Less verbose ScriptDebugger, message on connect.

Short diff, long explaination:

This will hopefully clarify whether or not issues are about the dubgger
like the case of the never ending thread about MacOS "Remote debugger
fails", which started as a real issue, and ended up being referenced for
every strange OSX issue where the window was not visible or the engine
crashed without appearing on screen.
This commit is contained in:
Fabio Alessandrelli 2018-09-11 18:36:43 +02:00
parent cdc5264a3e
commit 634d057a52

View file

@ -77,18 +77,19 @@ Error ScriptDebuggerRemote::connect_to_host(const String &p_host, uint16_t p_por
for (int i = 0; i < tries; i++) {
if (tcp_client->get_status() == StreamPeerTCP::STATUS_CONNECTED) {
print_verbose("Remote Debugger: Connected!");
break;
} else {
const int ms = waits[i];
OS::get_singleton()->delay_usec(ms * 1000);
ERR_PRINTS("Remote Debugger: Connection failed with status: '" + String::num(tcp_client->get_status()) + "', retrying in " + String::num(ms) + " msec.");
print_verbose("Remote Debugger: Connection failed with status: '" + String::num(tcp_client->get_status()) + "', retrying in " + String::num(ms) + " msec.");
};
};
if (tcp_client->get_status() != StreamPeerTCP::STATUS_CONNECTED) {
ERR_PRINTS("Remote Debugger: Unable to connect.");
ERR_PRINTS("Remote Debugger: Unable to connect. Status: " + String::num(tcp_client->get_status()));
return FAILED;
};