Less verbose ScriptDebugger, message on connect.
Short diff, long explaination: This will hopefully clarify whether or not issues are about the dubgger like the case of the never ending thread about MacOS "Remote debugger fails", which started as a real issue, and ended up being referenced for every strange OSX issue where the window was not visible or the engine crashed without appearing on screen.
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1 changed files with 3 additions and 2 deletions
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@ -77,18 +77,19 @@ Error ScriptDebuggerRemote::connect_to_host(const String &p_host, uint16_t p_por
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for (int i = 0; i < tries; i++) {
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if (tcp_client->get_status() == StreamPeerTCP::STATUS_CONNECTED) {
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print_verbose("Remote Debugger: Connected!");
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break;
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} else {
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const int ms = waits[i];
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OS::get_singleton()->delay_usec(ms * 1000);
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ERR_PRINTS("Remote Debugger: Connection failed with status: '" + String::num(tcp_client->get_status()) + "', retrying in " + String::num(ms) + " msec.");
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print_verbose("Remote Debugger: Connection failed with status: '" + String::num(tcp_client->get_status()) + "', retrying in " + String::num(ms) + " msec.");
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};
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};
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if (tcp_client->get_status() != StreamPeerTCP::STATUS_CONNECTED) {
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ERR_PRINTS("Remote Debugger: Unable to connect.");
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ERR_PRINTS("Remote Debugger: Unable to connect. Status: " + String::num(tcp_client->get_status()));
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return FAILED;
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};
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