Fix CSG gizmos only working on root shapes
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1 changed files with 6 additions and 8 deletions
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@ -347,14 +347,12 @@ void CSGShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
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p_gizmo->add_lines(lines, material);
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p_gizmo->add_lines(lines, material);
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p_gizmo->add_collision_segments(lines);
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p_gizmo->add_collision_segments(lines);
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Array csg_meshes = cs->get_meshes();
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if (cs->is_root_shape()) {
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if (csg_meshes.size() != 2) {
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Array csg_meshes = cs->get_meshes();
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return;
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Ref<Mesh> csg_mesh = csg_meshes[1];
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}
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if (csg_mesh.is_valid()) {
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p_gizmo->add_collision_triangles(csg_mesh->generate_triangle_mesh());
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Ref<Mesh> csg_mesh = csg_meshes[1];
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}
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if (csg_mesh.is_valid()) {
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p_gizmo->add_collision_triangles(csg_mesh->generate_triangle_mesh());
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}
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}
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if (p_gizmo->is_selected()) {
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if (p_gizmo->is_selected()) {
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