fix potential memory leak of AudioStreamPlaybackBusDetails in AudioServer::start_playback_stream()
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1 changed files with 4 additions and 2 deletions
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@ -1131,8 +1131,10 @@ void AudioServer::start_playback_stream(Ref<AudioStreamPlayback> p_playback, Map
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AudioStreamPlaybackBusDetails *new_bus_details = new AudioStreamPlaybackBusDetails();
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int idx = 0;
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for (KeyValue<StringName, Vector<AudioFrame>> pair : p_bus_volumes) {
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ERR_FAIL_COND(pair.value.size() < channel_count);
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ERR_FAIL_COND(pair.value.size() != MAX_CHANNELS_PER_BUS);
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if (pair.value.size() < channel_count || pair.value.size() != MAX_CHANNELS_PER_BUS) {
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delete new_bus_details;
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ERR_FAIL();
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}
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new_bus_details->bus_active[idx] = true;
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new_bus_details->bus[idx] = pair.key;
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