Fix heap-use-after-free when closing a scene with its builtin script open

This commit is contained in:
Haoyu Qiu 2022-07-06 10:43:55 +08:00
parent 1b057e18f2
commit 61bc7d6576

View file

@ -534,6 +534,7 @@ void EditorData::remove_scene(int p_idx) {
}
memdelete(edited_scene[p_idx].root);
edited_scene.write[p_idx].root = nullptr;
}
if (current_edited_scene > p_idx) {