Register CheckBox class to create it using editor.

This commit is contained in:
Mariano Javier Suligoy 2015-03-01 21:07:50 -03:00
parent 205ed6c9f5
commit 63006f6f6f
4 changed files with 27 additions and 2 deletions

View file

@ -279,12 +279,12 @@ void BaseButton::set_disabled(bool p_disabled) {
set_focus_mode(FOCUS_NONE);
else
set_focus_mode(FOCUS_ALL);
};
}
bool BaseButton::is_disabled() const {
return status.disabled;
};
}
void BaseButton::set_pressed(bool p_pressed) {
@ -391,6 +391,7 @@ void BaseButton::_bind_methods() {
ADD_SIGNAL( MethodInfo("toggled", PropertyInfo( Variant::BOOL,"pressed") ) );
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "disabled"), _SCS("set_disabled"), _SCS("is_disabled"));
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "toggle_mode"), _SCS("set_toggle_mode"), _SCS("is_toggle_mode"));
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "is_pressed"), _SCS("set_pressed"), _SCS("is_pressed"));
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "click_on_press"), _SCS("set_click_on_press"), _SCS("get_click_on_press"));

View file

@ -53,6 +53,7 @@
#include "scene/gui/color_picker.h"
#include "scene/gui/texture_frame.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/check_box.h"
#include "scene/gui/check_button.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/panel_container.h"
@ -287,6 +288,7 @@ void register_scene_types() {
ObjectTypeDB::register_type<Popup>();
ObjectTypeDB::register_type<PopupPanel>();
ObjectTypeDB::register_type<MenuButton>();
ObjectTypeDB::register_type<CheckBox>();
ObjectTypeDB::register_type<CheckButton>();
ObjectTypeDB::register_type<Panel>();
ObjectTypeDB::register_type<Range>();

View file

@ -568,6 +568,26 @@ ThemeEditor::ThemeEditor() {
CheckButton *cb = memnew( CheckButton );
cb->set_text("CheckButton");
first_vb->add_child(cb );
CheckBox *cbx = memnew( CheckBox );
cbx->set_text("CheckBox");
first_vb->add_child(cbx );
/* TODO: This is not working properly, controls are overlapping*/
/*
ButtonGroup *bg = memnew( ButtonGroup );
bg->set_v_size_flags(SIZE_EXPAND_FILL);
VBoxContainer *gbvb = memnew( VBoxContainer );
gbvb->set_v_size_flags(SIZE_EXPAND_FILL);
CheckBox *rbx1 = memnew( CheckBox );
rbx1->set_text("CheckBox Radio1");
rbx1->set_pressed(true);
gbvb->add_child(rbx1);
CheckBox *rbx2 = memnew( CheckBox );
rbx2->set_text("CheckBox Radio2");
gbvb->add_child(rbx2);
bg->add_child(gbvb);
first_vb->add_child(bg);
*/
MenuButton* test_menu_button = memnew( MenuButton );
test_menu_button->set_text("MenuButton");

View file

@ -33,6 +33,8 @@
#include "scene/gui/texture_frame.h"
#include "scene/gui/option_button.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/check_box.h"
#include "scene/gui/button_group.h"
#include "tools/editor/editor_node.h"