Fix CSG gizmos only working on root shapes

This commit is contained in:
Eeli Reilin 2022-03-21 11:43:46 +02:00
parent 72407a9cfb
commit 60f3d1d36f

View file

@ -347,14 +347,12 @@ void CSGShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
p_gizmo->add_lines(lines, material); p_gizmo->add_lines(lines, material);
p_gizmo->add_collision_segments(lines); p_gizmo->add_collision_segments(lines);
Array csg_meshes = cs->get_meshes(); if (cs->is_root_shape()) {
if (csg_meshes.size() != 2) { Array csg_meshes = cs->get_meshes();
return; Ref<Mesh> csg_mesh = csg_meshes[1];
} if (csg_mesh.is_valid()) {
p_gizmo->add_collision_triangles(csg_mesh->generate_triangle_mesh());
Ref<Mesh> csg_mesh = csg_meshes[1]; }
if (csg_mesh.is_valid()) {
p_gizmo->add_collision_triangles(csg_mesh->generate_triangle_mesh());
} }
if (p_gizmo->is_selected()) { if (p_gizmo->is_selected()) {