Cleanup internal GUI state, if event is accepted in _input.

This commit is contained in:
Markus Sauermann 2022-03-13 23:54:13 +01:00
parent fdaf0de3f0
commit 62fa80afd7
2 changed files with 14 additions and 0 deletions

View file

@ -2496,6 +2496,17 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
}
}
void Viewport::_gui_cleanup_internal_state(Ref<InputEvent> p_event) {
ERR_FAIL_COND(p_event.is_null());
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
if (!mb->is_pressed()) {
gui.mouse_focus_mask &= ~(1 << (mb->get_button_index() - 1)); // Remove from mask.
}
}
}
List<Control *>::Element *Viewport::_gui_add_root_control(Control *p_control) {
gui.roots_order_dirty = true;
return gui.roots.push_back(p_control);
@ -2851,6 +2862,8 @@ void Viewport::input(const Ref<InputEvent> &p_event) {
if (!is_input_handled()) {
_gui_input_event(p_event);
} else {
_gui_cleanup_internal_state(p_event);
}
//get_tree()->call_group(SceneTree::GROUP_CALL_REVERSE|SceneTree::GROUP_CALL_REALTIME|SceneTree::GROUP_CALL_MULIILEVEL,gui_input_group,"_gui_input",p_event); //special one for GUI, as controls use their own process check
}

View file

@ -340,6 +340,7 @@ private:
Control *_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_global, const Transform2D &p_xform, Transform2D &r_inv_xform);
void _gui_input_event(Ref<InputEvent> p_event);
void _gui_cleanup_internal_state(Ref<InputEvent> p_event);
void update_worlds();