Merge pull request #31784 from neikeq/workaround-mono-thread-suspend

Mono: Force preemptive thread suspend mode as a temporary workaround
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Rémi Verschelde 2019-08-30 07:37:09 +02:00 committed by GitHub
commit 5f4afe0e58
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@ -317,6 +317,13 @@ void GDMono::initialize() {
return;
#endif
#if !defined(WINDOWS_ENABLED) && !defined(NO_MONO_THREADS_SUSPEND_WORKAROUND)
// FIXME: Temporary workaround. See: https://github.com/godotengine/godot/issues/29812
if (!OS::get_singleton()->has_environment("MONO_THREADS_SUSPEND")) {
OS::get_singleton()->set_environment("MONO_THREADS_SUSPEND", "preemptive");
}
#endif
root_domain = mono_jit_init_version("GodotEngine.RootDomain", "v4.0.30319");
ERR_FAIL_NULL_MSG(root_domain, "Mono: Failed to initialize runtime.");