Clarify difference of Capture and Record effects
This commit is contained in:
parent
a0d7649192
commit
61570884bf
2 changed files with 4 additions and 4 deletions
|
@ -6,11 +6,10 @@
|
|||
<description>
|
||||
AudioEffectCapture is an AudioEffect which copies all audio frames from the attached audio effect bus into its internal ring buffer.
|
||||
Application code should consume these audio frames from this ring buffer using [method get_buffer] and process it as needed, for example to capture data from an [AudioStreamMicrophone], implement application-defined effects, or to transmit audio over the network. When capturing audio data from a microphone, the format of the samples will be stereo 32-bit floating point PCM.
|
||||
[b]Note:[/b] [member ProjectSettings.audio/driver/enable_input] must be [code]true[/code] for audio input to work. See also that setting's description for caveats related to permissions and operating system privacy settings.
|
||||
Unlike [AudioEffectRecord], this effect only returns the raw audio samples instead of encoding them into an [AudioStream].
|
||||
</description>
|
||||
<tutorials>
|
||||
<link title="Audio buses">$DOCS_URL/tutorials/audio/audio_buses.html</link>
|
||||
<link title="Audio Mic Record Demo">https://github.com/godotengine/godot-demo-projects/tree/master/audio/mic_record</link>
|
||||
</tutorials>
|
||||
<methods>
|
||||
<method name="can_get_buffer" qualifiers="const">
|
||||
|
|
|
@ -4,9 +4,10 @@
|
|||
Audio effect used for recording the sound from an audio bus.
|
||||
</brief_description>
|
||||
<description>
|
||||
Allows the user to record the sound from an audio bus. This can include all audio output by Godot when used on the "Master" audio bus.
|
||||
Allows the user to record the sound from an audio bus into an [AudioStreamWAV]. When used on the "Master" audio bus, this includes all audio output by Godot.
|
||||
Unlike [AudioEffectCapture], this effect encodes the recording with the given format (8-bit, 16-bit, or compressed) instead of giving access to the raw audio samples.
|
||||
Can be used (with an [AudioStreamMicrophone]) to record from a microphone.
|
||||
It sets and gets the format in which the audio file will be recorded (8-bit, 16-bit, or compressed). It checks whether or not the recording is active, and if it is, records the sound. It then returns the recorded sample.
|
||||
[b]Note:[/b] [member ProjectSettings.audio/driver/enable_input] must be [code]true[/code] for audio input to work. See also that setting's description for caveats related to permissions and operating system privacy settings.
|
||||
</description>
|
||||
<tutorials>
|
||||
<link title="Recording with microphone">$DOCS_URL/tutorials/audio/recording_with_microphone.html</link>
|
||||
|
|
Loading…
Reference in a new issue