Resize native run button according to editor scale.
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1 changed files with 2 additions and 1 deletions
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@ -32,6 +32,7 @@
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#include "editor_export.h"
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#include "editor_node.h"
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#include "editor_scale.h"
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void EditorRunNative::_notification(int p_what) {
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@ -49,7 +50,7 @@ void EditorRunNative::_notification(int p_what) {
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im->clear_mipmaps();
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if (!im->empty()) {
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im->resize(16, 16);
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im->resize(16 * EDSCALE, 16 * EDSCALE);
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Ref<ImageTexture> small_icon;
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small_icon.instance();
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small_icon->create_from_image(im, 0);
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