||
editor_plugin_screen->edit(nullptr);
|
||||
active_plugins[editor_owner_id].erase(editor_plugin_screen);
|
||||
// Update screen main_plugin.
|
||||
editor_select(plugin_index);
|
||||
editor_main_screen->select(plugin_index);
|
||||
main_plugin->edit(current_obj);
|
||||
} else {
|
||||
editor_plugin_screen->edit(current_obj);
|
||||
|
@ -3294,9 +3228,9 @@ void EditorNode::_screenshot(bool p_use_utc) {
|
|||
}
|
||||
|
||||
void EditorNode::_save_screenshot(NodePath p_path) {
|
||||
Control *editor_main_screen = EditorInterface::get_singleton()->get_editor_main_screen();
|
||||
ERR_FAIL_NULL_MSG(editor_main_screen, "Cannot get the editor main screen control.");
|
||||
Viewport *viewport = editor_main_screen->get_viewport();
|
||||
Control *main_screen_control = editor_main_screen->get_control();
|
||||
ERR_FAIL_NULL_MSG(main_screen_control, "Cannot get the editor main screen control.");
|
||||
Viewport *viewport = main_screen_control->get_viewport();
|
||||
ERR_FAIL_NULL_MSG(viewport, "Cannot get a viewport from the editor main screen.");
|
||||
Ref<ViewportTexture> texture = viewport->get_texture();
|
||||
ERR_FAIL_COND_MSG(texture.is_null(), "Cannot get a viewport texture from the editor main screen.");
|
||||
|
@ -3501,97 +3435,9 @@ void EditorNode::_update_file_menu_closed() {
|
|||
file_menu->set_item_disabled(file_menu->get_item_index(FILE_OPEN_PREV), false);
|
||||
}
|
||||
|
||||
VBoxContainer *EditorNode::get_main_screen_control() {
|
||||
return main_screen_vbox;
|
||||
}
|
||||
|
||||
void EditorNode::editor_select(int p_which) {
|
||||
static bool selecting = false;
|
||||
if (selecting || changing_scene) {
|
||||
return;
|
||||
}
|
||||
|
||||
ERR_FAIL_INDEX(p_which, editor_table.size());
|
||||
|
||||
if (!main_editor_buttons[p_which]->is_visible()) { // Button hidden, no editor.
|
||||
return;
|
||||
}
|
||||
|
||||
selecting = true;
|
||||
|
||||
for (int i = 0; i < main_editor_buttons.size(); i++) {
|
||||
main_editor_buttons[i]->set_pressed(i == p_which);
|
||||
}
|
||||
|
||||
selecting = false;
|
||||
|
||||
EditorPlugin *new_editor = editor_table[p_which];
|
||||
ERR_FAIL_NULL(new_editor);
|
||||
|
||||
if (editor_plugin_screen == new_editor) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (editor_plugin_screen) {
|
||||
editor_plugin_screen->make_visible(false);
|
||||
}
|
||||
|
||||
editor_plugin_screen = new_editor;
|
||||
editor_plugin_screen->make_visible(true);
|
||||
editor_plugin_screen->selected_notify();
|
||||
|
||||
int plugin_count = editor_data.get_editor_plugin_count();
|
||||
for (int i = 0; i < plugin_count; i++) {
|
||||
editor_data.get_editor_plugin(i)->notify_main_screen_changed(editor_plugin_screen->get_name());
|
||||
}
|
||||
|
||||
if (EDITOR_GET("interface/editor/separate_distraction_mode")) {
|
||||
if (p_which == EDITOR_SCRIPT) {
|
||||
set_distraction_free_mode(script_distraction_free);
|
||||
} else {
|
||||
set_distraction_free_mode(scene_distraction_free);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void EditorNode::select_editor_by_name(const String &p_name) {
|
||||
ERR_FAIL_COND(p_name.is_empty());
|
||||
|
||||
for (int i = 0; i < main_editor_buttons.size(); i++) {
|
||||
if (main_editor_buttons[i]->get_text() == p_name) {
|
||||
editor_select(i);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
ERR_FAIL_MSG("The editor name '" + p_name + "' was not found.");
|
||||
}
|
||||
|
||||
void EditorNode::add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed) {
|
||||
if (p_editor->has_main_screen()) {
|
||||
Button *tb = memnew(Button);
|
||||
tb->set_toggle_mode(true);
|
||||
tb->set_theme_type_variation("MainScreenButton");
|
||||
tb->set_name(p_editor->get_name());
|
||||
tb->set_text(p_editor->get_name());
|
||||
|
||||
Ref<Texture2D> icon = p_editor->get_icon();
|
||||
if (icon.is_null() && singleton->theme->has_icon(p_editor->get_name(), EditorStringName(EditorIcons))) {
|
||||
icon = singleton->theme->get_icon(p_editor->get_name(), EditorStringName(EditorIcons));
|
||||
}
|
||||
if (icon.is_valid()) {
|
||||
tb->set_icon(icon);
|
||||
// Make sure the control is updated if the icon is reimported.
|
||||
icon->connect_changed(callable_mp((Control *)tb, &Control::update_minimum_size));
|
||||
}
|
||||
|
||||
tb->connect(SceneStringName(pressed), callable_mp(singleton, &EditorNode::editor_select).bind(singleton->main_editor_buttons.size()));
|
||||
|
||||
singleton->main_editor_buttons.push_back(tb);
|
||||
singleton->main_editor_button_hb->add_child(tb);
|
||||
singleton->editor_table.push_back(p_editor);
|
||||
|
||||
singleton->distraction_free->move_to_front();
|
||||
singleton->editor_main_screen->add_main_plugin(p_editor);
|
||||
}
|
||||
singleton->editor_data.add_editor_plugin(p_editor);
|
||||
singleton->add_child(p_editor);
|
||||
|
@ -3602,29 +3448,7 @@ void EditorNode::add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed
|
|||
|
||||
void EditorNode::remove_editor_plugin(EditorPlugin *p_editor, bool p_config_changed) {
|
||||
if (p_editor->has_main_screen()) {
|
||||
// Remove the main editor button and update the bindings of
|
||||
// all buttons behind it to point to the correct main window.
|
||||
for (int i = singleton->main_editor_buttons.size() - 1; i >= 0; i--) {
|
||||
if (p_editor->get_name() == singleton->main_editor_buttons[i]->get_text()) {
|
||||
if (singleton->main_editor_buttons[i]->is_pressed()) {
|
||||
singleton->editor_select(EDITOR_SCRIPT);
|
||||
}
|
||||
|
||||
memdelete(singleton->main_editor_buttons[i]);
|
||||
singleton->main_editor_buttons.remove_at(i);
|
||||
|
||||
break;
|
||||
} else {
|
||||
singleton->main_editor_buttons[i]->disconnect(SceneStringName(pressed), callable_mp(singleton, &EditorNode::editor_select));
|
||||
singleton->main_editor_buttons[i]->connect(SceneStringName(pressed), callable_mp(singleton, &EditorNode::editor_select).bind(i - 1));
|
||||
}
|
||||
}
|
||||
|
||||
if (singleton->editor_plugin_screen == p_editor) {
|
||||
singleton->editor_plugin_screen = nullptr;
|
||||
}
|
||||
|
||||
singleton->editor_table.erase(p_editor);
|
||||
singleton->editor_main_screen->remove_main_plugin(p_editor);
|
||||
}
|
||||
p_editor->make_visible(false);
|
||||
p_editor->clear();
|
||||
|
@ -3848,19 +3672,8 @@ void EditorNode::set_edited_scene_root(Node *p_scene, bool p_auto_add) {
|
|||
}
|
||||
}
|
||||
|
||||
int EditorNode::_get_current_main_editor() {
|
||||
for (int i = 0; i < editor_table.size(); i++) {
|
||||
if (editor_table[i] == editor_plugin_screen) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Dictionary EditorNode::_get_main_scene_state() {
|
||||
Dictionary state;
|
||||
state["main_tab"] = _get_current_main_editor();
|
||||
state["scene_tree_offset"] = SceneTreeDock::get_singleton()->get_tree_editor()->get_scene_tree()->get_vscroll_bar()->get_value();
|
||||
state["property_edit_offset"] = InspectorDock::get_inspector_singleton()->get_scroll_offset();
|
||||
state["node_filter"] = SceneTreeDock::get_singleton()->get_filter();
|
||||
|
@ -3874,32 +3687,19 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
|
|||
|
||||
changing_scene = false;
|
||||
|
||||
int current_tab = -1;
|
||||
for (int i = 0; i < editor_table.size(); i++) {
|
||||
if (editor_plugin_screen == editor_table[i]) {
|
||||
current_tab = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (p_state.has("editor_index")) {
|
||||
int index = p_state["editor_index"];
|
||||
if (current_tab < 2) { // If currently in spatial/2d, only switch to spatial/2d. If currently in script, stay there.
|
||||
if (index < 2 || !get_edited_scene()) {
|
||||
editor_select(index);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (get_edited_scene()) {
|
||||
int current_tab = editor_main_screen->get_selected_index();
|
||||
if (current_tab < 2) {
|
||||
Node *editor_node = SceneTreeDock::get_singleton()->get_tree_editor()->get_selected();
|
||||
editor_node = editor_node == nullptr ? get_edited_scene() : editor_node;
|
||||
// Switch between 2D and 3D if currently in 2D or 3D.
|
||||
Node *selected_node = SceneTreeDock::get_singleton()->get_tree_editor()->get_selected();
|
||||
if (!selected_node) {
|
||||
selected_node = get_edited_scene();
|
||||
}
|
||||
|
||||
if (Object::cast_to<CanvasItem>(editor_node)) {
|
||||
editor_select(EDITOR_2D);
|
||||
} else if (Object::cast_to<Node3D>(editor_node)) {
|
||||
editor_select(EDITOR_3D);
|
||||
if (Object::cast_to<CanvasItem>(selected_node)) {
|
||||
editor_main_screen->select(EditorMainScreen::EDITOR_2D);
|
||||
} else if (Object::cast_to<Node3D>(selected_node)) {
|
||||
editor_main_screen->select(EditorMainScreen::EDITOR_3D);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5357,18 +5157,7 @@ void EditorNode::_save_central_editor_layout_to_config(Ref<ConfigFile> p_config_
|
|||
|
||||
// Main editor (plugin).
|
||||
|
||||
int selected_main_editor_idx = -1;
|
||||
for (int i = 0; i < main_editor_buttons.size(); i++) {
|
||||
if (main_editor_buttons[i]->is_pressed()) {
|
||||
selected_main_editor_idx = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (selected_main_editor_idx != -1) {
|
||||
p_config_file->set_value(EDITOR_NODE_CONFIG_SECTION, "selected_main_editor_idx", selected_main_editor_idx);
|
||||
} else {
|
||||
p_config_file->set_value(EDITOR_NODE_CONFIG_SECTION, "selected_main_editor_idx", Variant());
|
||||
}
|
||||
editor_main_screen->save_layout_to_config(p_config_file, EDITOR_NODE_CONFIG_SECTION);
|
||||
}
|
||||
|
||||
void EditorNode::_load_central_editor_layout_from_config(Ref<ConfigFile> p_config_file) {
|
||||
|
@ -5390,12 +5179,7 @@ void EditorNode::_load_central_editor_layout_from_config(Ref<ConfigFile> p_confi
|
|||
|
||||
// Main editor (plugin).
|
||||
|
||||
if (p_config_file->has_section_key(EDITOR_NODE_CONFIG_SECTION, "selected_main_editor_idx")) {
|
||||
int selected_main_editor_idx = p_config_file->get_value(EDITOR_NODE_CONFIG_SECTION, "selected_main_editor_idx");
|
||||
if (selected_main_editor_idx >= 0 && selected_main_editor_idx < main_editor_buttons.size()) {
|
||||
callable_mp(this, &EditorNode::editor_select).call_deferred(selected_main_editor_idx);
|
||||
}
|
||||
}
|
||||
editor_main_screen->load_layout_from_config(p_config_file, EDITOR_NODE_CONFIG_SECTION);
|
||||
}
|
||||
|
||||
void EditorNode::_save_window_settings_to_config(Ref<ConfigFile> p_layout, const String &p_section) {
|
||||
|
@ -5716,15 +5500,9 @@ void EditorNode::_cancel_close_scene_tab() {
|
|||
|
||||
void EditorNode::_toggle_distraction_free_mode() {
|
||||
if (EDITOR_GET("interface/editor/separate_distraction_mode")) {
|
||||
int screen = -1;
|
||||
for (int i = 0; i < editor_table.size(); i++) {
|
||||
if (editor_plugin_screen == editor_table[i]) {
|
||||
screen = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
int screen = editor_main_screen->get_selected_index();
|
||||
|
||||
if (screen == EDITOR_SCRIPT) {
|
||||
if (screen == EditorMainScreen::EDITOR_SCRIPT) {
|
||||
script_distraction_free = !script_distraction_free;
|
||||
set_distraction_free_mode(script_distraction_free);
|
||||
} else {
|
||||
|
@ -5736,6 +5514,18 @@ void EditorNode::_toggle_distraction_free_mode() {
|
|||
}
|
||||
}
|
||||
|
||||
void EditorNode::update_distraction_free_mode() {
|
||||
if (!EDITOR_GET("interface/editor/separate_distraction_mode")) {
|
||||
return;
|
||||
}
|
||||
int screen = editor_main_screen->get_selected_index();
|
||||
if (screen == EditorMainScreen::EDITOR_SCRIPT) {
|
||||
set_distraction_free_mode(script_distraction_free);
|
||||
} else {
|
||||
set_distraction_free_mode(scene_distraction_free);
|
||||
}
|
||||
}
|
||||
|
||||
void EditorNode::set_distraction_free_mode(bool p_enter) {
|
||||
distraction_free->set_pressed(p_enter);
|
||||
|
||||
|
@ -6625,25 +6415,20 @@ void EditorNode::_feature_profile_changed() {
|
|||
editor_dock_manager->set_dock_enabled(ImportDock::get_singleton(), !fs_dock_disabled && !profile->is_feature_disabled(EditorFeatureProfile::FEATURE_IMPORT_DOCK));
|
||||
editor_dock_manager->set_dock_enabled(history_dock, !profile->is_feature_disabled(EditorFeatureProfile::FEATURE_HISTORY_DOCK));
|
||||
|
||||
main_editor_buttons[EDITOR_3D]->set_visible(!profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D));
|
||||
main_editor_buttons[EDITOR_SCRIPT]->set_visible(!profile->is_feature_disabled(EditorFeatureProfile::FEATURE_SCRIPT));
|
||||
editor_main_screen->set_button_enabled(EditorMainScreen::EDITOR_3D, !profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D));
|
||||
editor_main_screen->set_button_enabled(EditorMainScreen::EDITOR_SCRIPT, !profile->is_feature_disabled(EditorFeatureProfile::FEATURE_SCRIPT));
|
||||
if (AssetLibraryEditorPlugin::is_available()) {
|
||||
main_editor_buttons[EDITOR_ASSETLIB]->set_visible(!profile->is_feature_disabled(EditorFeatureProfile::FEATURE_ASSET_LIB));
|
||||
}
|
||||
if ((profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D) && singleton->main_editor_buttons[EDITOR_3D]->is_pressed()) ||
|
||||
(profile->is_feature_disabled(EditorFeatureProfile::FEATURE_SCRIPT) && singleton->main_editor_buttons[EDITOR_SCRIPT]->is_pressed()) ||
|
||||
(AssetLibraryEditorPlugin::is_available() && profile->is_feature_disabled(EditorFeatureProfile::FEATURE_ASSET_LIB) && singleton->main_editor_buttons[EDITOR_ASSETLIB]->is_pressed())) {
|
||||
editor_select(EDITOR_2D);
|
||||
editor_main_screen->set_button_enabled(EditorMainScreen::EDITOR_ASSETLIB, !profile->is_feature_disabled(EditorFeatureProfile::FEATURE_ASSET_LIB));
|
||||
}
|
||||
} else {
|
||||
editor_dock_manager->set_dock_enabled(ImportDock::get_singleton(), true);
|
||||
editor_dock_manager->set_dock_enabled(NodeDock::get_singleton(), true);
|
||||
editor_dock_manager->set_dock_enabled(FileSystemDock::get_singleton(), true);
|
||||
editor_dock_manager->set_dock_enabled(history_dock, true);
|
||||
main_editor_buttons[EDITOR_3D]->set_visible(true);
|
||||
main_editor_buttons[EDITOR_SCRIPT]->set_visible(true);
|
||||
editor_main_screen->set_button_enabled(EditorMainScreen::EDITOR_3D, true);
|
||||
editor_main_screen->set_button_enabled(EditorMainScreen::EDITOR_SCRIPT, true);
|
||||
if (AssetLibraryEditorPlugin::is_available()) {
|
||||
main_editor_buttons[EDITOR_ASSETLIB]->set_visible(true);
|
||||
editor_main_screen->set_button_enabled(EditorMainScreen::EDITOR_ASSETLIB, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7178,12 +6963,11 @@ EditorNode::EditorNode() {
|
|||
scene_tabs->add_extra_button(distraction_free);
|
||||
distraction_free->connect(SceneStringName(pressed), callable_mp(this, &EditorNode::_toggle_distraction_free_mode));
|
||||
|
||||
scene_root_parent = memnew(PanelContainer);
|
||||
scene_root_parent->set_custom_minimum_size(Size2(0, 80) * EDSCALE);
|
||||
scene_root_parent->add_theme_style_override(SceneStringName(panel), theme->get_stylebox(SNAME("Content"), EditorStringName(EditorStyles)));
|
||||
scene_root_parent->set_draw_behind_parent(true);
|
||||
srt->add_child(scene_root_parent);
|
||||
scene_root_parent->set_v_size_flags(Control::SIZE_EXPAND_FILL);
|
||||
editor_main_screen = memnew(EditorMainScreen);
|
||||
editor_main_screen->set_custom_minimum_size(Size2(0, 80) * EDSCALE);
|
||||
editor_main_screen->set_draw_behind_parent(true);
|
||||
srt->add_child(editor_main_screen);
|
||||
editor_main_screen->set_v_size_flags(Control::SIZE_EXPAND_FILL);
|
||||
|
||||
scene_root = memnew(SubViewport);
|
||||
scene_root->set_embedding_subwindows(true);
|
||||
|
@ -7191,12 +6975,6 @@ EditorNode::EditorNode() {
|
|||
scene_root->set_disable_input(true);
|
||||
scene_root->set_as_audio_listener_2d(true);
|
||||
|
||||
main_screen_vbox = memnew(VBoxContainer);
|
||||
main_screen_vbox->set_name("MainScreen");
|
||||
main_screen_vbox->set_v_size_flags(Control::SIZE_EXPAND_FILL);
|
||||
main_screen_vbox->add_theme_constant_override("separation", 0);
|
||||
scene_root_parent->add_child(main_screen_vbox);
|
||||
|
||||
bool global_menu = !bool(EDITOR_GET("interface/editor/use_embedded_menu")) && NativeMenu::get_singleton()->has_feature(NativeMenu::FEATURE_GLOBAL_MENU);
|
||||
bool can_expand = bool(EDITOR_GET("interface/editor/expand_to_title")) && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_EXTEND_TO_TITLE);
|
||||
|
||||
|
@ -7390,8 +7168,9 @@ EditorNode::EditorNode() {
|
|||
left_spacer->add_child(project_title);
|
||||
}
|
||||
|
||||
main_editor_button_hb = memnew(HBoxContainer);
|
||||
HBoxContainer *main_editor_button_hb = memnew(HBoxContainer);
|
||||
main_editor_button_hb->set_mouse_filter(Control::MOUSE_FILTER_STOP);
|
||||
editor_main_screen->set_button_container(main_editor_button_hb);
|
||||
title_bar->add_child(main_editor_button_hb);
|
||||
|
||||
// Options are added and handled by DebuggerEditorPlugin.
|
||||
|
@ -7864,7 +7643,6 @@ EditorNode::EditorNode() {
|
|||
update_spinner_step_msec = OS::get_singleton()->get_ticks_msec();
|
||||
update_spinner_step_frame = Engine::get_singleton()->get_frames_drawn();
|
||||
|
||||
editor_plugin_screen = nullptr;
|
||||
editor_plugins_over = memnew(EditorPluginList);
|
||||
editor_plugins_force_over = memnew(EditorPluginList);
|
||||
editor_plugins_force_input_forwarding = memnew(EditorPluginList);
|
||||
|
|
|
@ -42,27 +42,17 @@ typedef void (*EditorPluginInitializeCallback)();
|
|||
typedef bool (*EditorBuildCallback)();
|
||||
|
||||
class AcceptDialog;
|
||||
class CenterContainer;
|
||||
class CheckBox;
|
||||
class ColorPicker;
|
||||
class ConfirmationDialog;
|
||||
class Control;
|
||||
class FileDialog;
|
||||
class HBoxContainer;
|
||||
class HSplitContainer;
|
||||
class LinkButton;
|
||||
class MenuBar;
|
||||
class MenuButton;
|
||||
class Node2D;
|
||||
class OptionButton;
|
||||
class Panel;
|
||||
class PanelContainer;
|
||||
class PopupPanel;
|
||||
class RichTextLabel;
|
||||
class SubViewport;
|
||||
class TabBar;
|
||||
class TabContainer;
|
||||
class TextureRect;
|
||||
class TextureProgressBar;
|
||||
class Tree;
|
||||
class VBoxContainer;
|
||||
|
@ -83,44 +73,33 @@ class EditorCommandPalette;
|
|||
class EditorDockManager;
|
||||
class EditorExport;
|
||||
class EditorExportPreset;
|
||||
class EditorExtensionManager;
|
||||
class EditorFeatureProfileManager;
|
||||
class EditorFileDialog;
|
||||
class EditorFolding;
|
||||
class EditorInspector;
|
||||
class EditorLayoutsDialog;
|
||||
class EditorLog;
|
||||
class EditorMainScreen;
|
||||
class EditorNativeShaderSourceVisualizer;
|
||||
class EditorPluginList;
|
||||
class EditorQuickOpen;
|
||||
class EditorPropertyResource;
|
||||
class EditorResourcePreview;
|
||||
class EditorResourceConversionPlugin;
|
||||
class EditorRunBar;
|
||||
class EditorRunNative;
|
||||
class EditorSceneTabs;
|
||||
class EditorSelectionHistory;
|
||||
class EditorSettingsDialog;
|
||||
class EditorTitleBar;
|
||||
class EditorToaster;
|
||||
class EditorUndoRedoManager;
|
||||
class ExportTemplateManager;
|
||||
class FBXImporterManager;
|
||||
class FileSystemDock;
|
||||
class HistoryDock;
|
||||
class ImportDock;
|
||||
class NodeDock;
|
||||
class OrphanResourcesDialog;
|
||||
class PluginConfigDialog;
|
||||
class ProgressDialog;
|
||||
class ProjectExportDialog;
|
||||
class ProjectSettingsEditor;
|
||||
class RunSettingsDialog;
|
||||
class SceneImportSettingsDialog;
|
||||
class ScriptCreateDialog;
|
||||
class SurfaceUpgradeTool;
|
||||
class SurfaceUpgradeDialog;
|
||||
class WindowWrapper;
|
||||
|
||||
struct EditorProgress {
|
||||
String task;
|
||||
|
@ -135,13 +114,6 @@ class EditorNode : public Node {
|
|||
GDCLASS(EditorNode, Node);
|
||||
|
||||
public:
|
||||
enum EditorTable {
|
||||
EDITOR_2D = 0,
|
||||
EDITOR_3D,
|
||||
EDITOR_SCRIPT,
|
||||
EDITOR_ASSETLIB
|
||||
};
|
||||
|
||||
enum SceneNameCasing {
|
||||
SCENE_NAME_CASING_AUTO,
|
||||
SCENE_NAME_CASING_PASCAL_CASE,
|
||||
|
@ -286,7 +258,6 @@ private:
|
|||
EditorExport *editor_export = nullptr;
|
||||
EditorLog *log = nullptr;
|
||||
EditorNativeShaderSourceVisualizer *native_shader_source_visualizer = nullptr;
|
||||
EditorPlugin *editor_plugin_screen = nullptr;
|
||||
EditorPluginList *editor_plugins_force_input_forwarding = nullptr;
|
||||
EditorPluginList *editor_plugins_force_over = nullptr;
|
||||
EditorPluginList *editor_plugins_over = nullptr;
|
||||
|
@ -308,7 +279,6 @@ private:
|
|||
HashMap<ObjectID, HashSet<EditorPlugin *>> active_plugins;
|
||||
bool is_main_screen_editing = false;
|
||||
|
||||
PanelContainer *scene_root_parent = nullptr;
|
||||
Control *gui_base = nullptr;
|
||||
VBoxContainer *main_vbox = nullptr;
|
||||
OptionButton *renderer = nullptr;
|
||||
|
@ -349,7 +319,6 @@ private:
|
|||
Control *right_menu_spacer = nullptr;
|
||||
EditorTitleBar *title_bar = nullptr;
|
||||
EditorRunBar *project_run_bar = nullptr;
|
||||
VBoxContainer *main_screen_vbox = nullptr;
|
||||
MenuBar *main_menu = nullptr;
|
||||
PopupMenu *apple_menu = nullptr;
|
||||
PopupMenu *file_menu = nullptr;
|
||||
|
@ -423,9 +392,7 @@ private:
|
|||
String current_path;
|
||||
MenuButton *update_spinner = nullptr;
|
||||
|
||||
HBoxContainer *main_editor_button_hb = nullptr;
|
||||
Vector<Button *> main_editor_buttons;
|
||||
Vector<EditorPlugin *> editor_table;
|
||||
EditorMainScreen *editor_main_screen = nullptr;
|
||||
|
||||
AudioStreamPreviewGenerator *audio_preview_gen = nullptr;
|
||||
ProgressDialog *progress_dialog = nullptr;
|
||||
|
@ -575,8 +542,6 @@ private:
|
|||
void _sources_changed(bool p_exist);
|
||||
|
||||
void _node_renamed();
|
||||
void _editor_select_next();
|
||||
void _editor_select_prev();
|
||||
void _save_editor_states(const String &p_file, int p_idx = -1);
|
||||
void _load_editor_plugin_states_from_config(const Ref<ConfigFile> &p_config_file);
|
||||
void _update_title();
|
||||
|
@ -649,8 +614,6 @@ private:
|
|||
Dictionary _get_main_scene_state();
|
||||
void _set_main_scene_state(Dictionary p_state, Node *p_for_scene);
|
||||
|
||||
int _get_current_main_editor();
|
||||
|
||||
void _save_editor_layout();
|
||||
void _load_editor_layout();
|
||||
|
||||
|
@ -688,7 +651,6 @@ private:
|
|||
void _pick_main_scene_custom_action(const String &p_custom_action_name);
|
||||
|
||||
void _immediate_dialog_confirmed();
|
||||
void _select_default_main_screen_plugin();
|
||||
|
||||
void _begin_first_scan();
|
||||
|
||||
|
@ -707,9 +669,6 @@ public:
|
|||
void init_plugins();
|
||||
void _on_plugin_ready(Object *p_script, const String &p_activate_name);
|
||||
|
||||
void editor_select(int p_which);
|
||||
void set_visible_editor(EditorTable p_table) { editor_select(p_table); }
|
||||
|
||||
bool call_build();
|
||||
|
||||
// This is a very naive estimation, but we need something now. Will be reworked later.
|
||||
|
@ -724,6 +683,7 @@ public:
|
|||
static EditorTitleBar *get_title_bar() { return singleton->title_bar; }
|
||||
static VSplitContainer *get_top_split() { return singleton->top_split; }
|
||||
static EditorBottomPanel *get_bottom_panel() { return singleton->bottom_panel; }
|
||||
static EditorMainScreen *get_editor_main_screen() { return singleton->editor_main_screen; }
|
||||
|
||||
static String adjust_scene_name_casing(const String &p_root_name);
|
||||
static String adjust_script_name_casing(const String &p_file_name, ScriptLanguage::ScriptNameCasing p_auto_casing);
|
||||
|
@ -755,7 +715,6 @@ public:
|
|||
|
||||
static void cleanup();
|
||||
|
||||
EditorPlugin *get_editor_plugin_screen() { return editor_plugin_screen; }
|
||||
EditorPluginList *get_editor_plugins_force_input_forwarding() { return editor_plugins_force_input_forwarding; }
|
||||
EditorPluginList *get_editor_plugins_force_over() { return editor_plugins_force_over; }
|
||||
EditorPluginList *get_editor_plugins_over() { return editor_plugins_over; }
|
||||
|
@ -769,6 +728,7 @@ public:
|
|||
|
||||
void new_inherited_scene() { _menu_option_confirm(FILE_NEW_INHERITED_SCENE, false); }
|
||||
|
||||
void update_distraction_free_mode();
|
||||
void set_distraction_free_mode(bool p_enter);
|
||||
bool is_distraction_free_mode_enabled() const;
|
||||
|
||||
|
@ -791,8 +751,6 @@ public:
|
|||
void push_node_item(Node *p_node);
|
||||
void hide_unused_editors(const Object *p_editing_owner = nullptr);
|
||||
|
||||
void select_editor_by_name(const String &p_name);
|
||||
|
||||
void open_request(const String &p_path);
|
||||
void edit_foreign_resource(Ref<Resource> p_resource);
|
||||
|
||||
|
@ -802,7 +760,6 @@ public:
|
|||
|
||||
bool is_changing_scene() const;
|
||||
|
||||
VBoxContainer *get_main_screen_control();
|
||||
SubViewport *get_scene_root() { return scene_root; } // Root of the scene being edited.
|
||||
|
||||
void set_edited_scene(Node *p_scene);
|
||||
|
|
|
@ -270,7 +270,7 @@ Error EditorExportPlatform::_save_zip_file(void *p_userdata, const String &p_pat
|
|||
Ref<ImageTexture> EditorExportPlatform::get_option_icon(int p_index) const {
|
||||
Ref<Theme> theme = EditorNode::get_singleton()->get_editor_theme();
|
||||
ERR_FAIL_COND_V(theme.is_null(), Ref<ImageTexture>());
|
||||
if (EditorNode::get_singleton()->get_main_screen_control()->is_layout_rtl()) {
|
||||
if (EditorNode::get_singleton()->get_gui_base()->is_layout_rtl()) {
|
||||
return theme->get_icon(SNAME("PlayBackwards"), EditorStringName(EditorIcons));
|
||||
} else {
|
||||
return theme->get_icon(SNAME("Play"), EditorStringName(EditorIcons));
|
||||
|
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "inspector_dock.h"
|
||||
|
||||
#include "editor/editor_main_screen.h"
|
||||
#include "editor/editor_node.h"
|
||||
#include "editor/editor_settings.h"
|
||||
#include "editor/editor_string_names.h"
|
||||
|
@ -97,7 +98,7 @@ void InspectorDock::_menu_option_confirm(int p_option, bool p_confirmed) {
|
|||
|
||||
case OBJECT_REQUEST_HELP: {
|
||||
if (current) {
|
||||
EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
|
||||
EditorNode::get_singleton()->get_editor_main_screen()->select(EditorMainScreen::EDITOR_SCRIPT);
|
||||
emit_signal(SNAME("request_help"), current->get_class());
|
||||
}
|
||||
} break;
|
||||
|
|
|
@ -35,6 +35,7 @@
|
|||
#include "core/io/stream_peer_tls.h"
|
||||
#include "core/os/keyboard.h"
|
||||
#include "core/version.h"
|
||||
#include "editor/editor_main_screen.h"
|
||||
#include "editor/editor_node.h"
|
||||
#include "editor/editor_paths.h"
|
||||
#include "editor/editor_settings.h"
|
||||
|
@ -1794,7 +1795,7 @@ void AssetLibraryEditorPlugin::make_visible(bool p_visible) {
|
|||
AssetLibraryEditorPlugin::AssetLibraryEditorPlugin() {
|
||||
addon_library = memnew(EditorAssetLibrary);
|
||||
addon_library->set_v_size_flags(Control::SIZE_EXPAND_FILL);
|
||||
EditorNode::get_singleton()->get_main_screen_control()->add_child(addon_library);
|
||||
EditorNode::get_singleton()->get_editor_main_screen()->get_control()->add_child(addon_library);
|
||||
addon_library->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
|
||||
addon_library->hide();
|
||||
}
|
||||
|
|
|
@ -34,6 +34,7 @@
|
|||
#include "core/input/input.h"
|
||||
#include "core/os/keyboard.h"
|
||||
#include "editor/debugger/editor_debugger_node.h"
|
||||
#include "editor/editor_main_screen.h"
|
||||
#include "editor/editor_node.h"
|
||||
#include "editor/editor_settings.h"
|
||||
#include "editor/editor_string_names.h"
|
||||
|
@ -5735,7 +5736,7 @@ void CanvasItemEditorPlugin::_notification(int p_what) {
|
|||
CanvasItemEditorPlugin::CanvasItemEditorPlugin() {
|
||||
canvas_item_editor = memnew(CanvasItemEditor);
|
||||
canvas_item_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
|
||||
EditorNode::get_singleton()->get_main_screen_control()->add_child(canvas_item_editor);
|
||||
EditorNode::get_singleton()->get_editor_main_screen()->get_control()->add_child(canvas_item_editor);
|
||||
canvas_item_editor->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
|
||||
canvas_item_editor->hide();
|
||||
}
|
||||
|
|
|
@ -208,7 +208,7 @@ void CPUParticles3DEditorPlugin::make_visible(bool p_visible) {
|
|||
|
||||
CPUParticles3DEditorPlugin::CPUParticles3DEditorPlugin() {
|
||||
particles_editor = memnew(CPUParticles3DEditor);
|
||||
EditorNode::get_singleton()->get_main_screen_control()->add_child(particles_editor);
|
||||
EditorNode::get_singleton()->get_gui_base()->add_child(particles_editor);
|
||||
|
||||
particles_editor->hide();
|
||||
}
|
||||
|
|
|
@ -452,7 +452,7 @@ void GPUParticles3DEditorPlugin::make_visible(bool p_visible) {
|
|||
|
||||
GPUParticles3DEditorPlugin::GPUParticles3DEditorPlugin() {
|
||||
particles_editor = memnew(GPUParticles3DEditor);
|
||||
EditorNode::get_singleton()->get_main_screen_control()->add_child(particles_editor);
|
||||
EditorNode::get_singleton()->get_gui_base()->add_child(particles_editor);
|
||||
|
||||
particles_editor->hide();
|
||||
}
|
||||
|
|
|
@ -689,7 +689,7 @@ void MeshInstance3DEditorPlugin::make_visible(bool p_visible) {
|
|||
|
||||
MeshInstance3DEditorPlugin::MeshInstance3DEditorPlugin() {
|
||||
mesh_editor = memnew(MeshInstance3DEditor);
|
||||
EditorNode::get_singleton()->get_main_screen_control()->add_child(mesh_editor);
|
||||
EditorNode::get_singleton()->get_gui_base()->add_child(mesh_editor);
|
||||
|
||||
mesh_editor->options->hide();
|
||||
}
|
||||
|
|
|
@ -308,7 +308,7 @@ void MeshLibraryEditorPlugin::make_visible(bool p_visible) {
|
|||
MeshLibraryEditorPlugin::MeshLibraryEditorPlugin() {
|
||||
mesh_library_editor = memnew(MeshLibraryEditor);
|
||||
|
||||
EditorNode::get_singleton()->get_main_screen_control()->add_child(mesh_library_editor);
|
||||
EditorNode::get_singleton()->get_gui_base()->add_child(mesh_library_editor);
|
||||
mesh_library_editor->set_anchors_and_offsets_preset(Control::PRESET_TOP_WIDE);
|
||||
mesh_library_editor->set_end(Point2(0, 22));
|
||||
mesh_library_editor->hide();
|
||||
|
|
|
@ -384,7 +384,7 @@ void MultiMeshEditorPlugin::make_visible(bool p_visible) {
|
|||
|
||||
MultiMeshEditorPlugin::MultiMeshEditorPlugin() {
|
||||
multimesh_editor = memnew(MultiMeshEditor);
|
||||
EditorNode::get_singleton()->get_main_screen_control()->add_child(multimesh_editor);
|
||||
EditorNode::get_singleton()->get_gui_base()->add_child(multimesh_editor);
|
||||
|
||||
multimesh_editor->options->hide();
|
||||
}
|
||||
|
|
|
@ -37,6 +37,7 @@
|
|||
#include "core/math/projection.h"
|
||||
#include "core/os/keyboard.h"
|
||||
#include "editor/debugger/editor_debugger_node.h"
|
||||
#include "editor/editor_main_screen.h"
|
||||
#include "editor/editor_node.h"
|
||||
#include "editor/editor_settings.h"
|
||||
#include "editor/editor_string_names.h"
|
||||
|
@ -9376,7 +9377,7 @@ Vector<Node3D *> Node3DEditor::gizmo_bvh_frustum_query(const Vector<Plane> &p_fr
|
|||
Node3DEditorPlugin::Node3DEditorPlugin() {
|
||||
spatial_editor = memnew(Node3DEditor);
|
||||
spatial_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
|
||||
EditorNode::get_singleton()->get_main_screen_control()->add_child(spatial_editor);
|
||||
EditorNode::get_singleton()->get_editor_main_screen()->get_control()->add_child(spatial_editor);
|
||||
|
||||
spatial_editor->hide();
|
||||
}
|
||||
|
|
|
@ -44,6 +44,7 @@
|
|||
#include "editor/editor_command_palette.h"
|
||||
#include "editor/editor_help_search.h"
|
||||
#include "editor/editor_interface.h"
|
||||
#include "editor/editor_main_screen.h"
|
||||
#include "editor/editor_node.h"
|
||||
#include "editor/editor_paths.h"
|
||||
#include "editor/editor_script.h"
|
||||
|
@ -4612,7 +4613,7 @@ ScriptEditorPlugin::ScriptEditorPlugin() {
|
|||
Ref<Shortcut> make_floating_shortcut = ED_SHORTCUT_AND_COMMAND("script_editor/make_floating", TTR("Make Floating"));
|
||||
window_wrapper->set_wrapped_control(script_editor, make_floating_shortcut);
|
||||
|
||||
EditorNode::get_singleton()->get_main_screen_control()->add_child(window_wrapper);
|
||||
EditorNode::get_singleton()->get_editor_main_screen()->get_control()->add_child(window_wrapper);
|
||||
window_wrapper->set_v_size_flags(Control::SIZE_EXPAND_FILL);
|
||||
window_wrapper->hide();
|
||||
window_wrapper->connect("window_visibility_changed", callable_mp(this, &ScriptEditorPlugin::_window_visibility_changed));
|
||||
|
|
|
@ -129,7 +129,7 @@ void Skeleton2DEditorPlugin::make_visible(bool p_visible) {
|
|||
|
||||
Skeleton2DEditorPlugin::Skeleton2DEditorPlugin() {
|
||||
sprite_editor = memnew(Skeleton2DEditor);
|
||||
EditorNode::get_singleton()->get_main_screen_control()->add_child(sprite_editor);
|
||||
EditorNode::get_singleton()->get_gui_base()->add_child(sprite_editor);
|
||||
make_visible(false);
|
||||
|
||||
//sprite_editor->options->hide();
|
||||
|
|
|
@ -673,7 +673,7 @@ void Sprite2DEditorPlugin::make_visible(bool p_visible) {
|
|||
|
||||
Sprite2DEditorPlugin::Sprite2DEditorPlugin() {
|
||||
sprite_editor = memnew(Sprite2DEditor);
|
||||
EditorNode::get_singleton()->get_main_screen_control()->add_child(sprite_editor);
|
||||
EditorNode::get_singleton()->get_gui_base()->add_child(sprite_editor);
|
||||
make_visible(false);
|
||||
|
||||
//sprite_editor->options->hide();
|
||||
|
|
|
@ -37,6 +37,7 @@
|
|||
#include "core/os/keyboard.h"
|
||||
#include "editor/debugger/editor_debugger_node.h"
|
||||
#include "editor/editor_feature_profile.h"
|
||||
#include "editor/editor_main_screen.h"
|
||||
#include "editor/editor_node.h"
|
||||
#include "editor/editor_paths.h"
|
||||
#include "editor/editor_quick_open.h"
|
||||
|
@ -1197,7 +1198,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
|
|||
|
||||
ScriptEditor::get_singleton()->goto_help("class_name:" + class_name);
|
||||
}
|
||||
EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
|
||||
EditorNode::get_singleton()->get_editor_main_screen()->select(EditorMainScreen::EDITOR_SCRIPT);
|
||||
} break;
|
||||
case TOOL_AUTO_EXPAND: {
|
||||
scene_tree->set_auto_expand_selected(!EDITOR_GET("docks/scene_tree/auto_expand_to_selected"), true);
|
||||
|
|
|
@ -541,7 +541,7 @@ EditorPluginCSG::EditorPluginCSG() {
|
|||
Node3DEditor::get_singleton()->add_gizmo_plugin(gizmo_plugin);
|
||||
|
||||
csg_shape_editor = memnew(CSGShapeEditor);
|
||||
EditorNode::get_singleton()->get_main_screen_control()->add_child(csg_shape_editor);
|
||||
EditorNode::get_singleton()->get_gui_base()->add_child(csg_shape_editor);
|
||||
}
|
||||
|
||||
#endif // TOOLS_ENABLED
|
||||
|
|
|
@ -34,6 +34,7 @@
|
|||
|
||||
#include "core/input/input.h"
|
||||
#include "core/os/keyboard.h"
|
||||
#include "editor/editor_main_screen.h"
|
||||
#include "editor/editor_node.h"
|
||||
#include "editor/editor_settings.h"
|
||||
#include "editor/editor_string_names.h"
|
||||
|
@ -958,7 +959,7 @@ void GridMapEditor::edit(GridMap *p_gridmap) {
|
|||
_update_selection_transform();
|
||||
_update_paste_indicator();
|
||||
|
||||
spatial_editor = Object::cast_to<Node3DEditorPlugin>(EditorNode::get_singleton()->get_editor_plugin_screen());
|
||||
spatial_editor = Object::cast_to<Node3DEditorPlugin>(EditorNode::get_singleton()->get_editor_main_screen()->get_selected_plugin());
|
||||
|
||||
if (!node) {
|
||||
set_process(false);
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
#include "core/os/os.h"
|
||||
#include "core/version.h"
|
||||
#include "editor/debugger/editor_debugger_node.h"
|
||||
#include "editor/editor_main_screen.h"
|
||||
#include "editor/editor_node.h"
|
||||
#include "editor/editor_paths.h"
|
||||
#include "editor/editor_settings.h"
|
||||
|
@ -165,7 +166,7 @@ bool godot_icall_Internal_ScriptEditorEdit(Resource *p_resource, int32_t p_line,
|
|||
}
|
||||
|
||||
void godot_icall_Internal_EditorNodeShowScriptScreen() {
|
||||
EditorNode::get_singleton()->editor_select(EditorNode::EDITOR_SCRIPT);
|
||||
EditorNode::get_editor_main_screen()->select(EditorMainScreen::EDITOR_SCRIPT);
|
||||
}
|
||||
|
||||
void godot_icall_Internal_EditorRunPlay() {
|
||||
|
|
|
@ -176,7 +176,7 @@ void NavigationMeshEditorPlugin::make_visible(bool p_visible) {
|
|||
|
||||
NavigationMeshEditorPlugin::NavigationMeshEditorPlugin() {
|
||||
navigation_mesh_editor = memnew(NavigationMeshEditor);
|
||||
EditorNode::get_singleton()->get_main_screen_control()->add_child(navigation_mesh_editor);
|
||||
EditorNode::get_singleton()->get_gui_base()->add_child(navigation_mesh_editor);
|
||||
add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, navigation_mesh_editor->bake_hbox);
|
||||
navigation_mesh_editor->hide();
|
||||
navigation_mesh_editor->bake_hbox->hide();
|
||||
|
|
Loading…
Reference in a new issue