Merge pull request #52592 from ellenhp/randomizer
This commit is contained in:
commit
64c4ce516a
8 changed files with 655 additions and 89 deletions
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@ -1,19 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioStreamRandomPitch" inherits="AudioStream" version="4.0">
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<brief_description>
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Plays audio with random pitch shifting.
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</brief_description>
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<description>
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Randomly varies pitch on each start.
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</description>
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<tutorials>
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</tutorials>
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<members>
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<member name="audio_stream" type="AudioStream" setter="set_audio_stream" getter="get_audio_stream">
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The current [AudioStream].
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</member>
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<member name="random_pitch" type="float" setter="set_random_pitch" getter="get_random_pitch" default="1.1">
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The intensity of random pitch variation.
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</member>
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</members>
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</class>
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90
doc/classes/AudioStreamRandomizer.xml
Normal file
90
doc/classes/AudioStreamRandomizer.xml
Normal file
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@ -0,0 +1,90 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioStreamRandomizer" inherits="AudioStream" version="4.0">
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<brief_description>
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Wraps a pool of audio streams with pitch and volume shifting.
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</brief_description>
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<description>
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Picks a random AudioStream from the pool, depending on the playback mode, and applies random pitch shifting and volume shifting during playback.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="add_stream">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<description>
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Insert a stream at the specified index.
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</description>
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</method>
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<method name="get_stream" qualifiers="const">
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<return type="AudioStream" />
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<argument index="0" name="index" type="int" />
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<description>
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Returns the stream at the specified index.
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</description>
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</method>
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<method name="get_stream_probability_weight" qualifiers="const">
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<return type="float" />
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<argument index="0" name="index" type="int" />
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<description>
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Returns the probability weight associated with the stream at the given index.
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</description>
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</method>
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<method name="move_stream">
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<return type="void" />
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<argument index="0" name="index_from" type="int" />
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<argument index="1" name="index_to" type="int" />
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<description>
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Move a stream from one index to another.
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</description>
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</method>
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<method name="remove_stream">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<description>
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Remove the stream at the specified index.
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</description>
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</method>
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<method name="set_stream">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="stream" type="AudioStream" />
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<description>
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Set the AudioStream at the specified index.
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</description>
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</method>
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<method name="set_stream_probability_weight">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="weight" type="float" />
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<description>
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Set the probability weight of the stream at the specified index. The higher this value, the more likely that the randomizer will choose this stream during random playback modes.
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</description>
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</method>
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</methods>
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<members>
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<member name="playback_mode" type="int" setter="set_playback_mode" getter="get_playback_mode" enum="AudioStreamRandomizer.PlaybackMode" default="0">
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Controls how this AudioStreamRandomizer picks which AudioStream to play next.
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</member>
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<member name="random_pitch" type="float" setter="set_random_pitch" getter="get_random_pitch" default="1.1">
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The intensity of random pitch variation. A value of 1 means no variation.
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</member>
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<member name="random_volume_offset_db" type="float" setter="set_random_volume_offset_db" getter="get_random_volume_offset_db" default="5.0">
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The intensity of random volume variation. A value of 0 means no variation.
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</member>
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<member name="streams_count" type="int" setter="set_streams_count" getter="get_streams_count" default="0">
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The number of streams in the stream pool.
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</member>
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</members>
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<constants>
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<constant name="PLAYBACK_RANDOM_NO_REPEATS" value="0" enum="PlaybackMode">
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Pick a stream at random according to the probability weights chosen for each stream, but avoid playing the same stream twice in a row whenever possible.
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</constant>
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<constant name="PLAYBACK_RANDOM" value="1" enum="PlaybackMode">
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Pick a stream at random according to the probability weights chosen for each stream.
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</constant>
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<constant name="PLAYBACK_SEQUENTIAL" value="2" enum="PlaybackMode">
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Play streams in the order they appear in the stream pool.
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</constant>
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</constants>
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</class>
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@ -128,6 +128,7 @@
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#include "editor/plugins/animation_tree_editor_plugin.h"
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#include "editor/plugins/asset_library_editor_plugin.h"
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#include "editor/plugins/audio_stream_editor_plugin.h"
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#include "editor/plugins/audio_stream_randomizer_editor_plugin.h"
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#include "editor/plugins/camera_3d_editor_plugin.h"
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#include "editor/plugins/canvas_item_editor_plugin.h"
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#include "editor/plugins/collision_polygon_2d_editor_plugin.h"
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@ -7013,6 +7014,7 @@ EditorNode::EditorNode() {
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add_editor_plugin(memnew(TextureLayeredEditorPlugin(this)));
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add_editor_plugin(memnew(Texture3DEditorPlugin(this)));
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add_editor_plugin(memnew(AudioStreamEditorPlugin(this)));
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add_editor_plugin(memnew(AudioStreamRandomizerEditorPlugin(this)));
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add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor)));
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add_editor_plugin(memnew(Skeleton3DEditorPlugin(this)));
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add_editor_plugin(memnew(SkeletonIK3DEditorPlugin(this)));
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119
editor/plugins/audio_stream_randomizer_editor_plugin.cpp
Normal file
119
editor/plugins/audio_stream_randomizer_editor_plugin.cpp
Normal file
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@ -0,0 +1,119 @@
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/*************************************************************************/
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/* audio_stream_randomizer_editor_plugin.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
|
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/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
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||||
/* the following conditions: */
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||||
/* */
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||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
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||||
/* */
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||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "audio_stream_randomizer_editor_plugin.h"
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void AudioStreamRandomizerEditorPlugin::edit(Object *p_object) {
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}
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bool AudioStreamRandomizerEditorPlugin::handles(Object *p_object) const {
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return false;
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}
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void AudioStreamRandomizerEditorPlugin::make_visible(bool p_visible) {
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}
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void AudioStreamRandomizerEditorPlugin::_move_stream_array_element(Object *p_undo_redo, Object *p_edited, String p_array_prefix, int p_from_index, int p_to_pos) {
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UndoRedo *undo_redo = Object::cast_to<UndoRedo>(p_undo_redo);
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ERR_FAIL_COND(!undo_redo);
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AudioStreamRandomizer *randomizer = Object::cast_to<AudioStreamRandomizer>(p_edited);
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if (!randomizer) {
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return;
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}
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// Compute the array indices to save.
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int begin = 0;
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int end;
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if (p_array_prefix == "stream_") {
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end = randomizer->get_streams_count();
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} else {
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ERR_FAIL_MSG("Invalid array prefix for AudioStreamRandomizer.");
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}
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if (p_from_index < 0) {
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// Adding new.
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if (p_to_pos >= 0) {
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begin = p_to_pos;
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} else {
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end = 0; // Nothing to save when adding at the end.
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}
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} else if (p_to_pos < 0) {
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// Removing.
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begin = p_from_index;
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} else {
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// Moving.
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begin = MIN(p_from_index, p_to_pos);
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end = MIN(MAX(p_from_index, p_to_pos) + 1, end);
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}
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#define ADD_UNDO(obj, property) undo_redo->add_undo_property(obj, property, obj->get(property));
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// Save layers' properties.
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if (p_from_index < 0) {
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undo_redo->add_undo_method(randomizer, "remove_stream", p_to_pos < 0 ? randomizer->get_streams_count() : p_to_pos);
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} else if (p_to_pos < 0) {
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undo_redo->add_undo_method(randomizer, "add_stream", p_from_index);
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}
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List<PropertyInfo> properties;
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randomizer->get_property_list(&properties);
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for (PropertyInfo pi : properties) {
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if (pi.name.begins_with(p_array_prefix)) {
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String str = pi.name.trim_prefix(p_array_prefix);
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int to_char_index = 0;
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while (to_char_index < str.length()) {
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if (str[to_char_index] < '0' || str[to_char_index] > '9') {
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break;
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}
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to_char_index++;
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}
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if (to_char_index > 0) {
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int array_index = str.left(to_char_index).to_int();
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if (array_index >= begin && array_index < end) {
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ADD_UNDO(randomizer, pi.name);
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}
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}
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}
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}
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#undef ADD_UNDO
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if (p_from_index < 0) {
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undo_redo->add_do_method(randomizer, "add_stream", p_to_pos);
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} else if (p_to_pos < 0) {
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undo_redo->add_do_method(randomizer, "remove_stream", p_from_index);
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} else {
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undo_redo->add_do_method(randomizer, "move_stream", p_from_index, p_to_pos);
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}
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}
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AudioStreamRandomizerEditorPlugin::AudioStreamRandomizerEditorPlugin(EditorNode *p_node) {
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EditorNode::get_singleton()->get_editor_data().add_move_array_element_function(SNAME("AudioStreamRandomizer"), callable_mp(this, &AudioStreamRandomizerEditorPlugin::_move_stream_array_element));
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}
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AudioStreamRandomizerEditorPlugin::~AudioStreamRandomizerEditorPlugin() {}
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57
editor/plugins/audio_stream_randomizer_editor_plugin.h
Normal file
57
editor/plugins/audio_stream_randomizer_editor_plugin.h
Normal file
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/*************************************************************************/
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/* audio_stream_randomizer_editor_plugin.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
|
||||
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
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/* the following conditions: */
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/* */
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||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
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||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef AUDIO_STREAM_RANDOMIZER_EDITOR_PLUGIN_H
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#define AUDIO_STREAM_RANDOMIZER_EDITOR_PLUGIN_H
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#include "editor/editor_node.h"
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#include "editor/editor_plugin.h"
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#include "servers/audio/audio_stream.h"
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class AudioStreamRandomizerEditorPlugin : public EditorPlugin {
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GDCLASS(AudioStreamRandomizerEditorPlugin, EditorPlugin);
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EditorNode *editor;
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private:
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void _move_stream_array_element(Object *p_undo_redo, Object *p_edited, String p_array_prefix, int p_from_index, int p_to_pos);
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public:
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virtual String get_name() const override { return "AudioStreamRandomizer"; }
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bool has_main_screen() const override { return false; }
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virtual void edit(Object *p_object) override;
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virtual bool handles(Object *p_object) const override;
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virtual void make_visible(bool p_visible) override;
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AudioStreamRandomizerEditorPlugin(EditorNode *p_node);
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~AudioStreamRandomizerEditorPlugin();
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};
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#endif // AUDIO_STREAM_RANDOMIZER_EDITOR_PLUGIN_H
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@ -351,100 +351,372 @@ AudioStreamPlaybackMicrophone::AudioStreamPlaybackMicrophone() {
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////////////////////////////////
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void AudioStreamRandomPitch::set_audio_stream(const Ref<AudioStream> &p_audio_stream) {
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audio_stream = p_audio_stream;
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if (audio_stream.is_valid()) {
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for (Set<AudioStreamPlaybackRandomPitch *>::Element *E = playbacks.front(); E; E = E->next()) {
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E->get()->playback = audio_stream->instance_playback();
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}
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void AudioStreamRandomizer::add_stream(int p_index) {
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if (p_index < 0) {
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p_index = audio_stream_pool.size();
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}
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ERR_FAIL_COND(p_index > audio_stream_pool.size());
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PoolEntry entry{ nullptr, 1.0f };
|
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audio_stream_pool.insert(p_index, entry);
|
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emit_signal(SNAME("changed"));
|
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notify_property_list_changed();
|
||||
}
|
||||
|
||||
Ref<AudioStream> AudioStreamRandomPitch::get_audio_stream() const {
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return audio_stream;
|
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void AudioStreamRandomizer::move_stream(int p_index_from, int p_index_to) {
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ERR_FAIL_COND(p_index_from < 0);
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ERR_FAIL_COND(p_index_from >= audio_stream_pool.size());
|
||||
ERR_FAIL_COND(p_index_to < 0);
|
||||
ERR_FAIL_COND(p_index_to > audio_stream_pool.size());
|
||||
audio_stream_pool.insert(p_index_to, audio_stream_pool[p_index_from]);
|
||||
// If 'from' is strictly after 'to' we need to increment the index by one because of the insertion.
|
||||
if (p_index_from > p_index_to) {
|
||||
p_index_from++;
|
||||
}
|
||||
audio_stream_pool.remove_at(p_index_from);
|
||||
emit_signal(SNAME("changed"));
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notify_property_list_changed();
|
||||
}
|
||||
|
||||
void AudioStreamRandomPitch::set_random_pitch(float p_pitch) {
|
||||
void AudioStreamRandomizer::remove_stream(int p_index) {
|
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ERR_FAIL_COND(p_index < 0);
|
||||
ERR_FAIL_COND(p_index >= audio_stream_pool.size());
|
||||
audio_stream_pool.remove_at(p_index);
|
||||
emit_signal(SNAME("changed"));
|
||||
notify_property_list_changed();
|
||||
}
|
||||
|
||||
void AudioStreamRandomizer::set_stream(int p_index, Ref<AudioStream> p_stream) {
|
||||
ERR_FAIL_COND(p_index < 0);
|
||||
ERR_FAIL_COND(p_index >= audio_stream_pool.size());
|
||||
audio_stream_pool.write[p_index].stream = p_stream;
|
||||
emit_signal(SNAME("changed"));
|
||||
}
|
||||
|
||||
Ref<AudioStream> AudioStreamRandomizer::get_stream(int p_index) const {
|
||||
ERR_FAIL_COND_V(p_index < 0, nullptr);
|
||||
ERR_FAIL_COND_V(p_index >= audio_stream_pool.size(), nullptr);
|
||||
return audio_stream_pool[p_index].stream;
|
||||
}
|
||||
|
||||
void AudioStreamRandomizer::set_stream_probability_weight(int p_index, float p_weight) {
|
||||
ERR_FAIL_COND(p_index < 0);
|
||||
ERR_FAIL_COND(p_index >= audio_stream_pool.size());
|
||||
audio_stream_pool.write[p_index].weight = p_weight;
|
||||
emit_signal(SNAME("changed"));
|
||||
}
|
||||
|
||||
float AudioStreamRandomizer::get_stream_probability_weight(int p_index) const {
|
||||
ERR_FAIL_COND_V(p_index < 0, 0);
|
||||
ERR_FAIL_COND_V(p_index >= audio_stream_pool.size(), 0);
|
||||
return audio_stream_pool[p_index].weight;
|
||||
}
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||||
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||||
void AudioStreamRandomizer::set_streams_count(int p_count) {
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||||
audio_stream_pool.resize(p_count);
|
||||
}
|
||||
|
||||
int AudioStreamRandomizer::get_streams_count() const {
|
||||
return audio_stream_pool.size();
|
||||
}
|
||||
|
||||
void AudioStreamRandomizer::set_random_pitch(float p_pitch) {
|
||||
if (p_pitch < 1) {
|
||||
p_pitch = 1;
|
||||
}
|
||||
random_pitch = p_pitch;
|
||||
random_pitch_scale = p_pitch;
|
||||
}
|
||||
|
||||
float AudioStreamRandomPitch::get_random_pitch() const {
|
||||
return random_pitch;
|
||||
float AudioStreamRandomizer::get_random_pitch() const {
|
||||
return random_pitch_scale;
|
||||
}
|
||||
|
||||
Ref<AudioStreamPlayback> AudioStreamRandomPitch::instance_playback() {
|
||||
Ref<AudioStreamPlaybackRandomPitch> playback;
|
||||
playback.instantiate();
|
||||
if (audio_stream.is_valid()) {
|
||||
playback->playback = audio_stream->instance_playback();
|
||||
void AudioStreamRandomizer::set_random_volume_offset_db(float p_volume_offset_db) {
|
||||
if (p_volume_offset_db < 0) {
|
||||
p_volume_offset_db = 0;
|
||||
}
|
||||
random_volume_offset_db = p_volume_offset_db;
|
||||
}
|
||||
|
||||
float AudioStreamRandomizer::get_random_volume_offset_db() const {
|
||||
return random_volume_offset_db;
|
||||
}
|
||||
|
||||
void AudioStreamRandomizer::set_playback_mode(PlaybackMode p_playback_mode) {
|
||||
playback_mode = p_playback_mode;
|
||||
}
|
||||
|
||||
AudioStreamRandomizer::PlaybackMode AudioStreamRandomizer::get_playback_mode() const {
|
||||
return playback_mode;
|
||||
}
|
||||
|
||||
Ref<AudioStreamPlayback> AudioStreamRandomizer::instance_playback_random() {
|
||||
Ref<AudioStreamPlaybackRandomizer> playback;
|
||||
playback.instantiate();
|
||||
playbacks.insert(playback.ptr());
|
||||
playback->random_pitch = Ref<AudioStreamRandomPitch>((AudioStreamRandomPitch *)this);
|
||||
playback->randomizer = Ref<AudioStreamRandomizer>((AudioStreamRandomizer *)this);
|
||||
|
||||
double total_weight = 0;
|
||||
Vector<PoolEntry> local_pool;
|
||||
for (const PoolEntry &entry : audio_stream_pool) {
|
||||
if (entry.stream.is_valid() && entry.weight > 0) {
|
||||
local_pool.push_back(entry);
|
||||
total_weight += entry.weight;
|
||||
}
|
||||
}
|
||||
if (local_pool.is_empty()) {
|
||||
return playback;
|
||||
}
|
||||
double chosen_cumulative_weight = Math::random(0.0, total_weight);
|
||||
double cumulative_weight = 0;
|
||||
for (PoolEntry &entry : local_pool) {
|
||||
cumulative_weight += entry.weight;
|
||||
if (cumulative_weight > chosen_cumulative_weight) {
|
||||
playback->playback = entry.stream->instance_playback();
|
||||
last_playback = entry.stream;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (playback->playback.is_null()) {
|
||||
// This indicates a floating point error. Take the last element.
|
||||
last_playback = local_pool[local_pool.size() - 1].stream;
|
||||
playback->playback = local_pool.write[local_pool.size() - 1].stream->instance_playback();
|
||||
}
|
||||
return playback;
|
||||
}
|
||||
|
||||
String AudioStreamRandomPitch::get_stream_name() const {
|
||||
if (audio_stream.is_valid()) {
|
||||
return "Random: " + audio_stream->get_name();
|
||||
Ref<AudioStreamPlayback> AudioStreamRandomizer::instance_playback_no_repeats() {
|
||||
Ref<AudioStreamPlaybackRandomizer> playback;
|
||||
|
||||
double total_weight = 0;
|
||||
Vector<PoolEntry> local_pool;
|
||||
for (const PoolEntry &entry : audio_stream_pool) {
|
||||
if (entry.stream == last_playback) {
|
||||
continue;
|
||||
}
|
||||
if (entry.stream.is_valid() && entry.weight > 0) {
|
||||
local_pool.push_back(entry);
|
||||
total_weight += entry.weight;
|
||||
}
|
||||
}
|
||||
return "RandomPitch";
|
||||
if (local_pool.is_empty()) {
|
||||
playback = instance_playback_random();
|
||||
WARN_PRINT("Playback stream pool is too small to prevent repeats.");
|
||||
return playback;
|
||||
}
|
||||
|
||||
playback.instantiate();
|
||||
playbacks.insert(playback.ptr());
|
||||
playback->randomizer = Ref<AudioStreamRandomizer>((AudioStreamRandomizer *)this);
|
||||
double chosen_cumulative_weight = Math::random(0.0, total_weight);
|
||||
double cumulative_weight = 0;
|
||||
for (PoolEntry &entry : local_pool) {
|
||||
cumulative_weight += entry.weight;
|
||||
if (cumulative_weight > chosen_cumulative_weight) {
|
||||
last_playback = entry.stream;
|
||||
playback->playback = entry.stream->instance_playback();
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (playback->playback.is_null()) {
|
||||
// This indicates a floating point error. Take the last element.
|
||||
last_playback = local_pool[local_pool.size() - 1].stream;
|
||||
playback->playback = local_pool.write[local_pool.size() - 1].stream->instance_playback();
|
||||
}
|
||||
return playback;
|
||||
}
|
||||
|
||||
float AudioStreamRandomPitch::get_length() const {
|
||||
if (audio_stream.is_valid()) {
|
||||
return audio_stream->get_length();
|
||||
}
|
||||
Ref<AudioStreamPlayback> AudioStreamRandomizer::instance_playback_sequential() {
|
||||
Ref<AudioStreamPlaybackRandomizer> playback;
|
||||
playback.instantiate();
|
||||
playbacks.insert(playback.ptr());
|
||||
playback->randomizer = Ref<AudioStreamRandomizer>((AudioStreamRandomizer *)this);
|
||||
|
||||
Vector<Ref<AudioStream>> local_pool;
|
||||
for (const PoolEntry &entry : audio_stream_pool) {
|
||||
if (entry.stream.is_null()) {
|
||||
continue;
|
||||
}
|
||||
if (local_pool.find(entry.stream) != -1) {
|
||||
WARN_PRINT("Duplicate stream in sequential playback pool");
|
||||
continue;
|
||||
}
|
||||
local_pool.push_back(entry.stream);
|
||||
}
|
||||
if (local_pool.is_empty()) {
|
||||
return playback;
|
||||
}
|
||||
bool found_last_stream = false;
|
||||
for (Ref<AudioStream> &entry : local_pool) {
|
||||
if (found_last_stream) {
|
||||
last_playback = entry;
|
||||
playback->playback = entry->instance_playback();
|
||||
break;
|
||||
}
|
||||
if (entry == last_playback) {
|
||||
found_last_stream = true;
|
||||
}
|
||||
}
|
||||
if (playback->playback.is_null()) {
|
||||
// Wrap around
|
||||
last_playback = local_pool[0];
|
||||
playback->playback = local_pool.write[0]->instance_playback();
|
||||
}
|
||||
return playback;
|
||||
}
|
||||
|
||||
Ref<AudioStreamPlayback> AudioStreamRandomizer::instance_playback() {
|
||||
switch (playback_mode) {
|
||||
case PLAYBACK_RANDOM:
|
||||
return instance_playback_random();
|
||||
case PLAYBACK_RANDOM_NO_REPEATS:
|
||||
return instance_playback_no_repeats();
|
||||
case PLAYBACK_SEQUENTIAL:
|
||||
return instance_playback_sequential();
|
||||
default:
|
||||
ERR_FAIL_V_MSG(nullptr, "Unhandled playback mode.");
|
||||
}
|
||||
}
|
||||
|
||||
String AudioStreamRandomizer::get_stream_name() const {
|
||||
return "Randomizer";
|
||||
}
|
||||
|
||||
float AudioStreamRandomizer::get_length() const {
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool AudioStreamRandomPitch::is_monophonic() const {
|
||||
if (audio_stream.is_valid()) {
|
||||
return audio_stream->is_monophonic();
|
||||
bool AudioStreamRandomizer::is_monophonic() const {
|
||||
for (const PoolEntry &entry : audio_stream_pool) {
|
||||
if (entry.stream.is_valid() && entry.stream->is_monophonic()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return true; // It doesn't really matter what we return here, but no sense instancing a many playbacks of a null stream.
|
||||
return false;
|
||||
}
|
||||
|
||||
void AudioStreamRandomPitch::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_audio_stream", "stream"), &AudioStreamRandomPitch::set_audio_stream);
|
||||
ClassDB::bind_method(D_METHOD("get_audio_stream"), &AudioStreamRandomPitch::get_audio_stream);
|
||||
bool AudioStreamRandomizer::_get(const StringName &p_name, Variant &r_ret) const {
|
||||
if (AudioStream::_get(p_name, r_ret)) {
|
||||
return true;
|
||||
}
|
||||
Vector<String> components = String(p_name).split("/", true, 2);
|
||||
if (components.size() == 2 && components[0].begins_with("stream_") && components[0].trim_prefix("stream_").is_valid_int()) {
|
||||
int index = components[0].trim_prefix("stream_").to_int();
|
||||
if (index < 0 || index >= (int)audio_stream_pool.size()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_random_pitch", "scale"), &AudioStreamRandomPitch::set_random_pitch);
|
||||
ClassDB::bind_method(D_METHOD("get_random_pitch"), &AudioStreamRandomPitch::get_random_pitch);
|
||||
if (components[1] == "stream") {
|
||||
r_ret = get_stream(index);
|
||||
return true;
|
||||
} else if (components[1] == "weight") {
|
||||
r_ret = get_stream_probability_weight(index);
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "audio_stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_audio_stream", "get_audio_stream");
|
||||
bool AudioStreamRandomizer::_set(const StringName &p_name, const Variant &p_value) {
|
||||
if (AudioStream::_set(p_name, p_value)) {
|
||||
return true;
|
||||
}
|
||||
Vector<String> components = String(p_name).split("/", true, 2);
|
||||
if (components.size() == 2 && components[0].begins_with("stream_") && components[0].trim_prefix("stream_").is_valid_int()) {
|
||||
int index = components[0].trim_prefix("stream_").to_int();
|
||||
if (index < 0 || index >= (int)audio_stream_pool.size()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (components[1] == "stream") {
|
||||
set_stream(index, p_value);
|
||||
return true;
|
||||
} else if (components[1] == "weight") {
|
||||
set_stream_probability_weight(index, p_value);
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void AudioStreamRandomizer::_get_property_list(List<PropertyInfo> *p_list) const {
|
||||
AudioStream::_get_property_list(p_list); // Define the trivial scalar properties.
|
||||
p_list->push_back(PropertyInfo(Variant::NIL, "Streams", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
|
||||
for (int i = 0; i < audio_stream_pool.size(); i++) {
|
||||
p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("stream_%d/stream", i), PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"));
|
||||
p_list->push_back(PropertyInfo(Variant::FLOAT, vformat("stream_%d/weight", i), PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"));
|
||||
}
|
||||
}
|
||||
|
||||
void AudioStreamRandomizer::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("add_stream", "index"), &AudioStreamRandomizer::add_stream);
|
||||
ClassDB::bind_method(D_METHOD("move_stream", "index_from", "index_to"), &AudioStreamRandomizer::move_stream);
|
||||
ClassDB::bind_method(D_METHOD("remove_stream", "index"), &AudioStreamRandomizer::remove_stream);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_stream", "index", "stream"), &AudioStreamRandomizer::set_stream);
|
||||
ClassDB::bind_method(D_METHOD("get_stream", "index"), &AudioStreamRandomizer::get_stream);
|
||||
ClassDB::bind_method(D_METHOD("set_stream_probability_weight", "index", "weight"), &AudioStreamRandomizer::set_stream_probability_weight);
|
||||
ClassDB::bind_method(D_METHOD("get_stream_probability_weight", "index"), &AudioStreamRandomizer::get_stream_probability_weight);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_streams_count", "count"), &AudioStreamRandomizer::set_streams_count);
|
||||
ClassDB::bind_method(D_METHOD("get_streams_count"), &AudioStreamRandomizer::get_streams_count);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_random_pitch", "scale"), &AudioStreamRandomizer::set_random_pitch);
|
||||
ClassDB::bind_method(D_METHOD("get_random_pitch"), &AudioStreamRandomizer::get_random_pitch);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_random_volume_offset_db", "db_offset"), &AudioStreamRandomizer::set_random_volume_offset_db);
|
||||
ClassDB::bind_method(D_METHOD("get_random_volume_offset_db"), &AudioStreamRandomizer::get_random_volume_offset_db);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_playback_mode", "mode"), &AudioStreamRandomizer::set_playback_mode);
|
||||
ClassDB::bind_method(D_METHOD("get_playback_mode"), &AudioStreamRandomizer::get_playback_mode);
|
||||
|
||||
ADD_ARRAY("streams", "stream_");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "streams_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_streams_count", "get_streams_count");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_mode", PROPERTY_HINT_ENUM, "Random (Avoid Repeats),Random,Sequential"), "set_playback_mode", "get_playback_mode");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "random_pitch", PROPERTY_HINT_RANGE, "1,16,0.01"), "set_random_pitch", "get_random_pitch");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "random_volume_offset_db", PROPERTY_HINT_RANGE, "0,40,0"), "set_random_volume_offset_db", "get_random_volume_offset_db");
|
||||
|
||||
BIND_ENUM_CONSTANT(PLAYBACK_RANDOM_NO_REPEATS);
|
||||
BIND_ENUM_CONSTANT(PLAYBACK_RANDOM);
|
||||
BIND_ENUM_CONSTANT(PLAYBACK_SEQUENTIAL);
|
||||
}
|
||||
|
||||
AudioStreamRandomPitch::AudioStreamRandomPitch() {
|
||||
random_pitch = 1.1;
|
||||
AudioStreamRandomizer::AudioStreamRandomizer() {
|
||||
random_pitch_scale = 1.1;
|
||||
random_volume_offset_db = 5;
|
||||
}
|
||||
|
||||
void AudioStreamPlaybackRandomPitch::start(float p_from_pos) {
|
||||
void AudioStreamPlaybackRandomizer::start(float p_from_pos) {
|
||||
playing = playback;
|
||||
float range_from = 1.0 / random_pitch->random_pitch;
|
||||
float range_to = random_pitch->random_pitch;
|
||||
{
|
||||
float range_from = 1.0 / randomizer->random_pitch_scale;
|
||||
float range_to = randomizer->random_pitch_scale;
|
||||
|
||||
pitch_scale = range_from + Math::randf() * (range_to - range_from);
|
||||
pitch_scale = range_from + Math::randf() * (range_to - range_from);
|
||||
}
|
||||
{
|
||||
float range_from = -randomizer->random_volume_offset_db;
|
||||
float range_to = randomizer->random_volume_offset_db;
|
||||
|
||||
float volume_offset_db = range_from + Math::randf() * (range_to - range_from);
|
||||
volume_scale = Math::db2linear(volume_offset_db);
|
||||
}
|
||||
|
||||
if (playing.is_valid()) {
|
||||
playing->start(p_from_pos);
|
||||
}
|
||||
}
|
||||
|
||||
void AudioStreamPlaybackRandomPitch::stop() {
|
||||
void AudioStreamPlaybackRandomizer::stop() {
|
||||
if (playing.is_valid()) {
|
||||
playing->stop();
|
||||
;
|
||||
}
|
||||
}
|
||||
|
||||
bool AudioStreamPlaybackRandomPitch::is_playing() const {
|
||||
bool AudioStreamPlaybackRandomizer::is_playing() const {
|
||||
if (playing.is_valid()) {
|
||||
return playing->is_playing();
|
||||
}
|
||||
|
@ -452,7 +724,7 @@ bool AudioStreamPlaybackRandomPitch::is_playing() const {
|
|||
return false;
|
||||
}
|
||||
|
||||
int AudioStreamPlaybackRandomPitch::get_loop_count() const {
|
||||
int AudioStreamPlaybackRandomizer::get_loop_count() const {
|
||||
if (playing.is_valid()) {
|
||||
return playing->get_loop_count();
|
||||
}
|
||||
|
@ -460,7 +732,7 @@ int AudioStreamPlaybackRandomPitch::get_loop_count() const {
|
|||
return 0;
|
||||
}
|
||||
|
||||
float AudioStreamPlaybackRandomPitch::get_playback_position() const {
|
||||
float AudioStreamPlaybackRandomizer::get_playback_position() const {
|
||||
if (playing.is_valid()) {
|
||||
return playing->get_playback_position();
|
||||
}
|
||||
|
@ -468,13 +740,13 @@ float AudioStreamPlaybackRandomPitch::get_playback_position() const {
|
|||
return 0;
|
||||
}
|
||||
|
||||
void AudioStreamPlaybackRandomPitch::seek(float p_time) {
|
||||
void AudioStreamPlaybackRandomizer::seek(float p_time) {
|
||||
if (playing.is_valid()) {
|
||||
playing->seek(p_time);
|
||||
}
|
||||
}
|
||||
|
||||
int AudioStreamPlaybackRandomPitch::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
|
||||
int AudioStreamPlaybackRandomizer::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
|
||||
if (playing.is_valid()) {
|
||||
return playing->mix(p_buffer, p_rate_scale * pitch_scale, p_frames);
|
||||
} else {
|
||||
|
@ -485,7 +757,7 @@ int AudioStreamPlaybackRandomPitch::mix(AudioFrame *p_buffer, float p_rate_scale
|
|||
}
|
||||
}
|
||||
|
||||
AudioStreamPlaybackRandomPitch::~AudioStreamPlaybackRandomPitch() {
|
||||
random_pitch->playbacks.erase(this);
|
||||
AudioStreamPlaybackRandomizer::~AudioStreamPlaybackRandomizer() {
|
||||
randomizer->playbacks.erase(this);
|
||||
}
|
||||
/////////////////////////////////////////////
|
||||
|
|
|
@ -167,43 +167,86 @@ public:
|
|||
|
||||
//
|
||||
|
||||
class AudioStreamPlaybackRandomPitch;
|
||||
class AudioStreamPlaybackRandomizer;
|
||||
|
||||
class AudioStreamRandomPitch : public AudioStream {
|
||||
GDCLASS(AudioStreamRandomPitch, AudioStream);
|
||||
friend class AudioStreamPlaybackRandomPitch;
|
||||
class AudioStreamRandomizer : public AudioStream {
|
||||
GDCLASS(AudioStreamRandomizer, AudioStream);
|
||||
|
||||
Set<AudioStreamPlaybackRandomPitch *> playbacks;
|
||||
Ref<AudioStream> audio_stream;
|
||||
float random_pitch;
|
||||
public:
|
||||
enum PlaybackMode {
|
||||
PLAYBACK_RANDOM_NO_REPEATS,
|
||||
PLAYBACK_RANDOM,
|
||||
PLAYBACK_SEQUENTIAL,
|
||||
};
|
||||
|
||||
private:
|
||||
friend class AudioStreamPlaybackRandomizer;
|
||||
|
||||
struct PoolEntry {
|
||||
Ref<AudioStream> stream;
|
||||
float weight;
|
||||
};
|
||||
|
||||
Set<AudioStreamPlaybackRandomizer *> playbacks;
|
||||
Vector<PoolEntry> audio_stream_pool;
|
||||
float random_pitch_scale;
|
||||
float random_volume_offset_db;
|
||||
|
||||
Ref<AudioStreamPlayback> instance_playback_random();
|
||||
Ref<AudioStreamPlayback> instance_playback_no_repeats();
|
||||
Ref<AudioStreamPlayback> instance_playback_sequential();
|
||||
|
||||
Ref<AudioStream> last_playback = nullptr;
|
||||
PlaybackMode playback_mode = PLAYBACK_RANDOM_NO_REPEATS;
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
void set_audio_stream(const Ref<AudioStream> &p_audio_stream);
|
||||
Ref<AudioStream> get_audio_stream() const;
|
||||
bool _set(const StringName &p_name, const Variant &p_value);
|
||||
bool _get(const StringName &p_name, Variant &r_ret) const;
|
||||
void _get_property_list(List<PropertyInfo> *p_list) const;
|
||||
|
||||
void set_random_pitch(float p_pitch);
|
||||
public:
|
||||
void add_stream(int p_index);
|
||||
void move_stream(int p_index_from, int p_index_to);
|
||||
void remove_stream(int p_index);
|
||||
|
||||
void set_stream(int p_index, Ref<AudioStream> p_stream);
|
||||
Ref<AudioStream> get_stream(int p_index) const;
|
||||
void set_stream_probability_weight(int p_index, float p_weight);
|
||||
float get_stream_probability_weight(int p_index) const;
|
||||
|
||||
void set_streams_count(int p_count);
|
||||
int get_streams_count() const;
|
||||
|
||||
void set_random_pitch(float p_pitch_scale);
|
||||
float get_random_pitch() const;
|
||||
|
||||
void set_random_volume_offset_db(float p_volume_offset_db);
|
||||
float get_random_volume_offset_db() const;
|
||||
|
||||
void set_playback_mode(PlaybackMode p_playback_mode);
|
||||
PlaybackMode get_playback_mode() const;
|
||||
|
||||
virtual Ref<AudioStreamPlayback> instance_playback() override;
|
||||
virtual String get_stream_name() const override;
|
||||
|
||||
virtual float get_length() const override; //if supported, otherwise return 0
|
||||
virtual bool is_monophonic() const override;
|
||||
|
||||
AudioStreamRandomPitch();
|
||||
AudioStreamRandomizer();
|
||||
};
|
||||
|
||||
class AudioStreamPlaybackRandomPitch : public AudioStreamPlayback {
|
||||
GDCLASS(AudioStreamPlaybackRandomPitch, AudioStreamPlayback);
|
||||
friend class AudioStreamRandomPitch;
|
||||
class AudioStreamPlaybackRandomizer : public AudioStreamPlayback {
|
||||
GDCLASS(AudioStreamPlaybackRandomizer, AudioStreamPlayback);
|
||||
friend class AudioStreamRandomizer;
|
||||
|
||||
Ref<AudioStreamRandomPitch> random_pitch;
|
||||
Ref<AudioStreamRandomizer> randomizer;
|
||||
Ref<AudioStreamPlayback> playback;
|
||||
Ref<AudioStreamPlayback> playing;
|
||||
|
||||
float pitch_scale;
|
||||
float volume_scale;
|
||||
|
||||
public:
|
||||
virtual void start(float p_from_pos = 0.0) override;
|
||||
|
@ -217,7 +260,9 @@ public:
|
|||
|
||||
virtual int mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) override;
|
||||
|
||||
~AudioStreamPlaybackRandomPitch();
|
||||
~AudioStreamPlaybackRandomizer();
|
||||
};
|
||||
|
||||
VARIANT_ENUM_CAST(AudioStreamRandomizer::PlaybackMode);
|
||||
|
||||
#endif // AUDIO_STREAM_H
|
||||
|
|
|
@ -140,7 +140,7 @@ void register_server_types() {
|
|||
GDREGISTER_CLASS(AudioStreamPlayback);
|
||||
GDREGISTER_VIRTUAL_CLASS(AudioStreamPlaybackResampled);
|
||||
GDREGISTER_CLASS(AudioStreamMicrophone);
|
||||
GDREGISTER_CLASS(AudioStreamRandomPitch);
|
||||
GDREGISTER_CLASS(AudioStreamRandomizer);
|
||||
GDREGISTER_VIRTUAL_CLASS(AudioEffect);
|
||||
GDREGISTER_VIRTUAL_CLASS(AudioEffectInstance);
|
||||
GDREGISTER_CLASS(AudioEffectEQ);
|
||||
|
|
Loading…
Reference in a new issue