[funexpected] clear missed remaps on deinitialization, fixes godotengine/godot#34221
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@ -999,6 +999,9 @@ void ResourceLoader::load_translation_remaps() {
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void ResourceLoader::clear_translation_remaps() {
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translation_remaps.clear();
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while (remapped_list.first() != nullptr) {
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remapped_list.remove(remapped_list.first());
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}
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}
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void ResourceLoader::load_path_remaps() {
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