Fix keying resource properties, closes #24690
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2 changed files with 2 additions and 2 deletions
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@ -2397,7 +2397,7 @@ void EditorPropertyResource::_update_menu() {
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void EditorPropertyResource::_sub_inspector_property_keyed(const String &p_property, const Variant &p_value, bool) {
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emit_signal("property_keyed_with_value", String(get_edited_property()) + ":" + p_property, p_value);
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emit_signal("property_keyed_with_value", String(get_edited_property()) + ":" + p_property, p_value, false);
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}
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void EditorPropertyResource::_sub_inspector_resource_selected(const RES &p_resource, const String &p_property) {
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@ -85,7 +85,7 @@ Array Shape2D::collide_and_get_contacts(const Transform2D &p_local_xform, const
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int contacts = 0;
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if (!Physics2DServer::get_singleton()->shape_collide(get_rid(), p_local_xform, Vector2(), p_shape->get_rid(), p_shape_xform, Vector2(), result, max_contacts, contacts))
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return Variant();
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return Array();
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Array results;
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results.resize(contacts * 2);
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