From 63720648e82911d4c5c27bcb091bee8a62adb923 Mon Sep 17 00:00:00 2001 From: "Andrii Doroshenko (Xrayez)" Date: Wed, 29 Jul 2020 15:07:16 +0300 Subject: [PATCH] Cleanup obsolete tests from displaying in help --- main/main.cpp | 82 ++++++++++++++------------------------------- tests/test_main.cpp | 58 +++++--------------------------- tests/test_main.h | 5 --- 3 files changed, 33 insertions(+), 112 deletions(-) diff --git a/main/main.cpp b/main/main.cpp index 9978be7ab77..5f791159f92 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -262,25 +262,20 @@ void Main::print_help(const char *p_binary) { OS::get_singleton()->print(" -h, --help Display this help message.\n"); OS::get_singleton()->print(" --version Display the version string.\n"); OS::get_singleton()->print(" -v, --verbose Use verbose stdout mode.\n"); - OS::get_singleton()->print( - " --quiet Quiet mode, silences stdout messages. Errors are still displayed.\n"); + OS::get_singleton()->print(" --quiet Quiet mode, silences stdout messages. Errors are still displayed.\n"); OS::get_singleton()->print("\n"); OS::get_singleton()->print("Run options:\n"); #ifdef TOOLS_ENABLED OS::get_singleton()->print(" -e, --editor Start the editor instead of running the scene.\n"); - OS::get_singleton()->print( - " -p, --project-manager Start the project manager, even if a project is auto-detected.\n"); + OS::get_singleton()->print(" -p, --project-manager Start the project manager, even if a project is auto-detected.\n"); #endif OS::get_singleton()->print(" -q, --quit Quit after the first iteration.\n"); - OS::get_singleton()->print( - " -l, --language Use a specific locale ( being a two-letter code).\n"); - OS::get_singleton()->print( - " --path Path to a project ( must contain a 'project.godot' file).\n"); + OS::get_singleton()->print(" -l, --language Use a specific locale ( being a two-letter code).\n"); + OS::get_singleton()->print(" --path Path to a project ( must contain a 'project.godot' file).\n"); OS::get_singleton()->print(" -u, --upwards Scan folders upwards for project.godot file.\n"); OS::get_singleton()->print(" --main-pack Path to a pack (.pck) file to load.\n"); - OS::get_singleton()->print( - " --render-thread Render thread mode ('unsafe', 'safe', 'separate').\n"); + OS::get_singleton()->print(" --render-thread Render thread mode ('unsafe', 'safe', 'separate').\n"); OS::get_singleton()->print(" --remote-fs
Remote filesystem ([:] address).\n"); OS::get_singleton()->print(" --remote-fs-password Password for remote filesystem.\n"); @@ -321,12 +316,9 @@ void Main::print_help(const char *p_binary) { OS::get_singleton()->print(" --resolution x Request window resolution.\n"); OS::get_singleton()->print(" --position , Request window position.\n"); OS::get_singleton()->print(" --low-dpi Force low-DPI mode (macOS and Windows only).\n"); - OS::get_singleton()->print( - " --no-window Disable window creation (Windows only). Useful together with --script.\n"); - OS::get_singleton()->print( - " --enable-vsync-via-compositor When vsync is enabled, vsync via the OS' window compositor (Windows only).\n"); - OS::get_singleton()->print( - " --disable-vsync-via-compositor Disable vsync via the OS' window compositor (Windows only).\n"); + OS::get_singleton()->print(" --no-window Disable window creation (Windows only). Useful together with --script.\n"); + OS::get_singleton()->print(" --enable-vsync-via-compositor When vsync is enabled, vsync via the OS' window compositor (Windows only).\n"); + OS::get_singleton()->print(" --disable-vsync-via-compositor Disable vsync via the OS' window compositor (Windows only).\n"); OS::get_singleton()->print(" --single-window Use a single window (no separate subwindows).\n"); OS::get_singleton()->print(" --tablet-driver Tablet input driver ("); for (int i = 0; i < OS::get_singleton()->get_tablet_driver_count(); i++) { @@ -340,62 +332,38 @@ void Main::print_help(const char *p_binary) { OS::get_singleton()->print("Debug options:\n"); OS::get_singleton()->print(" -d, --debug Debug (local stdout debugger).\n"); - OS::get_singleton()->print( - " -b, --breakpoints Breakpoint list as source::line comma-separated pairs, no spaces (use %%20 instead).\n"); + OS::get_singleton()->print(" -b, --breakpoints Breakpoint list as source::line comma-separated pairs, no spaces (use %%20 instead).\n"); OS::get_singleton()->print(" --profiling Enable profiling in the script debugger.\n"); - OS::get_singleton()->print( - " --gpu-abort Abort on GPU errors (usually validation layer errors), may help see the problem if your system freezes.\n"); - OS::get_singleton()->print( - " --remote-debug Remote debug (://[:], e.g. tcp://127.0.0.1:6007).\n"); + OS::get_singleton()->print(" --gpu-abort Abort on GPU errors (usually validation layer errors), may help see the problem if your system freezes.\n"); + OS::get_singleton()->print(" --remote-debug Remote debug (://[:], e.g. tcp://127.0.0.1:6007).\n"); #if defined(DEBUG_ENABLED) && !defined(SERVER_ENABLED) OS::get_singleton()->print(" --debug-collisions Show collision shapes when running the scene.\n"); OS::get_singleton()->print(" --debug-navigation Show navigation polygons when running the scene.\n"); #endif - OS::get_singleton()->print( - " --frame-delay Simulate high CPU load (delay each frame by milliseconds).\n"); - OS::get_singleton()->print( - " --time-scale Force time scale (higher values are faster, 1.0 is normal speed).\n"); - OS::get_singleton()->print( - " --disable-render-loop Disable render loop so rendering only occurs when called explicitly from script.\n"); - OS::get_singleton()->print( - " --disable-crash-handler Disable crash handler when supported by the platform code.\n"); - OS::get_singleton()->print( - " --fixed-fps Force a fixed number of frames per second. This setting disables real-time synchronization.\n"); + OS::get_singleton()->print(" --frame-delay Simulate high CPU load (delay each frame by milliseconds).\n"); + OS::get_singleton()->print(" --time-scale Force time scale (higher values are faster, 1.0 is normal speed).\n"); + OS::get_singleton()->print(" --disable-render-loop Disable render loop so rendering only occurs when called explicitly from script.\n"); + OS::get_singleton()->print(" --disable-crash-handler Disable crash handler when supported by the platform code.\n"); + OS::get_singleton()->print(" --fixed-fps Force a fixed number of frames per second. This setting disables real-time synchronization.\n"); OS::get_singleton()->print(" --print-fps Print the frames per second to the stdout.\n"); OS::get_singleton()->print("\n"); OS::get_singleton()->print("Standalone tools:\n"); OS::get_singleton()->print(" -s, --script