[Web] Gracefully handle non-finite audio volumes
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1 changed files with 4 additions and 1 deletions
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@ -858,7 +858,10 @@ class Bus {
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* @returns {void}
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* @returns {void}
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*/
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*/
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setVolumeDb(val) {
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setVolumeDb(val) {
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this._gainNode.gain.value = GodotAudio.db_to_linear(val);
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const linear = GodotAudio.db_to_linear(val);
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if (isFinite(linear)) {
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this._gainNode.gain.value = linear;
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}
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}
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}
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/**
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/**
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