Merge pull request #50677 from Calinou/doc-image-save-exr-editor-only

Document `Image.save_exr()` only being available in editor builds
This commit is contained in:
Rémi Verschelde 2021-07-28 15:29:52 +02:00 committed by GitHub
commit 6256936d77
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -465,6 +465,7 @@
</argument>
<description>
Saves the image as an EXR file to [code]path[/code]. If [code]grayscale[/code] is [code]true[/code] and the image has only one channel, it will be saved explicitly as monochrome rather than one red channel. This function will return [constant ERR_UNAVAILABLE] if Godot was compiled without the TinyEXR module.
[b]Note:[/b] The TinyEXR module is disabled in non-editor builds, which means [method save_exr] will return [constant ERR_UNAVAILABLE] when it is called from an exported project.
</description>
</method>
<method name="save_png" qualifiers="const">