Ensure get script method list also checks base classes, fixes #23384
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1 changed files with 13 additions and 8 deletions
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@ -223,16 +223,21 @@ void GDScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {
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void GDScript::get_script_method_list(List<MethodInfo> *p_list) const {
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for (const Map<StringName, GDScriptFunction *>::Element *E = member_functions.front(); E; E = E->next()) {
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GDScriptFunction *func = E->get();
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MethodInfo mi;
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mi.name = E->key();
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for (int i = 0; i < func->get_argument_count(); i++) {
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mi.arguments.push_back(func->get_argument_type(i));
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const GDScript *current = this;
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while (current) {
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for (const Map<StringName, GDScriptFunction *>::Element *E = member_functions.front(); E; E = E->next()) {
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GDScriptFunction *func = E->get();
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MethodInfo mi;
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mi.name = E->key();
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for (int i = 0; i < func->get_argument_count(); i++) {
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mi.arguments.push_back(func->get_argument_type(i));
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}
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mi.return_val = func->get_return_type();
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p_list->push_back(mi);
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}
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mi.return_val = func->get_return_type();
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p_list->push_back(mi);
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current = current->_base;
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}
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}
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