Merge pull request #57727 from kleonc/sprite_frames_editor_fix_loading_non_texture_crash

`SpriteFramesEditor` Fix crash when selecting non-`Texture2D` file for splitting
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Rémi Verschelde 2022-02-07 08:00:24 +01:00 committed by GitHub
commit 602cacae21
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@ -285,7 +285,7 @@ void SpriteFramesEditor::_sheet_spin_changed(double) {
}
void SpriteFramesEditor::_prepare_sprite_sheet(const String &p_file) {
Ref<Resource> texture = ResourceLoader::load(p_file);
Ref<Texture2D> texture = ResourceLoader::load(p_file);
if (!texture.is_valid()) {
EditorNode::get_singleton()->show_warning(TTR("Unable to load images"));
ERR_FAIL_COND(!texture.is_valid());