Merge pull request #37339 from bruvzg/mac_disp_server_fixes

[macOS] Prevent recursive `_dispatch_input_event` calls, improve window focus regain.
This commit is contained in:
Rémi Verschelde 2020-03-27 10:29:03 +01:00 committed by GitHub
commit 64470ef639
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 49 additions and 39 deletions

View file

@ -148,6 +148,7 @@ public:
void _push_input(const Ref<InputEvent> &p_event);
void _process_key_events();
void _release_pressed_events();
String rendering_driver;
@ -165,6 +166,7 @@ public:
bool window_focused;
bool drop_events;
bool in_dispatch_input_event = false;
public:
virtual bool has_feature(Feature p_feature) const;

View file

@ -286,8 +286,15 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
DS_OSX->window_set_transient(wd.transient_children.front()->get(), DisplayServerOSX::INVALID_WINDOW_ID);
}
DS_OSX->windows.erase(window_id);
if (wd.transient_parent != DisplayServerOSX::INVALID_WINDOW_ID) {
DisplayServerOSX::WindowData &pwd = DS_OSX->windows[wd.transient_parent];
[pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to parent.
DS_OSX->window_set_transient(window_id, DisplayServerOSX::INVALID_WINDOW_ID);
} else if ((window_id != DisplayServerOSX::MAIN_WINDOW_ID) && (DS_OSX->windows.size() == 1)) {
DisplayServerOSX::WindowData &pwd = DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID];
[pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to main window if there is no parent or other windows left.
}
#ifdef VULKAN_ENABLED
@ -295,7 +302,6 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
DS_OSX->context_vulkan->window_destroy(window_id);
}
#endif
DS_OSX->windows.erase(window_id);
}
- (void)windowDidEnterFullScreen:(NSNotification *)notification {
@ -414,9 +420,7 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
}
- (void)windowDidMove:(NSNotification *)notification {
if (InputFilter::get_singleton()) {
InputFilter::get_singleton()->release_pressed_events();
}
DS_OSX->_release_pressed_events();
}
- (void)windowDidBecomeKey:(NSNotification *)notification {
@ -437,7 +441,7 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
DS_OSX->window_focused = false;
InputFilter::get_singleton()->release_pressed_events();
DS_OSX->_release_pressed_events();
DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_OUT);
}
@ -447,7 +451,7 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
DS_OSX->window_focused = false;
InputFilter::get_singleton()->release_pressed_events();
DS_OSX->_release_pressed_events();
DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_OUT);
}
@ -2139,7 +2143,7 @@ Rect2i DisplayServerOSX::screen_get_usable_rect(int p_screen) const {
Point2i position = Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * displayScale - _get_screens_origin();
position.y *= -1;
Size2i size = Size2i(nsrect.size.width, nsrect.size.height) * displayScale;
Size2i size = Size2i(nsrect.size.width, nsrect.size.height) / displayScale;
return Rect2i(position, size);
}
@ -2172,6 +2176,8 @@ DisplayServer::WindowID DisplayServerOSX::create_sub_window(WindowMode p_mode, u
}
void DisplayServerOSX::_send_window_event(const WindowData &wd, WindowEvent p_event) {
_THREAD_SAFE_METHOD_
if (!wd.event_callback.is_null()) {
Variant event = int(p_event);
Variant *eventp = &event;
@ -2222,20 +2228,8 @@ void DisplayServerOSX::delete_sub_window(WindowID p_id) {
WindowData &wd = windows[p_id];
while (wd.transient_children.size()) {
window_set_transient(wd.transient_children.front()->get(), INVALID_WINDOW_ID);
}
if (wd.transient_parent != INVALID_WINDOW_ID) {
WindowData &pwd = windows[wd.transient_parent];
[pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to parent.
window_set_transient(p_id, INVALID_WINDOW_ID);
}
[wd.window_object setContentView:nil];
[wd.window_object close];
windows.erase(p_id);
}
void DisplayServerOSX::window_set_title(const String &p_title, WindowID p_window) {
@ -3011,6 +3005,13 @@ void DisplayServerOSX::_push_input(const Ref<InputEvent> &p_event) {
InputFilter::get_singleton()->accumulate_input_event(ev);
}
void DisplayServerOSX::_release_pressed_events() {
_THREAD_SAFE_METHOD_
if (InputFilter::get_singleton()) {
InputFilter::get_singleton()->release_pressed_events();
}
}
void DisplayServerOSX::_process_key_events() {
Ref<InputEventKey> k;
for (int i = 0; i < key_event_pos; i++) {
@ -3337,30 +3338,37 @@ void DisplayServerOSX::_dispatch_input_events(const Ref<InputEvent> &p_event) {
}
void DisplayServerOSX::_dispatch_input_event(const Ref<InputEvent> &p_event) {
Variant ev = p_event;
Variant *evp = &ev;
Variant ret;
Callable::CallError ce;
_THREAD_SAFE_METHOD_
if (!in_dispatch_input_event) {
in_dispatch_input_event = true;
Ref<InputEventFromWindow> event_from_window = p_event;
if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) {
//send to a window
if (windows.has(event_from_window->get_window_id())) {
Callable callable = windows[event_from_window->get_window_id()].input_event_callback;
if (callable.is_null()) {
return;
Variant ev = p_event;
Variant *evp = &ev;
Variant ret;
Callable::CallError ce;
Ref<InputEventFromWindow> event_from_window = p_event;
if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) {
//send to a window
if (windows.has(event_from_window->get_window_id())) {
Callable callable = windows[event_from_window->get_window_id()].input_event_callback;
if (callable.is_null()) {
return;
}
callable.call((const Variant **)&evp, 1, ret, ce);
}
callable.call((const Variant **)&evp, 1, ret, ce);
}
} else {
//send to all windows
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
Callable callable = E->get().input_event_callback;
if (callable.is_null()) {
continue;
} else {
//send to all windows
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
Callable callable = E->get().input_event_callback;
if (callable.is_null()) {
continue;
}
callable.call((const Variant **)&evp, 1, ret, ce);
}
callable.call((const Variant **)&evp, 1, ret, ce);
}
in_dispatch_input_event = false;
}
}