Merge pull request #7897 from RandomShaper/particles2d-process-mode

Add process mode option to Particles2D
This commit is contained in:
Rémi Verschelde 2017-02-27 14:03:44 +01:00 committed by GitHub
commit 5f31b3ce58
2 changed files with 37 additions and 2 deletions

View file

@ -454,7 +454,7 @@ void Particles2D::_process_particles(float p_delta) {
if (!emitting && active_count==0) {
emit_signal(SceneStringNames::get_singleton()->emission_finished);
set_process(false);
set_fixed_process(false);
}
update();
@ -472,6 +472,11 @@ void Particles2D::_notification(int p_what) {
_process_particles( get_process_delta_time() );
} break;
case NOTIFICATION_FIXED_PROCESS: {
_process_particles( get_fixed_process_delta_time() );
} break;
case NOTIFICATION_ENTER_TREE: {
float ppt=preprocess;
@ -697,7 +702,8 @@ void Particles2D::set_emitting(bool p_emitting) {
if (active_count==0)
time=0;
set_process(true);
set_process(process_mode==PROCESS_IDLE);
set_fixed_process(process_mode==PROCESS_FIXED);
time_to_live = emit_timeout;
};
emitting=p_emitting;
@ -709,6 +715,19 @@ bool Particles2D::is_emitting() const {
return emitting;
}
void Particles2D::set_process_mode(ProcessMode p_mode) {
process_mode=p_mode;
const bool should_process=emitting || active_count!=0;
set_process(should_process && process_mode==PROCESS_IDLE);
set_fixed_process(should_process && process_mode==PROCESS_FIXED);
}
Particles2D::ProcessMode Particles2D::get_process_mode() const {
return process_mode;
}
void Particles2D::set_amount(int p_amount) {
ERR_FAIL_INDEX(p_amount,1024+1);
@ -1013,6 +1032,9 @@ void Particles2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_emitting","active"),&Particles2D::set_emitting);
ClassDB::bind_method(D_METHOD("is_emitting"),&Particles2D::is_emitting);
ClassDB::bind_method(D_METHOD("set_process_mode","mode"),&Particles2D::set_process_mode);
ClassDB::bind_method(D_METHOD("get_process_mode"),&Particles2D::get_process_mode);
ClassDB::bind_method(D_METHOD("set_amount","amount"),&Particles2D::set_amount);
ClassDB::bind_method(D_METHOD("get_amount"),&Particles2D::get_amount);
@ -1093,6 +1115,7 @@ void Particles2D::_bind_methods() {
ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"config/preprocess",PROPERTY_HINT_EXP_RANGE,"0.1,3600,0.1"),"set_pre_process_time","get_pre_process_time") ;
ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"config/emit_timeout",PROPERTY_HINT_RANGE,"0,3600,0.1"),"set_emit_timeout","get_emit_timeout") ;
ADD_PROPERTYNO(PropertyInfo(Variant::BOOL,"config/emitting"),"set_emitting","is_emitting") ;
ADD_PROPERTY(PropertyInfo(Variant::INT,"config/process_mode",PROPERTY_HINT_ENUM, "Fixed,Idle"),"set_process_mode","get_process_mode");
ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"config/offset"),"set_emissor_offset","get_emissor_offset");
ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"config/half_extents"),"set_emission_half_extents","get_emission_half_extents");
ADD_PROPERTYNO(PropertyInfo(Variant::BOOL,"config/local_space"),"set_use_local_space","is_using_local_space");
@ -1175,6 +1198,7 @@ Particles2D::Particles2D() {
particles.resize(32);
active_count=-1;
set_emitting(true);
process_mode=PROCESS_IDLE;
local_space=true;
preprocess=0;
time_scale=1.0;

View file

@ -111,6 +111,11 @@ public:
MAX_COLOR_PHASES=4
};
enum ProcessMode {
PROCESS_FIXED,
PROCESS_IDLE,
};
private:
float param[PARAM_MAX];
@ -153,6 +158,8 @@ private:
Vector2 extents;
PoolVector<Vector2> emission_points;
ProcessMode process_mode;
float time;
int active_count;
@ -177,6 +184,9 @@ public:
void set_emitting(bool p_emitting);
bool is_emitting() const;
void set_process_mode(ProcessMode p_mode);
ProcessMode get_process_mode() const;
void set_amount(int p_amount);
int get_amount() const;
@ -253,6 +263,7 @@ public:
Particles2D();
};
VARIANT_ENUM_CAST( Particles2D::ProcessMode );
VARIANT_ENUM_CAST( Particles2D::Parameter );
#endif // PARTICLES_FRAME_H