Fixed an error in get_floor_velocity() docs
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@ -17,7 +17,7 @@
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<return type="Vector2">
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</return>
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<description>
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Returns the velocity of the floor. If the floor is not a KinematicBody2D, this will always be [code]Vector2(0, 0)[/code]. Only updates when calling [method move_and_slide].
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Returns the velocity of the floor. Only updates when calling [method move_and_slide].
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</description>
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</method>
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<method name="get_safe_margin" qualifiers="const">
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