Merge pull request #71764 from clayjohn/texture-binding

Decrement texture_binding count when using screen textures
This commit is contained in:
Rémi Verschelde 2023-01-20 23:56:56 +01:00
commit 65614d68eb
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@ -8697,14 +8697,17 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
case TK_HINT_SCREEN_TEXTURE: {
new_hint = ShaderNode::Uniform::HINT_SCREEN_TEXTURE;
--texture_uniforms;
--texture_binding;
} break;
case TK_HINT_NORMAL_ROUGHNESS_TEXTURE: {
new_hint = ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE;
--texture_uniforms;
--texture_binding;
} break;
case TK_HINT_DEPTH_TEXTURE: {
new_hint = ShaderNode::Uniform::HINT_DEPTH_TEXTURE;
--texture_uniforms;
--texture_binding;
} break;
case TK_FILTER_NEAREST: {
new_filter = FILTER_NEAREST;