Merge pull request #13417 from AndreaCatania/patch-1

Fixed bullet server null pointer check
This commit is contained in:
Poommetee Ketson 2017-12-01 11:26:02 +07:00 committed by GitHub
commit 643200c4d2
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -798,7 +798,7 @@ bool BulletPhysicsServer::body_is_omitting_force_integration(RID p_body) const {
void BulletPhysicsServer::body_set_force_integration_callback(RID p_body, Object *p_receiver, const StringName &p_method, const Variant &p_udata) { void BulletPhysicsServer::body_set_force_integration_callback(RID p_body, Object *p_receiver, const StringName &p_method, const Variant &p_udata) {
RigidBodyBullet *body = rigid_body_owner.get(p_body); RigidBodyBullet *body = rigid_body_owner.get(p_body);
ERR_FAIL_COND(!body); ERR_FAIL_COND(!body);
body->set_force_integration_callback(p_receiver->get_instance_id(), p_method, p_udata); body->set_force_integration_callback(p_receiver ? p_receiver->get_instance_id() : ObjectID(0), p_method, p_udata);
} }
void BulletPhysicsServer::body_set_ray_pickable(RID p_body, bool p_enable) { void BulletPhysicsServer::body_set_ray_pickable(RID p_body, bool p_enable) {