PhysicsServer: Add validity checks for shape query parameters

Fixes #17439.
This commit is contained in:
Rémi Verschelde 2018-09-10 16:30:16 +02:00
parent c0df3b147e
commit 5e900ebf29
2 changed files with 16 additions and 82 deletions

View file

@ -291,6 +291,8 @@ Dictionary Physics2DDirectSpaceState::_intersect_ray(const Vector2 &p_from, cons
Array Physics2DDirectSpaceState::_intersect_shape(const Ref<Physics2DShapeQueryParameters> &p_shape_query, int p_max_results) { Array Physics2DDirectSpaceState::_intersect_shape(const Ref<Physics2DShapeQueryParameters> &p_shape_query, int p_max_results) {
ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array());
Vector<ShapeResult> sr; Vector<ShapeResult> sr;
sr.resize(p_max_results); sr.resize(p_max_results);
int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, sr.ptrw(), sr.size(), p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, sr.ptrw(), sr.size(), p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas);
@ -312,6 +314,8 @@ Array Physics2DDirectSpaceState::_intersect_shape(const Ref<Physics2DShapeQueryP
Array Physics2DDirectSpaceState::_cast_motion(const Ref<Physics2DShapeQueryParameters> &p_shape_query) { Array Physics2DDirectSpaceState::_cast_motion(const Ref<Physics2DShapeQueryParameters> &p_shape_query) {
ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array());
float closest_safe, closest_unsafe; float closest_safe, closest_unsafe;
bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas);
if (!res) if (!res)
@ -353,6 +357,8 @@ Array Physics2DDirectSpaceState::_intersect_point(const Vector2 &p_point, int p_
Array Physics2DDirectSpaceState::_collide_shape(const Ref<Physics2DShapeQueryParameters> &p_shape_query, int p_max_results) { Array Physics2DDirectSpaceState::_collide_shape(const Ref<Physics2DShapeQueryParameters> &p_shape_query, int p_max_results) {
ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array());
Vector<Vector2> ret; Vector<Vector2> ret;
ret.resize(p_max_results * 2); ret.resize(p_max_results * 2);
int rc = 0; int rc = 0;
@ -367,6 +373,8 @@ Array Physics2DDirectSpaceState::_collide_shape(const Ref<Physics2DShapeQueryPar
} }
Dictionary Physics2DDirectSpaceState::_get_rest_info(const Ref<Physics2DShapeQueryParameters> &p_shape_query) { Dictionary Physics2DDirectSpaceState::_get_rest_info(const Ref<Physics2DShapeQueryParameters> &p_shape_query) {
ERR_FAIL_COND_V(!p_shape_query.is_valid(), Dictionary());
ShapeRestInfo sri; ShapeRestInfo sri;
bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas);
@ -396,7 +404,6 @@ void Physics2DDirectSpaceState::_bind_methods() {
ClassDB::bind_method(D_METHOD("cast_motion", "shape"), &Physics2DDirectSpaceState::_cast_motion); ClassDB::bind_method(D_METHOD("cast_motion", "shape"), &Physics2DDirectSpaceState::_cast_motion);
ClassDB::bind_method(D_METHOD("collide_shape", "shape", "max_results"), &Physics2DDirectSpaceState::_collide_shape, DEFVAL(32)); ClassDB::bind_method(D_METHOD("collide_shape", "shape", "max_results"), &Physics2DDirectSpaceState::_collide_shape, DEFVAL(32));
ClassDB::bind_method(D_METHOD("get_rest_info", "shape"), &Physics2DDirectSpaceState::_get_rest_info); ClassDB::bind_method(D_METHOD("get_rest_info", "shape"), &Physics2DDirectSpaceState::_get_rest_info);
//ClassDB::bind_method(D_METHOD("cast_motion","shape","xform","motion","exclude","umask"),&Physics2DDirectSpaceState::_intersect_shape,DEFVAL(Array()),DEFVAL(0));
} }
int Physics2DShapeQueryResult::get_result_count() const { int Physics2DShapeQueryResult::get_result_count() const {
@ -434,10 +441,6 @@ void Physics2DShapeQueryResult::_bind_methods() {
/////////////////////////////// ///////////////////////////////
/*bool Physics2DTestMotionResult::is_colliding() const {
return colliding;
}*/
Vector2 Physics2DTestMotionResult::get_motion() const { Vector2 Physics2DTestMotionResult::get_motion() const {
return result.motion; return result.motion;
@ -479,7 +482,6 @@ int Physics2DTestMotionResult::get_collider_shape() const {
void Physics2DTestMotionResult::_bind_methods() { void Physics2DTestMotionResult::_bind_methods() {
//ClassDB::bind_method(D_METHOD("is_colliding"),&Physics2DTestMotionResult::is_colliding);
ClassDB::bind_method(D_METHOD("get_motion"), &Physics2DTestMotionResult::get_motion); ClassDB::bind_method(D_METHOD("get_motion"), &Physics2DTestMotionResult::get_motion);
ClassDB::bind_method(D_METHOD("get_motion_remainder"), &Physics2DTestMotionResult::get_motion_remainder); ClassDB::bind_method(D_METHOD("get_motion_remainder"), &Physics2DTestMotionResult::get_motion_remainder);
ClassDB::bind_method(D_METHOD("get_collision_point"), &Physics2DTestMotionResult::get_collision_point); ClassDB::bind_method(D_METHOD("get_collision_point"), &Physics2DTestMotionResult::get_collision_point);
@ -628,7 +630,6 @@ void Physics2DServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("body_add_collision_exception", "body", "excepted_body"), &Physics2DServer::body_add_collision_exception); ClassDB::bind_method(D_METHOD("body_add_collision_exception", "body", "excepted_body"), &Physics2DServer::body_add_collision_exception);
ClassDB::bind_method(D_METHOD("body_remove_collision_exception", "body", "excepted_body"), &Physics2DServer::body_remove_collision_exception); ClassDB::bind_method(D_METHOD("body_remove_collision_exception", "body", "excepted_body"), &Physics2DServer::body_remove_collision_exception);
//virtual void body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions)=0;
ClassDB::bind_method(D_METHOD("body_set_max_contacts_reported", "body", "amount"), &Physics2DServer::body_set_max_contacts_reported); ClassDB::bind_method(D_METHOD("body_set_max_contacts_reported", "body", "amount"), &Physics2DServer::body_set_max_contacts_reported);
ClassDB::bind_method(D_METHOD("body_get_max_contacts_reported", "body"), &Physics2DServer::body_get_max_contacts_reported); ClassDB::bind_method(D_METHOD("body_get_max_contacts_reported", "body"), &Physics2DServer::body_get_max_contacts_reported);
@ -662,11 +663,6 @@ void Physics2DServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_process_info", "process_info"), &Physics2DServer::get_process_info); ClassDB::bind_method(D_METHOD("get_process_info", "process_info"), &Physics2DServer::get_process_info);
//ClassDB::bind_method(D_METHOD("init"),&Physics2DServer::init);
//ClassDB::bind_method(D_METHOD("step"),&Physics2DServer::step);
//ClassDB::bind_method(D_METHOD("sync"),&Physics2DServer::sync);
//ClassDB::bind_method(D_METHOD("flush_queries"),&Physics2DServer::flush_queries);
BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_RECYCLE_RADIUS); BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_RECYCLE_RADIUS);
BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_MAX_SEPARATION); BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_MAX_SEPARATION);
BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION); BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION);
@ -736,9 +732,6 @@ void Physics2DServer::_bind_methods() {
BIND_ENUM_CONSTANT(CCD_MODE_CAST_RAY); BIND_ENUM_CONSTANT(CCD_MODE_CAST_RAY);
BIND_ENUM_CONSTANT(CCD_MODE_CAST_SHAPE); BIND_ENUM_CONSTANT(CCD_MODE_CAST_SHAPE);
//BIND_ENUM_CONSTANT( TYPE_BODY );
//BIND_ENUM_CONSTANT( TYPE_AREA );
BIND_ENUM_CONSTANT(AREA_BODY_ADDED); BIND_ENUM_CONSTANT(AREA_BODY_ADDED);
BIND_ENUM_CONSTANT(AREA_BODY_REMOVED); BIND_ENUM_CONSTANT(AREA_BODY_REMOVED);
@ -749,7 +742,6 @@ void Physics2DServer::_bind_methods() {
Physics2DServer::Physics2DServer() { Physics2DServer::Physics2DServer() {
//ERR_FAIL_COND( singleton!=NULL );
singleton = this; singleton = this;
} }

View file

@ -260,36 +260,6 @@ PhysicsShapeQueryParameters::PhysicsShapeQueryParameters() {
///////////////////////////////////// /////////////////////////////////////
/*
Variant PhysicsDirectSpaceState::_intersect_shape(const RID& p_shape, const Transform& p_xform,int p_result_max,const Vector<RID>& p_exclude,uint32_t p_collision_mask) {
ERR_FAIL_INDEX_V(p_result_max,4096,Variant());
if (p_result_max<=0)
return Variant();
Set<RID> exclude;
for(int i=0;i<p_exclude.size();i++)
exclude.insert(p_exclude[i]);
ShapeResult *res=(ShapeResult*)alloca(p_result_max*sizeof(ShapeResult));
int rc = intersect_shape(p_shape,p_xform,0,res,p_result_max,exclude);
if (rc==0)
return Variant();
Ref<PhysicsShapeQueryResult> result = memnew( PhysicsShapeQueryResult );
result->result.resize(rc);
for(int i=0;i<rc;i++)
result->result[i]=res[i];
return result;
}
*/
Dictionary PhysicsDirectSpaceState::_intersect_ray(const Vector3 &p_from, const Vector3 &p_to, const Vector<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { Dictionary PhysicsDirectSpaceState::_intersect_ray(const Vector3 &p_from, const Vector3 &p_to, const Vector<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) {
RayResult inters; RayResult inters;
@ -315,6 +285,8 @@ Dictionary PhysicsDirectSpaceState::_intersect_ray(const Vector3 &p_from, const
Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParameters> &p_shape_query, int p_max_results) { Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParameters> &p_shape_query, int p_max_results) {
ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array());
Vector<ShapeResult> sr; Vector<ShapeResult> sr;
sr.resize(p_max_results); sr.resize(p_max_results);
int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, sr.ptrw(), sr.size(), p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, sr.ptrw(), sr.size(), p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas);
@ -335,6 +307,8 @@ Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParam
Array PhysicsDirectSpaceState::_cast_motion(const Ref<PhysicsShapeQueryParameters> &p_shape_query, const Vector3 &p_motion) { Array PhysicsDirectSpaceState::_cast_motion(const Ref<PhysicsShapeQueryParameters> &p_shape_query, const Vector3 &p_motion) {
ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array());
float closest_safe, closest_unsafe; float closest_safe, closest_unsafe;
bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas);
if (!res) if (!res)
@ -347,6 +321,8 @@ Array PhysicsDirectSpaceState::_cast_motion(const Ref<PhysicsShapeQueryParameter
} }
Array PhysicsDirectSpaceState::_collide_shape(const Ref<PhysicsShapeQueryParameters> &p_shape_query, int p_max_results) { Array PhysicsDirectSpaceState::_collide_shape(const Ref<PhysicsShapeQueryParameters> &p_shape_query, int p_max_results) {
ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array());
Vector<Vector3> ret; Vector<Vector3> ret;
ret.resize(p_max_results * 2); ret.resize(p_max_results * 2);
int rc = 0; int rc = 0;
@ -361,6 +337,8 @@ Array PhysicsDirectSpaceState::_collide_shape(const Ref<PhysicsShapeQueryParamet
} }
Dictionary PhysicsDirectSpaceState::_get_rest_info(const Ref<PhysicsShapeQueryParameters> &p_shape_query) { Dictionary PhysicsDirectSpaceState::_get_rest_info(const Ref<PhysicsShapeQueryParameters> &p_shape_query) {
ERR_FAIL_COND_V(!p_shape_query.is_valid(), Dictionary());
ShapeRestInfo sri; ShapeRestInfo sri;
bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas);
@ -383,9 +361,6 @@ PhysicsDirectSpaceState::PhysicsDirectSpaceState() {
void PhysicsDirectSpaceState::_bind_methods() { void PhysicsDirectSpaceState::_bind_methods() {
//ClassDB::bind_method(D_METHOD("intersect_ray","from","to","exclude","umask"),&PhysicsDirectSpaceState::_intersect_ray,DEFVAL(Array()),DEFVAL(0));
//ClassDB::bind_method(D_METHOD("intersect_shape","shape","xform","result_max","exclude","umask"),&PhysicsDirectSpaceState::_intersect_shape,DEFVAL(Array()),DEFVAL(0));
ClassDB::bind_method(D_METHOD("intersect_ray", "from", "to", "exclude", "collision_mask", "collide_with_bodies", "collide_with_areas"), &PhysicsDirectSpaceState::_intersect_ray, DEFVAL(Array()), DEFVAL(0x7FFFFFFF), DEFVAL(true), DEFVAL(false)); ClassDB::bind_method(D_METHOD("intersect_ray", "from", "to", "exclude", "collision_mask", "collide_with_bodies", "collide_with_areas"), &PhysicsDirectSpaceState::_intersect_ray, DEFVAL(Array()), DEFVAL(0x7FFFFFFF), DEFVAL(true), DEFVAL(false));
ClassDB::bind_method(D_METHOD("intersect_shape", "shape", "max_results"), &PhysicsDirectSpaceState::_intersect_shape, DEFVAL(32)); ClassDB::bind_method(D_METHOD("intersect_shape", "shape", "max_results"), &PhysicsDirectSpaceState::_intersect_shape, DEFVAL(32));
ClassDB::bind_method(D_METHOD("cast_motion", "shape", "motion"), &PhysicsDirectSpaceState::_cast_motion); ClassDB::bind_method(D_METHOD("cast_motion", "shape", "motion"), &PhysicsDirectSpaceState::_cast_motion);
@ -513,9 +488,6 @@ void PhysicsServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("body_set_enable_continuous_collision_detection", "body", "enable"), &PhysicsServer::body_set_enable_continuous_collision_detection); ClassDB::bind_method(D_METHOD("body_set_enable_continuous_collision_detection", "body", "enable"), &PhysicsServer::body_set_enable_continuous_collision_detection);
ClassDB::bind_method(D_METHOD("body_is_continuous_collision_detection_enabled", "body"), &PhysicsServer::body_is_continuous_collision_detection_enabled); ClassDB::bind_method(D_METHOD("body_is_continuous_collision_detection_enabled", "body"), &PhysicsServer::body_is_continuous_collision_detection_enabled);
//ClassDB::bind_method(D_METHOD("body_set_user_flags","flags""),&PhysicsServer::body_set_shape,DEFVAL(Transform));
//ClassDB::bind_method(D_METHOD("body_get_user_flags","body","shape_idx","shape"),&PhysicsServer::body_get_shape);
ClassDB::bind_method(D_METHOD("body_set_param", "body", "param", "value"), &PhysicsServer::body_set_param); ClassDB::bind_method(D_METHOD("body_set_param", "body", "param", "value"), &PhysicsServer::body_set_param);
ClassDB::bind_method(D_METHOD("body_get_param", "body", "param"), &PhysicsServer::body_get_param); ClassDB::bind_method(D_METHOD("body_get_param", "body", "param"), &PhysicsServer::body_get_param);
@ -539,7 +511,6 @@ void PhysicsServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("body_add_collision_exception", "body", "excepted_body"), &PhysicsServer::body_add_collision_exception); ClassDB::bind_method(D_METHOD("body_add_collision_exception", "body", "excepted_body"), &PhysicsServer::body_add_collision_exception);
ClassDB::bind_method(D_METHOD("body_remove_collision_exception", "body", "excepted_body"), &PhysicsServer::body_remove_collision_exception); ClassDB::bind_method(D_METHOD("body_remove_collision_exception", "body", "excepted_body"), &PhysicsServer::body_remove_collision_exception);
//virtual void body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions)=0;
ClassDB::bind_method(D_METHOD("body_set_max_contacts_reported", "body", "amount"), &PhysicsServer::body_set_max_contacts_reported); ClassDB::bind_method(D_METHOD("body_set_max_contacts_reported", "body", "amount"), &PhysicsServer::body_set_max_contacts_reported);
ClassDB::bind_method(D_METHOD("body_get_max_contacts_reported", "body"), &PhysicsServer::body_get_max_contacts_reported); ClassDB::bind_method(D_METHOD("body_get_max_contacts_reported", "body"), &PhysicsServer::body_get_max_contacts_reported);
@ -672,28 +643,10 @@ void PhysicsServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("generic_6dof_joint_set_flag", "joint", "axis", "flag", "enable"), &PhysicsServer::generic_6dof_joint_set_flag); ClassDB::bind_method(D_METHOD("generic_6dof_joint_set_flag", "joint", "axis", "flag", "enable"), &PhysicsServer::generic_6dof_joint_set_flag);
ClassDB::bind_method(D_METHOD("generic_6dof_joint_get_flag", "joint", "axis", "flag"), &PhysicsServer::generic_6dof_joint_get_flag); ClassDB::bind_method(D_METHOD("generic_6dof_joint_get_flag", "joint", "axis", "flag"), &PhysicsServer::generic_6dof_joint_get_flag);
/*
ClassDB::bind_method(D_METHOD("joint_set_param","joint","param","value"),&PhysicsServer::joint_set_param);
ClassDB::bind_method(D_METHOD("joint_get_param","joint","param"),&PhysicsServer::joint_get_param);
ClassDB::bind_method(D_METHOD("pin_joint_create","anchor","body_a","body_b"),&PhysicsServer::pin_joint_create,DEFVAL(RID()));
ClassDB::bind_method(D_METHOD("groove_joint_create","groove1_a","groove2_a","anchor_b","body_a","body_b"),&PhysicsServer::groove_joint_create,DEFVAL(RID()),DEFVAL(RID()));
ClassDB::bind_method(D_METHOD("damped_spring_joint_create","anchor_a","anchor_b","body_a","body_b"),&PhysicsServer::damped_spring_joint_create,DEFVAL(RID()));
ClassDB::bind_method(D_METHOD("damped_string_joint_set_param","joint","param","value"),&PhysicsServer::damped_string_joint_set_param,DEFVAL(RID()));
ClassDB::bind_method(D_METHOD("damped_string_joint_get_param","joint","param"),&PhysicsServer::damped_string_joint_get_param);
ClassDB::bind_method(D_METHOD("joint_get_type","joint"),&PhysicsServer::joint_get_type);
*/
ClassDB::bind_method(D_METHOD("free_rid", "rid"), &PhysicsServer::free); ClassDB::bind_method(D_METHOD("free_rid", "rid"), &PhysicsServer::free);
ClassDB::bind_method(D_METHOD("set_active", "active"), &PhysicsServer::set_active); ClassDB::bind_method(D_METHOD("set_active", "active"), &PhysicsServer::set_active);
//ClassDB::bind_method(D_METHOD("init"),&PhysicsServer::init);
//ClassDB::bind_method(D_METHOD("step"),&PhysicsServer::step);
//ClassDB::bind_method(D_METHOD("sync"),&PhysicsServer::sync);
//ClassDB::bind_method(D_METHOD("flush_queries"),&PhysicsServer::flush_queries);
ClassDB::bind_method(D_METHOD("get_process_info", "process_info"), &PhysicsServer::get_process_info); ClassDB::bind_method(D_METHOD("get_process_info", "process_info"), &PhysicsServer::get_process_info);
BIND_ENUM_CONSTANT(SHAPE_PLANE); BIND_ENUM_CONSTANT(SHAPE_PLANE);
@ -741,17 +694,6 @@ void PhysicsServer::_bind_methods() {
BIND_ENUM_CONSTANT(BODY_STATE_ANGULAR_VELOCITY); BIND_ENUM_CONSTANT(BODY_STATE_ANGULAR_VELOCITY);
BIND_ENUM_CONSTANT(BODY_STATE_SLEEPING); BIND_ENUM_CONSTANT(BODY_STATE_SLEEPING);
BIND_ENUM_CONSTANT(BODY_STATE_CAN_SLEEP); BIND_ENUM_CONSTANT(BODY_STATE_CAN_SLEEP);
/*
BIND_ENUM_CONSTANT( JOINT_PIN );
BIND_ENUM_CONSTANT( JOINT_GROOVE );
BIND_ENUM_CONSTANT( JOINT_DAMPED_SPRING );
BIND_ENUM_CONSTANT( DAMPED_STRING_REST_LENGTH );
BIND_ENUM_CONSTANT( DAMPED_STRING_STIFFNESS );
BIND_ENUM_CONSTANT( DAMPED_STRING_DAMPING );
*/
//BIND_ENUM_CONSTANT( TYPE_BODY );
//BIND_ENUM_CONSTANT( TYPE_AREA );
BIND_ENUM_CONSTANT(AREA_BODY_ADDED); BIND_ENUM_CONSTANT(AREA_BODY_ADDED);
BIND_ENUM_CONSTANT(AREA_BODY_REMOVED); BIND_ENUM_CONSTANT(AREA_BODY_REMOVED);