Fixed collision exception - #12681
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2 changed files with 5 additions and 0 deletions
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@ -93,11 +93,15 @@ void CollisionObjectBullet::setupBulletCollisionObject(btCollisionObject *p_coll
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void CollisionObjectBullet::add_collision_exception(const CollisionObjectBullet *p_ignoreCollisionObject) {
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void CollisionObjectBullet::add_collision_exception(const CollisionObjectBullet *p_ignoreCollisionObject) {
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exceptions.insert(p_ignoreCollisionObject->get_self());
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exceptions.insert(p_ignoreCollisionObject->get_self());
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bt_collision_object->setIgnoreCollisionCheck(p_ignoreCollisionObject->bt_collision_object, true);
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bt_collision_object->setIgnoreCollisionCheck(p_ignoreCollisionObject->bt_collision_object, true);
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if (space)
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space->get_broadphase()->getOverlappingPairCache()->cleanProxyFromPairs(bt_collision_object->getBroadphaseHandle(), space->get_dispatcher());
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}
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}
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void CollisionObjectBullet::remove_collision_exception(const CollisionObjectBullet *p_ignoreCollisionObject) {
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void CollisionObjectBullet::remove_collision_exception(const CollisionObjectBullet *p_ignoreCollisionObject) {
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exceptions.erase(p_ignoreCollisionObject->get_self());
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exceptions.erase(p_ignoreCollisionObject->get_self());
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bt_collision_object->setIgnoreCollisionCheck(p_ignoreCollisionObject->bt_collision_object, false);
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bt_collision_object->setIgnoreCollisionCheck(p_ignoreCollisionObject->bt_collision_object, false);
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if (space)
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space->get_broadphase()->getOverlappingPairCache()->cleanProxyFromPairs(bt_collision_object->getBroadphaseHandle(), space->get_dispatcher());
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}
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}
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bool CollisionObjectBullet::has_collision_exception(const CollisionObjectBullet *p_otherCollisionObject) const {
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bool CollisionObjectBullet::has_collision_exception(const CollisionObjectBullet *p_otherCollisionObject) const {
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@ -109,6 +109,7 @@ public:
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void flush_queries();
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void flush_queries();
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void step(real_t p_delta_time);
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void step(real_t p_delta_time);
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_FORCE_INLINE_ btBroadphaseInterface *get_broadphase() { return broadphase; }
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_FORCE_INLINE_ btCollisionDispatcher *get_dispatcher() { return dispatcher; }
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_FORCE_INLINE_ btCollisionDispatcher *get_dispatcher() { return dispatcher; }
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_FORCE_INLINE_ btSoftBodyWorldInfo *get_soft_body_world_info() { return soft_body_world_info; }
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_FORCE_INLINE_ btSoftBodyWorldInfo *get_soft_body_world_info() { return soft_body_world_info; }
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_FORCE_INLINE_ bool is_using_soft_world() { return soft_body_world_info; }
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_FORCE_INLINE_ bool is_using_soft_world() { return soft_body_world_info; }
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