Merge pull request #10365 from RandomShaper/fix-10074

Keep shapes bound to out-of-tree 3D physics objects
This commit is contained in:
Juan Linietsky 2017-08-15 21:22:08 -03:00 committed by GitHub
commit 603b262d9b

View file

@ -89,13 +89,6 @@ void CollisionShape::_notification(int p_what) {
parent->shape_owner_set_transform(owner_id, get_transform());
}
} break;
case NOTIFICATION_EXIT_TREE: {
if (parent) {
parent->remove_shape_owner(owner_id);
}
owner_id = 0;
parent = NULL;
} break;
case NOTIFICATION_UNPARENTED: {
if (parent) {
parent->remove_shape_owner(owner_id);