Visual Shader Parenthesis fix
missing parenthesis were added to prevent conditional statement from interacting with operations
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1 changed files with 2 additions and 2 deletions
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@ -1243,9 +1243,9 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui
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} else if (in_type == VisualShaderNode::PORT_TYPE_BOOLEAN && out_type == VisualShaderNode::PORT_TYPE_SCALAR_INT) {
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inputs[i] = src_var + " > 0 ? true : false";
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} else if (in_type == VisualShaderNode::PORT_TYPE_SCALAR && out_type == VisualShaderNode::PORT_TYPE_BOOLEAN) {
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inputs[i] = src_var + " ? 1.0 : 0.0";
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inputs[i] = "(" + src_var + " ? 1.0 : 0.0)";
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} else if (in_type == VisualShaderNode::PORT_TYPE_SCALAR_INT && out_type == VisualShaderNode::PORT_TYPE_BOOLEAN) {
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inputs[i] = src_var + " ? 1 : 0";
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inputs[i] = "(" + src_var + " ? 1 : 0)";
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} else if (in_type == VisualShaderNode::PORT_TYPE_VECTOR && out_type == VisualShaderNode::PORT_TYPE_BOOLEAN) {
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inputs[i] = "vec3(" + src_var + " ? 1.0 : 0.0)";
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} else if (in_type == VisualShaderNode::PORT_TYPE_SCALAR && out_type == VisualShaderNode::PORT_TYPE_SCALAR_INT) {
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