From 613d4d10cb0578ecba59b689ed8a24bdc55edca6 Mon Sep 17 00:00:00 2001 From: Hilderin <81109165+Hilderin@users.noreply.github.com> Date: Wed, 4 Sep 2024 19:12:30 -0400 Subject: [PATCH] Fix selection stuck after saving scene --- editor/plugins/canvas_item_editor_plugin.cpp | 3 ++- editor/plugins/node_3d_editor_plugin.cpp | 3 +++ 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 6e41e983600..4b7bf1674fb 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -4120,7 +4120,8 @@ void CanvasItemEditor::_notification(int p_what) { } } break; - case NOTIFICATION_APPLICATION_FOCUS_OUT: { + case NOTIFICATION_APPLICATION_FOCUS_OUT: + case NOTIFICATION_WM_WINDOW_FOCUS_OUT: { if (drag_type != DRAG_NONE) { _reset_drag(); viewport->queue_redraw(); diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 8679dc25a47..17e5bfd18ca 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -3077,8 +3077,11 @@ void Node3DEditorViewport::_notification(int p_what) { update_preview_node = false; } break; + case NOTIFICATION_APPLICATION_FOCUS_OUT: case NOTIFICATION_WM_WINDOW_FOCUS_OUT: { set_freelook_active(false); + cursor.region_select = false; + surface->queue_redraw(); } break; case NOTIFICATION_ENTER_TREE: {