Merge pull request #47346 from nekomatata/heightmap-draw-triangles-3.x
This commit is contained in:
commit
627577d615
1 changed files with 6 additions and 1 deletions
|
@ -44,7 +44,7 @@ Vector<Vector3> HeightMapShape::get_debug_mesh_lines() {
|
|||
PoolRealArray::Read r = map_data.read();
|
||||
|
||||
// reserve some memory for our points..
|
||||
points.resize(((map_width - 1) * map_depth * 2) + (map_width * (map_depth - 1) * 2));
|
||||
points.resize(((map_width - 1) * map_depth * 2) + (map_width * (map_depth - 1) * 2) + (map_width - 1) * (map_depth - 1) * 2);
|
||||
|
||||
// now set our points
|
||||
int r_offset = 0;
|
||||
|
@ -65,6 +65,11 @@ Vector<Vector3> HeightMapShape::get_debug_mesh_lines() {
|
|||
points.write[w_offset++] = Vector3(height.x, r[r_offset + map_width - 1], height.z + 1.0);
|
||||
}
|
||||
|
||||
if ((w != map_width - 1) && (d != map_depth - 1)) {
|
||||
points.write[w_offset++] = Vector3(height.x + 1.0, r[r_offset], height.z);
|
||||
points.write[w_offset++] = Vector3(height.x, r[r_offset + map_width - 1], height.z + 1.0);
|
||||
}
|
||||
|
||||
height.x += 1.0;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue