Merge pull request #97925 from huwpascoe/lightmap_dynamic_bugfix
Fix updating dynamic objects in LightmapGI
This commit is contained in:
commit
5e65747d90
1 changed files with 3 additions and 0 deletions
|
@ -1998,6 +1998,9 @@ void RendererSceneCull::_update_instance(Instance *p_instance) {
|
|||
pair.bvh2 = &p_instance->scenario->indexers[Scenario::INDEXER_VOLUMES];
|
||||
}
|
||||
pair.cull_mask = RSG::light_storage->light_get_cull_mask(p_instance->base);
|
||||
} else if (p_instance->base_type == RS::INSTANCE_LIGHTMAP) {
|
||||
pair.pair_mask = RS::INSTANCE_GEOMETRY_MASK;
|
||||
pair.bvh = &p_instance->scenario->indexers[Scenario::INDEXER_GEOMETRY];
|
||||
} else if (geometry_instance_pair_mask & (1 << RS::INSTANCE_REFLECTION_PROBE) && (p_instance->base_type == RS::INSTANCE_REFLECTION_PROBE)) {
|
||||
pair.pair_mask = RS::INSTANCE_GEOMETRY_MASK;
|
||||
pair.bvh = &p_instance->scenario->indexers[Scenario::INDEXER_GEOMETRY];
|
||||
|
|
Loading…
Reference in a new issue