StateMachinePlayback: Added missing bindings to get_current_play_pos
and get_current_length
.
This allows the user to query the AnimationNodeStateMachinePlayback's current
play position and total length of current animation state. These methods are currently
used in the editor plugin, but can also be useful for querying general playback state
information.
Added documentation for AnimationNodeStateMachinePlayback's `get_current_play_position`
(cherry picked from commit 674fb52f52
)
This commit is contained in:
parent
3032b38b52
commit
650f7c6f35
2 changed files with 9 additions and 0 deletions
|
@ -29,6 +29,13 @@
|
|||
Returns the current travel path as computed internally by the A* algorithm.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_current_play_position" qualifiers="const">
|
||||
<return type="float">
|
||||
</return>
|
||||
<description>
|
||||
Returns the playback position within the current animation state.
|
||||
</description>
|
||||
</method>
|
||||
<method name="is_playing" qualifiers="const">
|
||||
<return type="bool">
|
||||
</return>
|
||||
|
|
|
@ -506,6 +506,8 @@ void AnimationNodeStateMachinePlayback::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("stop"), &AnimationNodeStateMachinePlayback::stop);
|
||||
ClassDB::bind_method(D_METHOD("is_playing"), &AnimationNodeStateMachinePlayback::is_playing);
|
||||
ClassDB::bind_method(D_METHOD("get_current_node"), &AnimationNodeStateMachinePlayback::get_current_node);
|
||||
ClassDB::bind_method(D_METHOD("get_current_play_position"), &AnimationNodeStateMachinePlayback::get_current_play_pos);
|
||||
ClassDB::bind_method(D_METHOD("get_current_length"), &AnimationNodeStateMachinePlayback::get_current_length);
|
||||
ClassDB::bind_method(D_METHOD("get_travel_path"), &AnimationNodeStateMachinePlayback::get_travel_path);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue