Fixed some items caught in cppcheck
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524d9fad59
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2 changed files with 3 additions and 3 deletions
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@ -292,7 +292,7 @@ SpriteBase3D::SpriteBase3D() {
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parent_sprite=NULL;
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pI=NULL;
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for(int i=0;i<4;i++)
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for(int i=0;i<FLAG_MAX;i++)
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flags[i]=i==FLAG_TRANSPARENT;
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axis=Vector3::AXIS_Z;
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@ -1216,8 +1216,8 @@ T Animation::_interpolate( const Vector< TKey<T> >& p_keys, float p_time, Inter
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if (p_ok)
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*p_ok=true;
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int next;
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int next=0;
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float c=0;
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// prepare for all cases of interpolation
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