Restore capture caches when missing

This commit is contained in:
Tomasz Chabora 2020-06-05 23:26:25 +02:00
parent f54eda121d
commit 642d91381a

View file

@ -396,7 +396,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float
Animation::UpdateMode update_mode = a->value_track_get_update_mode(i);
if (update_mode == Animation::UPDATE_CAPTURE) {
if (p_started) {
if (p_started || pa->capture == Variant()) {
pa->capture = pa->object->get_indexed(pa->subpath);
}