Tweak the 2D game camera override tooltips to match 3D

(cherry picked from commit bdca0daadc)
This commit is contained in:
Hugo Locurcio 2021-06-29 16:17:47 +02:00 committed by Rémi Verschelde
parent b35e61ba85
commit 65063dbe0a
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GPG key ID: C3336907360768E1

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@ -4625,11 +4625,11 @@ void CanvasItemEditor::_button_toggle_anchor_mode(bool p_status) {
void CanvasItemEditor::_update_override_camera_button(bool p_game_running) { void CanvasItemEditor::_update_override_camera_button(bool p_game_running) {
if (p_game_running) { if (p_game_running) {
override_camera_button->set_disabled(false); override_camera_button->set_disabled(false);
override_camera_button->set_tooltip(TTR("Game Camera Override\nOverrides game camera with editor viewport camera.")); override_camera_button->set_tooltip(TTR("Project Camera Override\nOverrides the running project's camera with the editor viewport camera."));
} else { } else {
override_camera_button->set_disabled(true); override_camera_button->set_disabled(true);
override_camera_button->set_pressed(false); override_camera_button->set_pressed(false);
override_camera_button->set_tooltip(TTR("Game Camera Override\nNo game instance running.")); override_camera_button->set_tooltip(TTR("Project Camera Override\nNo project instance running. Run the project from the editor to use this feature."));
} }
} }