doc: Sync classref with Mono build
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2 changed files with 3 additions and 3 deletions
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<?xml version="1.0" encoding="UTF-8" ?>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="CSharpScript" inherits="Script" category="Core" version="3.2">
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<class name="CSharpScript" inherits="Script" version="3.4">
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<brief_description>
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<brief_description>
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A script implemented in the C# programming language (Mono-enabled builds only).
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A script implemented in the C# programming language (Mono-enabled builds only).
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</brief_description>
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</brief_description>
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</tutorials>
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</tutorials>
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<methods>
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<methods>
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<method name="new" qualifiers="vararg">
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<method name="new" qualifiers="vararg">
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<return type="Object">
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<return type="Variant">
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</return>
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</return>
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<description>
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<description>
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Returns a new instance of the script.
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Returns a new instance of the script.
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<?xml version="1.0" encoding="UTF-8" ?>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="GodotSharp" inherits="Object" category="Core" version="3.2">
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<class name="GodotSharp" inherits="Object" category="Core" version="3.4">
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<brief_description>
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<brief_description>
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Bridge between Godot and the Mono runtime (Mono-enabled builds only).
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Bridge between Godot and the Mono runtime (Mono-enabled builds only).
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</brief_description>
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</brief_description>
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