Merge pull request #72020 from vmedea/tile-editor-thread-fix

Fix: use the right tile_set in TilesEditorPlugin::_thread
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Rémi Verschelde 2023-01-25 11:59:39 +01:00
commit 5f335a7879
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@ -101,7 +101,7 @@ void TilesEditorPlugin::_thread() {
encompassing_rect.expand_to(world_pos);
// Texture.
Ref<TileSetAtlasSource> atlas_source = tile_set->get_source(tile_map->get_cell_source_id(0, cell));
Ref<TileSetAtlasSource> atlas_source = item.tile_set->get_source(tile_map->get_cell_source_id(0, cell));
if (atlas_source.is_valid()) {
Vector2i coords = tile_map->get_cell_atlas_coords(0, cell);
int alternative = tile_map->get_cell_alternative_tile(0, cell);