C#: Implement ExportPlugin::_get_name

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Raul Santos 2023-01-18 15:19:38 +01:00
parent e514e3732a
commit 62106fe5e3
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@ -17,6 +17,8 @@ namespace GodotTools.Export
{
public partial class ExportPlugin : EditorExportPlugin
{
public override string _GetName() => "C#";
private List<string> _tempFolders = new List<string>();
public void RegisterExportSettings()