Merge pull request #72020 from vmedea/tile-editor-thread-fix
Fix: use the right tile_set in TilesEditorPlugin::_thread
This commit is contained in:
commit
5f335a7879
1 changed files with 1 additions and 1 deletions
|
@ -101,7 +101,7 @@ void TilesEditorPlugin::_thread() {
|
|||
encompassing_rect.expand_to(world_pos);
|
||||
|
||||
// Texture.
|
||||
Ref<TileSetAtlasSource> atlas_source = tile_set->get_source(tile_map->get_cell_source_id(0, cell));
|
||||
Ref<TileSetAtlasSource> atlas_source = item.tile_set->get_source(tile_map->get_cell_source_id(0, cell));
|
||||
if (atlas_source.is_valid()) {
|
||||
Vector2i coords = tile_map->get_cell_atlas_coords(0, cell);
|
||||
int alternative = tile_map->get_cell_alternative_tile(0, cell);
|
||||
|
|
Loading…
Reference in a new issue