Merge pull request #21962 from YeldhamDev/switch_hover_submenu
Fix MenuButton hover switching not happening with submenus open
This commit is contained in:
commit
65e3ef705b
2 changed files with 25 additions and 3 deletions
|
@ -557,6 +557,21 @@ void PopupMenu::_notification(int p_what) {
|
|||
mouse_over = -1;
|
||||
update();
|
||||
}
|
||||
|
||||
for (int i = 0; i < items.size(); i++) {
|
||||
if (items[i].submenu == "")
|
||||
continue;
|
||||
|
||||
Node *n = get_node(items[i].submenu);
|
||||
if (!n)
|
||||
continue;
|
||||
|
||||
PopupMenu *pm = Object::cast_to<PopupMenu>(n);
|
||||
if (!pm || !pm->is_visible())
|
||||
continue;
|
||||
|
||||
pm->hide();
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
@ -1012,8 +1027,7 @@ bool PopupMenu::activate_item_by_event(const Ref<InputEvent> &p_event, bool p_fo
|
|||
code |= KEY_MASK_SHIFT;
|
||||
}
|
||||
|
||||
int il = items.size();
|
||||
for (int i = 0; i < il; i++) {
|
||||
for (int i = 0; i < items.size(); i++) {
|
||||
if (is_item_disabled(i) || items[i].shortcut_is_disabled)
|
||||
continue;
|
||||
|
||||
|
|
|
@ -1839,8 +1839,16 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
|
|||
MenuButton *popup_menu_parent = NULL;
|
||||
MenuButton *menu_button = Object::cast_to<MenuButton>(over);
|
||||
|
||||
if (popup_menu)
|
||||
if (popup_menu) {
|
||||
popup_menu_parent = Object::cast_to<MenuButton>(popup_menu->get_parent());
|
||||
if (!popup_menu_parent) {
|
||||
// Go through the parents to see if there's a MenuButton at the end.
|
||||
while (Object::cast_to<PopupMenu>(popup_menu->get_parent())) {
|
||||
popup_menu = Object::cast_to<PopupMenu>(popup_menu->get_parent());
|
||||
}
|
||||
popup_menu_parent = Object::cast_to<MenuButton>(popup_menu->get_parent());
|
||||
}
|
||||
}
|
||||
|
||||
// If the mouse is over a menu button, this menu will open automatically
|
||||
// if there is already a pop-up menu open at the same hierarchical level.
|
||||
|
|
Loading…
Reference in a new issue