i18n: Sync editor translations with Weblate
(cherry picked from commit 8a30e04fd1
)
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13 changed files with 191 additions and 232 deletions
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@ -56,13 +56,14 @@
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# Hafid Talbi <atalbiie@gmail.com>, 2021.
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# Hareth Mohammed <harethpy@gmail.com>, 2021.
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# Mohammed Mubarak <modymu9@gmail.com>, 2021.
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# Spirit <i8bou3@gmail.com>, 2021.
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msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine editor\n"
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"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
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"POT-Creation-Date: \n"
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"PO-Revision-Date: 2021-11-27 23:46+0000\n"
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"Last-Translator: Nabeel20 <nabeelandnizam@gmail.com>\n"
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"PO-Revision-Date: 2021-12-14 15:28+0000\n"
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"Last-Translator: Spirit <i8bou3@gmail.com>\n"
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"Language-Team: Arabic <https://hosted.weblate.org/projects/godot-engine/"
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"godot/ar/>\n"
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"Language: ar\n"
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@ -1805,7 +1806,6 @@ msgstr ""
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"الملفات."
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#: editor/editor_feature_profile.cpp
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#, fuzzy
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msgid "(current)"
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msgstr "(الحالي)"
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@ -6632,6 +6632,9 @@ msgid ""
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"This is similar to single collision shape, but can result in a simpler "
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"geometry in some cases, at the cost of accuracy."
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msgstr ""
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"إنشاء شكل تصادم محدب مبسط.\n"
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"هذا مشابه لشكل واحد من أشكال التصادم، ولكن يمكن أن ينتج عنه هندسة أبسط ولكن "
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"أقل دقة."
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#: editor/plugins/mesh_instance_editor_plugin.cpp
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msgid "Create Multiple Convex Collision Siblings"
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@ -7927,12 +7930,12 @@ msgstr "منظوري"
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#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
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#: editor/plugins/spatial_editor_plugin.cpp
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msgid " [auto]"
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msgstr ""
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msgstr " [auto]"
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#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
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#: editor/plugins/spatial_editor_plugin.cpp
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msgid " [portals active]"
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msgstr ""
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msgstr " [portals active]"
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#: editor/plugins/spatial_editor_plugin.cpp
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msgid "Transform Aborted."
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@ -8002,7 +8005,7 @@ msgstr "حدّة"
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#: editor/plugins/spatial_editor_plugin.cpp
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msgid "Yaw:"
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msgstr ""
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msgstr "ياو:"
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#: editor/plugins/spatial_editor_plugin.cpp
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#, fuzzy
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@ -8241,7 +8244,7 @@ msgstr "استخدام المحاذاة"
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#: editor/plugins/spatial_editor_plugin.cpp
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msgid "Converts rooms for portal culling."
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msgstr ""
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msgstr "تحويل الغرف لبورتال كالينق."
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#: editor/plugins/spatial_editor_plugin.cpp
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msgid "Bottom View"
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@ -8269,15 +8272,15 @@ msgstr "الواجهة View اليُمنى"
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#: editor/plugins/spatial_editor_plugin.cpp
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msgid "Orbit View Down"
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msgstr ""
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msgstr "تحريك المسار للأسفل"
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#: editor/plugins/spatial_editor_plugin.cpp
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msgid "Orbit View Left"
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msgstr ""
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msgstr "تحريك المسار لليسار"
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#: editor/plugins/spatial_editor_plugin.cpp
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msgid "Orbit View Right"
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msgstr ""
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msgstr "تحريك المسار لليمين"
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#: editor/plugins/spatial_editor_plugin.cpp
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#, fuzzy
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@ -8286,7 +8289,7 @@ msgstr "الواجهة View الأمامية"
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#: editor/plugins/spatial_editor_plugin.cpp
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msgid "Orbit View 180"
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msgstr ""
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msgstr "درجة عرض المدار 180°"
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#: editor/plugins/spatial_editor_plugin.cpp
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msgid "Switch Perspective/Orthogonal View"
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@ -8733,7 +8736,7 @@ msgstr "لم يوجد!"
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#: editor/plugins/theme_editor_plugin.cpp
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msgid "{num} stylebox(es)"
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msgstr ""
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msgstr "{num} ستايلبوكس"
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#: editor/plugins/theme_editor_plugin.cpp
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#, fuzzy
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@ -10832,7 +10835,7 @@ msgstr "نص"
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#: editor/project_export.cpp
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msgid "Compiled Bytecode (Faster Loading)"
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msgstr ""
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msgstr "التعليمات المتوسطة المستوى (البايتكود) المُجمَّعة (تحميل أسرع)"
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#: editor/project_export.cpp
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msgid "Encrypted (Provide Key Below)"
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@ -13617,6 +13620,8 @@ msgstr ""
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#: platform/android/export/export_plugin.cpp
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msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
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msgstr ""
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"إصدار \"حزمة التطوير البرمجية المستهدفة\" يجب أن يكون أعلى من أو يساوي إصدار "
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"\"Min Sdk\"."
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#: platform/android/export/export_plugin.cpp
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msgid ""
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@ -14326,6 +14331,8 @@ msgid ""
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"longer has any effect.\n"
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"To remove this warning, disable the GIProbe's Compress property."
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msgstr ""
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"تم إيقاف خاصية GIProbe Compress بسبب أخطاء معروفة ولم يعد لها أي تأثير.\n"
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"لإزالة هذا التحذير عطّل خاصية GIProbe's Compress."
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#: scene/3d/light.cpp
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msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
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@ -14346,11 +14353,11 @@ msgstr ""
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#: scene/3d/occluder.cpp
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msgid "No shape is set."
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msgstr ""
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msgstr "لم يتم تعيين أي شكل."
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#: scene/3d/occluder.cpp
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msgid "Only uniform scales are supported."
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msgstr ""
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msgstr "المعايير الموحدة هي المدعومة فقط."
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#: scene/3d/particles.cpp
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msgid ""
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@ -21,7 +21,7 @@ msgstr ""
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"Project-Id-Version: Godot Engine editor\n"
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"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
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"POT-Creation-Date: \n"
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"PO-Revision-Date: 2021-11-20 22:06+0000\n"
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"PO-Revision-Date: 2021-12-14 15:28+0000\n"
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"Last-Translator: roger <616steam@gmail.com>\n"
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"Language-Team: Catalan <https://hosted.weblate.org/projects/godot-engine/"
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"godot/ca/>\n"
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@ -30,7 +30,7 @@ msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=n != 1;\n"
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"X-Generator: Weblate 4.9.1\n"
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"X-Generator: Weblate 4.10-dev\n"
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#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
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#: modules/visual_script/visual_script_builtin_funcs.cpp
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@ -2068,7 +2068,7 @@ msgstr "Commutar visibilitat dels fitxers ocults."
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#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
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msgid "View items as a grid of thumbnails."
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msgstr "Visualitza en una graella de miniatures."
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msgstr "Visualitza en una quadrícula de miniatures."
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#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
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msgid "View items as a list."
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@ -4157,35 +4157,32 @@ msgid "Collapse All"
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msgstr "Col·lapsar tot"
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#: editor/filesystem_dock.cpp
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#, fuzzy
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msgid "Sort files"
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msgstr "Cerca Fitxers"
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msgstr "Ordenar fitxers"
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#: editor/filesystem_dock.cpp
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msgid "Sort by Name (Ascending)"
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msgstr ""
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msgstr "Ordenar per Nom (Ascendent)"
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#: editor/filesystem_dock.cpp
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msgid "Sort by Name (Descending)"
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msgstr ""
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msgstr "Ordenar per Nom (Descendent)"
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#: editor/filesystem_dock.cpp
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msgid "Sort by Type (Ascending)"
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msgstr ""
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msgstr "Ordenar per Tipus (Ascendent)"
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#: editor/filesystem_dock.cpp
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msgid "Sort by Type (Descending)"
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msgstr ""
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msgstr "Ordenar per Tipus (Descendent)"
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#: editor/filesystem_dock.cpp
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#, fuzzy
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msgid "Sort by Last Modified"
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msgstr "Última modificació"
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msgstr "Ordenar per Última Modificació"
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#: editor/filesystem_dock.cpp
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#, fuzzy
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msgid "Sort by First Modified"
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msgstr "Última modificació"
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msgstr "Ordenar per Primera Modificació"
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#: editor/filesystem_dock.cpp
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msgid "Duplicate..."
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@ -5559,14 +5556,12 @@ msgid "Name (Z-A)"
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msgstr "Nom (Z-A)"
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#: editor/plugins/asset_library_editor_plugin.cpp
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#, fuzzy
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msgid "License (A-Z)"
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msgstr "Llicència"
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msgstr "Llicència (A-Z)"
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#: editor/plugins/asset_library_editor_plugin.cpp
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#, fuzzy
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msgid "License (Z-A)"
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msgstr "Llicència"
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msgstr "Llicència (Z-A)"
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#: editor/plugins/asset_library_editor_plugin.cpp
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msgid "First"
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@ -5701,11 +5696,11 @@ msgstr "Configurar Ajustament"
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#: editor/plugins/canvas_item_editor_plugin.cpp
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msgid "Grid Offset:"
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msgstr "òfset de la graella:"
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msgstr "òfset de la quadrícula:"
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#: editor/plugins/canvas_item_editor_plugin.cpp
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msgid "Grid Step:"
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msgstr "Pas de la Graella:"
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msgstr "Pas de la Quadrícula:"
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#: editor/plugins/canvas_item_editor_plugin.cpp
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msgid "Primary Line Every:"
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@ -6076,24 +6071,20 @@ msgid "Ruler Mode"
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msgstr "Mode Regla"
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#: editor/plugins/canvas_item_editor_plugin.cpp
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#, fuzzy
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msgid "Toggle smart snapping."
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msgstr "Commutar Ajustament."
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msgstr "Commutar Ajustament Intel·ligent."
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#: editor/plugins/canvas_item_editor_plugin.cpp
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#, fuzzy
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msgid "Use Smart Snap"
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msgstr "Utilitzar Ajustament"
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msgstr "Utilitzar Ajustament Intel·ligent"
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#: editor/plugins/canvas_item_editor_plugin.cpp
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#, fuzzy
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msgid "Toggle grid snapping."
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msgstr "Commutar Ajustament."
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msgstr "Commutar Ajustament a la Quadrícula."
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#: editor/plugins/canvas_item_editor_plugin.cpp
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#, fuzzy
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msgid "Use Grid Snap"
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msgstr "Ajustar a la quadrícula"
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msgstr "Utilitzar Ajustament a la Quadrícula"
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#: editor/plugins/canvas_item_editor_plugin.cpp
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msgid "Snapping Options"
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@ -6104,9 +6095,8 @@ msgid "Use Rotation Snap"
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msgstr "Utilitzar Ajustament de Rotació"
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#: editor/plugins/canvas_item_editor_plugin.cpp
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#, fuzzy
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msgid "Use Scale Snap"
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msgstr "Utilitzar Ajustament"
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msgstr "Utilitzar Ajustament d'Escalat"
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#: editor/plugins/canvas_item_editor_plugin.cpp
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msgid "Snap Relative"
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@ -6192,9 +6182,8 @@ msgid "View"
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msgstr "Vista"
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#: editor/plugins/canvas_item_editor_plugin.cpp
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#, fuzzy
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msgid "Always Show Grid"
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msgstr "Mostra la graella"
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msgstr "Mostra la Quadrícula Sempre"
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#: editor/plugins/canvas_item_editor_plugin.cpp
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msgid "Show Helpers"
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@ -6294,11 +6283,11 @@ msgstr "Instància les Escenes"
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#: editor/plugins/canvas_item_editor_plugin.cpp
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msgid "Multiply grid step by 2"
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msgstr "Multiplica l'increment de la graella per 2"
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msgstr "Multiplica l'increment de la quadrícula per 2"
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#: editor/plugins/canvas_item_editor_plugin.cpp
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msgid "Divide grid step by 2"
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msgstr "Divideix l'increment de la graella per 2"
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msgstr "Divideix l'increment de la quadrícula per 2"
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#: editor/plugins/canvas_item_editor_plugin.cpp
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#, fuzzy
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@ -7300,7 +7289,7 @@ msgstr "Quadrícula"
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#: editor/plugins/polygon_2d_editor_plugin.cpp
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msgid "Show Grid"
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msgstr "Mostra la graella"
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msgstr "Mostra la Quadrícula"
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#: editor/plugins/polygon_2d_editor_plugin.cpp
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msgid "Configure Grid:"
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@ -7308,19 +7297,19 @@ msgstr "Configurar Quadrícula:"
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#: editor/plugins/polygon_2d_editor_plugin.cpp
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msgid "Grid Offset X:"
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msgstr "Desplaçament X de la quadrícula:"
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msgstr "Desplaçament X de la Quadrícula:"
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#: editor/plugins/polygon_2d_editor_plugin.cpp
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msgid "Grid Offset Y:"
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msgstr "Desplaçament Y de la quadrícula:"
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msgstr "Desplaçament Y de la Quadrícula:"
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#: editor/plugins/polygon_2d_editor_plugin.cpp
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msgid "Grid Step X:"
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msgstr "Pas X de la quadrícula:"
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msgstr "Pas X de la Quadrícula:"
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#: editor/plugins/polygon_2d_editor_plugin.cpp
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msgid "Grid Step Y:"
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msgstr "Pas Y de la quadrícula:"
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msgstr "Pas Y de la Quadrícula:"
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#: editor/plugins/polygon_2d_editor_plugin.cpp
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msgid "Sync Bones to Polygon"
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@ -7452,7 +7441,6 @@ msgid "Error Importing"
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msgstr "Error en Importar"
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#: editor/plugins/script_editor_plugin.cpp
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#, fuzzy
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msgid "New Text File..."
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msgstr "Nou Fitxer de Text..."
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@ -7562,9 +7550,8 @@ msgid "Open..."
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msgstr "Obrir..."
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#: editor/plugins/script_editor_plugin.cpp
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#, fuzzy
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msgid "Reopen Closed Script"
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msgstr "Obrir Script"
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msgstr "Reobrir Script Tancat"
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#: editor/plugins/script_editor_plugin.cpp
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msgid "Save All"
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@ -8439,7 +8426,7 @@ msgstr "Mostra l'Origen"
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#: editor/plugins/spatial_editor_plugin.cpp
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msgid "View Grid"
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msgstr "Mostra la Graella"
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msgstr "Mostra la Quadrícula"
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#: editor/plugins/spatial_editor_plugin.cpp
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#, fuzzy
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@ -8759,7 +8746,7 @@ msgstr "Ajustament de Píxels"
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#: editor/plugins/texture_region_editor_plugin.cpp
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msgid "Grid Snap"
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msgstr "Ajustar a la quadrícula"
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msgstr "Ajustar a la Quadrícula"
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#: editor/plugins/texture_region_editor_plugin.cpp
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msgid "Auto Slice"
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@ -11340,9 +11327,8 @@ msgid "Project Manager"
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msgstr "Gestor del Projecte"
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#: editor/project_manager.cpp
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#, fuzzy
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msgid "Local Projects"
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msgstr "Projecte"
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msgstr "Projectes Locals"
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#: editor/project_manager.cpp
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#, fuzzy
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@ -11430,9 +11416,8 @@ msgstr ""
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"Us agradaria explorar projectes d'exemple oficials a la biblioteca d'actius?"
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#: editor/project_manager.cpp
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#, fuzzy
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msgid "Filter projects"
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msgstr "Filtra les propietats"
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msgstr "Filtrar projectes"
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#: editor/project_manager.cpp
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msgid ""
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@ -12663,9 +12648,8 @@ msgid "Profiler"
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msgstr "Perfilador"
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#: editor/script_editor_debugger.cpp
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#, fuzzy
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msgid "Network Profiler"
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msgstr "Profiler de xarxa"
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msgstr "Perfilador de Xarxa"
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#: editor/script_editor_debugger.cpp
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msgid "Monitor"
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@ -12733,9 +12717,8 @@ msgid "Set From Tree"
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msgstr "Estableix des de l'Arbre"
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#: editor/script_editor_debugger.cpp
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#, fuzzy
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msgid "Export measures as CSV"
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msgstr "Exporta les mesures com a CSV"
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msgstr "Exportar les mesures com a CSV"
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#: editor/settings_config_dialog.cpp
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msgid "Erase Shortcut"
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@ -13162,7 +13145,7 @@ msgstr "Establint la Configuració..."
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#: modules/recast/navigation_mesh_generator.cpp
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msgid "Calculating grid size..."
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msgstr "Calculant la mida de la graella..."
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msgstr "Calculant la mida de la quadrícula..."
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#: modules/recast/navigation_mesh_generator.cpp
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msgid "Creating heightfield..."
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@ -33,8 +33,8 @@ msgstr ""
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"Project-Id-Version: Godot Engine editor\n"
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"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
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"POT-Creation-Date: \n"
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"PO-Revision-Date: 2021-11-22 20:39+0000\n"
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||||
"Last-Translator: Jakub Janšta <jansta.ja@gmail.com>\n"
|
||||
"PO-Revision-Date: 2021-12-15 17:40+0000\n"
|
||||
"Last-Translator: Zbyněk <zbynek.fiala@gmail.com>\n"
|
||||
"Language-Team: Czech <https://hosted.weblate.org/projects/godot-engine/godot/"
|
||||
"cs/>\n"
|
||||
"Language: cs\n"
|
||||
|
@ -2130,9 +2130,8 @@ msgid "Theme Properties"
|
|||
msgstr "Vlastnosti motivu"
|
||||
|
||||
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Colors"
|
||||
msgstr "Barva"
|
||||
msgstr "Barvy"
|
||||
|
||||
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Constants"
|
||||
|
|
|
@ -79,8 +79,8 @@ msgstr ""
|
|||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2021-10-31 22:17+0000\n"
|
||||
"Last-Translator: Tim <tim14speckenwirth@gmail.com>\n"
|
||||
"PO-Revision-Date: 2021-12-11 06:25+0000\n"
|
||||
"Last-Translator: So Wieso <sowieso@dukun.de>\n"
|
||||
"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/de/>\n"
|
||||
"Language: de\n"
|
||||
|
@ -88,7 +88,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||
"X-Generator: Weblate 4.9-dev\n"
|
||||
"X-Generator: Weblate 4.10-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -2212,9 +2212,8 @@ msgid "Icons"
|
|||
msgstr "Symbole"
|
||||
|
||||
#: editor/editor_help.cpp
|
||||
#, fuzzy
|
||||
msgid "Styles"
|
||||
msgstr "Stil"
|
||||
msgstr "Stile"
|
||||
|
||||
#: editor/editor_help.cpp
|
||||
msgid "Enumerations"
|
||||
|
@ -13515,41 +13514,41 @@ msgstr ""
|
|||
"„Use Custom Build“ muss aktiviert werden um die Plugins nutzen zu können."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
|
||||
"or \"OpenXR\"."
|
||||
msgstr ""
|
||||
"„Hand Tracking“ ist nur gültig wenn „Xr Mode“ als „Occulus Mobile VR“ "
|
||||
"gesetzt wurde."
|
||||
"„Hand Tracking“ ist nur gültig wenn „Xr Mode“ als „Occulus Mobile VrApi“ "
|
||||
"oder „OpenXR“ gesetzt wurde."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
|
||||
msgstr ""
|
||||
"„Hand Tracking“ ist nur gültig wenn „Xr Mode“ als „Occulus Mobile VR“ "
|
||||
"gesetzt wurde."
|
||||
"„Passthrough“ ist nur gültig wenn „Xr Mode“ als „OpenXR“ gesetzt wurde."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr "„Export AAB“ ist nur gültig wenn „Use Custom Build“ aktiviert ist."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr "„Export AAB“ ist nur gültig wenn „Use Custom Build“ aktiviert ist."
|
||||
msgstr ""
|
||||
"Das „Min Sdk“ zu ändern ist nur möglich wenn „Use Custom Build“ aktiviert "
|
||||
"ist."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
|
||||
"enabled."
|
||||
msgstr "„Export AAB“ ist nur gültig wenn „Use Custom Build“ aktiviert ist."
|
||||
msgstr ""
|
||||
"Das „Target Sdk“ zu ändern ist nur möglich wenn „Use Custom Build“ aktiviert "
|
||||
"ist."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
|
||||
msgstr ""
|
||||
"Die Version des „Target Sdk“ muss größer gleich der des „Min Sdk“ sein."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid ""
|
||||
|
@ -14709,7 +14708,7 @@ msgid ""
|
|||
"The Viewport size must be greater than or equal to 2 pixels on both "
|
||||
"dimensions to render anything."
|
||||
msgstr ""
|
||||
"Die Größe des Viewports muss mindestes 2 Pixel in beiden Dimensionen "
|
||||
"Die Größe des Viewports muss mindestens 2 Pixel in beiden Dimensionen "
|
||||
"betragen um überhaupt irgendetwas rendern zu können."
|
||||
|
||||
#: scene/resources/occluder_shape.cpp
|
||||
|
|
|
@ -71,13 +71,14 @@
|
|||
# jonagamerpro1234 ss <js398704@gmail.com>, 2021.
|
||||
# davidrogel <david.rogel.pernas@icloud.com>, 2021.
|
||||
# Anderson Guzman Abreu <chicobello1111@gmail.com>, 2021.
|
||||
# Manuel Cantón Guillén <manuelcanton8@gmail.com>, 2021.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2021-11-11 16:02+0000\n"
|
||||
"Last-Translator: Victor S. <victorstancioiu@gmail.com>\n"
|
||||
"PO-Revision-Date: 2021-12-16 14:06+0000\n"
|
||||
"Last-Translator: Manuel Cantón Guillén <manuelcanton8@gmail.com>\n"
|
||||
"Language-Team: Spanish <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/es/>\n"
|
||||
"Language: es\n"
|
||||
|
@ -85,7 +86,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||
"X-Generator: Weblate 4.9.1-dev\n"
|
||||
"X-Generator: Weblate 4.10-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -795,7 +796,7 @@ msgstr "%d coincidencias."
|
|||
|
||||
#: editor/code_editor.cpp editor/find_in_files.cpp
|
||||
msgid "Match Case"
|
||||
msgstr "Coincidir Mayus./Minus."
|
||||
msgstr "Coincidir Mayúsculas/Minúsculas"
|
||||
|
||||
#: editor/code_editor.cpp editor/find_in_files.cpp
|
||||
msgid "Whole Words"
|
||||
|
@ -897,7 +898,7 @@ msgstr "Eliminar"
|
|||
|
||||
#: editor/connections_dialog.cpp
|
||||
msgid "Add Extra Call Argument:"
|
||||
msgstr "Añadir argumento de llamada extra:"
|
||||
msgstr "Añadir Argumento Extra de Llamada:"
|
||||
|
||||
#: editor/connections_dialog.cpp
|
||||
msgid "Extra Call Arguments:"
|
||||
|
@ -2201,16 +2202,15 @@ msgstr "Constantes"
|
|||
|
||||
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Fonts"
|
||||
msgstr "Fonts"
|
||||
msgstr "Fuentes"
|
||||
|
||||
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Icons"
|
||||
msgstr "Icons"
|
||||
msgstr "Iconos"
|
||||
|
||||
#: editor/editor_help.cpp
|
||||
#, fuzzy
|
||||
msgid "Styles"
|
||||
msgstr "Estilo"
|
||||
msgstr "Estilos"
|
||||
|
||||
#: editor/editor_help.cpp
|
||||
msgid "Enumerations"
|
||||
|
@ -2251,7 +2251,7 @@ msgstr "Buscar en la Ayuda"
|
|||
|
||||
#: editor/editor_help_search.cpp
|
||||
msgid "Case Sensitive"
|
||||
msgstr "Respeta Mayus./Minus."
|
||||
msgstr "Respetar Mayúsculas/Minúsculas"
|
||||
|
||||
#: editor/editor_help_search.cpp
|
||||
msgid "Show Hierarchy"
|
||||
|
@ -7699,7 +7699,7 @@ msgstr "Seleccionar Color"
|
|||
|
||||
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
||||
msgid "Convert Case"
|
||||
msgstr "Convertir Mayus./Minus."
|
||||
msgstr "Convertir Mayúsculas"
|
||||
|
||||
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
||||
msgid "Uppercase"
|
||||
|
@ -7864,11 +7864,11 @@ msgstr "Establecer Pose de Descanso en los Huesos"
|
|||
|
||||
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
||||
msgid "Create Rest Pose from Bones"
|
||||
msgstr "Crear Pose de Descanso a partir de los Huesos"
|
||||
msgstr "Crear Pose de Reposo a partir de los Huesos"
|
||||
|
||||
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
||||
msgid "Skeleton2D"
|
||||
msgstr "Skeleton2D"
|
||||
msgstr "Esqueleto2D"
|
||||
|
||||
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
||||
msgid "Reset to Rest Pose"
|
||||
|
@ -13511,18 +13511,16 @@ msgid "\"Use Custom Build\" must be enabled to use the plugins."
|
|||
msgstr "\"Use Custom Build\" debe estar activado para usar los plugins."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
|
||||
"or \"OpenXR\"."
|
||||
msgstr ""
|
||||
"\"Hand Tracking\" sólo es válido cuando \"Xr Mode\" es \"Oculus Mobile VR\"."
|
||||
"\"Hand Tracking\" solo es válido cuando \"Xr Mode\" es \"Oculus Mobile VrApi"
|
||||
"\" u \"OpenXR\"."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
|
||||
msgstr ""
|
||||
"\"Hand Tracking\" sólo es válido cuando \"Xr Mode\" es \"Oculus Mobile VR\"."
|
||||
msgstr "\"Passthrough\" solo es válido cuando \"Xr Mode\" es \"OpenXR\"."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
|
@ -13530,23 +13528,25 @@ msgstr ""
|
|||
"\"Export AAB\" sólo es válido cuando \"Use Custom Build\" está activado."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
"\"Export AAB\" sólo es válido cuando \"Use Custom Build\" está activado."
|
||||
"Cambiar el \"Min Sdk\" solo es válido cuando \"Use Custom Build\" está "
|
||||
"activado."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
|
||||
"enabled."
|
||||
msgstr ""
|
||||
"\"Export AAB\" sólo es válido cuando \"Use Custom Build\" está activado."
|
||||
"Cambiar el \"Target Sdk\" solo es válido cuando \"Use Custom Build\" está "
|
||||
"activado."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
|
||||
msgstr ""
|
||||
"La versión de \"Target Sdk\" debe ser mayor o igual que la versión de \"Min "
|
||||
"Sdk\"."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid ""
|
||||
|
|
|
@ -24,7 +24,7 @@ msgstr ""
|
|||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2021-10-23 10:13+0000\n"
|
||||
"PO-Revision-Date: 2021-12-11 06:25+0000\n"
|
||||
"Last-Translator: Lisandro Lorea <lisandrolorea@gmail.com>\n"
|
||||
"Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/"
|
||||
"godot-engine/godot/es_AR/>\n"
|
||||
|
@ -33,7 +33,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||
"X-Generator: Weblate 4.9-dev\n"
|
||||
"X-Generator: Weblate 4.10-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -2151,9 +2151,8 @@ msgid "Icons"
|
|||
msgstr "Iconos"
|
||||
|
||||
#: editor/editor_help.cpp
|
||||
#, fuzzy
|
||||
msgid "Styles"
|
||||
msgstr "Estilo"
|
||||
msgstr "Estilos"
|
||||
|
||||
#: editor/editor_help.cpp
|
||||
msgid "Enumerations"
|
||||
|
@ -13440,18 +13439,16 @@ msgid "\"Use Custom Build\" must be enabled to use the plugins."
|
|||
msgstr "\"Use Custom Build\" debe estar activado para usar los plugins."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
|
||||
"or \"OpenXR\"."
|
||||
msgstr ""
|
||||
"\"Hand Tracking\" sólo es válido cuando \"Xr Mode\" es \"Oculus Mobile VR\"."
|
||||
"\"Hand Tracking\" sólo es válido cuando \"Xr Mode\" es \"Oculus Mobile VrApi"
|
||||
"\" o \"OpenXR\"."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
|
||||
msgstr ""
|
||||
"\"Hand Tracking\" sólo es válido cuando \"Xr Mode\" es \"Oculus Mobile VR\"."
|
||||
msgstr "\"Passthrough\" sólo es válido cuando \"Xr Mode\" es \"OpenXR\"."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
|
@ -13459,23 +13456,25 @@ msgstr ""
|
|||
"\"Export AAB\" sólo es válido cuando \"Use Custom Build\" está activado."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
"\"Export AAB\" sólo es válido cuando \"Use Custom Build\" está activado."
|
||||
"Cambiar el \"Min Sdk\" sólo es válido cuando \"Use Custom Build\" está "
|
||||
"activado."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
|
||||
"enabled."
|
||||
msgstr ""
|
||||
"\"Export AAB\" sólo es válido cuando \"Use Custom Build\" está activado."
|
||||
"Cambiar el \"Target Sdk\" sólo es válido cuando \"Use Custom Build\" está "
|
||||
"activado."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
|
||||
msgstr ""
|
||||
"La versión de \"Target Sdk\" debe ser mayor o igual a la versión de \"Min Sdk"
|
||||
"\"."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid ""
|
||||
|
|
|
@ -17,7 +17,7 @@ msgstr ""
|
|||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2021-10-28 22:09+0000\n"
|
||||
"PO-Revision-Date: 2021-12-11 06:25+0000\n"
|
||||
"Last-Translator: Tapani Niemi <tapani.niemi@kapsi.fi>\n"
|
||||
"Language-Team: Finnish <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/fi/>\n"
|
||||
|
@ -26,7 +26,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||
"X-Generator: Weblate 4.9-dev\n"
|
||||
"X-Generator: Weblate 4.10-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -2132,9 +2132,8 @@ msgid "Icons"
|
|||
msgstr "Kuvakkeet"
|
||||
|
||||
#: editor/editor_help.cpp
|
||||
#, fuzzy
|
||||
msgid "Styles"
|
||||
msgstr "Tyyli"
|
||||
msgstr "Tyylit"
|
||||
|
||||
#: editor/editor_help.cpp
|
||||
msgid "Enumerations"
|
||||
|
@ -13366,20 +13365,18 @@ msgstr ""
|
|||
"käyttää."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
|
||||
"or \"OpenXR\"."
|
||||
msgstr ""
|
||||
"\"Hand Tracking\" on käyttökelpoinen ainoastaan kun \"Xr Mode\" asetus on "
|
||||
"\"Oculus Mobile VR\"."
|
||||
"\"Hand Tracking\" on käyttökelpoinen ainoastaan kun \"Xr Mode\" asetuksen "
|
||||
"arvo on \"Oculus Mobile VrAPI\" tai \"OpenXR\"."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
|
||||
msgstr ""
|
||||
"\"Hand Tracking\" on käyttökelpoinen ainoastaan kun \"Xr Mode\" asetus on "
|
||||
"\"Oculus Mobile VR\"."
|
||||
"\"Passthrough\" on käyttökelpoinen ainoastaan kun \"Xr Mode\" asetuksen arvo "
|
||||
"on \"OpenXR\"."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
|
@ -13388,25 +13385,25 @@ msgstr ""
|
|||
"päällä."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
"\"Export AAB\" on käyttökelpoinen vain, kun \"Use Custom Build\" asetus on "
|
||||
"päällä."
|
||||
"\"Min Sdk\" vaihtaminen on mahdollista vain, kun \"Use Custom Build\" asetus "
|
||||
"on päällä."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
|
||||
"enabled."
|
||||
msgstr ""
|
||||
"\"Export AAB\" on käyttökelpoinen vain, kun \"Use Custom Build\" asetus on "
|
||||
"päällä."
|
||||
"\"Target Sdk\" vaihtaminen on mahdollista vain, kun \"Use Custom Build\" "
|
||||
"asetus on päällä."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
|
||||
msgstr ""
|
||||
"\"Target Sdk\" versionumeron on oltava suurempi tai yhtä suuri kuin \"Min Sdk"
|
||||
"\" versionumeron."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid ""
|
||||
|
|
|
@ -40,8 +40,8 @@ msgstr ""
|
|||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2021-12-06 21:44+0000\n"
|
||||
"Last-Translator: Tarou Yamada <mizuningyou@yahoo.co.jp>\n"
|
||||
"PO-Revision-Date: 2021-12-16 14:06+0000\n"
|
||||
"Last-Translator: nitenook <admin@alterbaum.net>\n"
|
||||
"Language-Team: Japanese <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/ja/>\n"
|
||||
"Language: ja\n"
|
||||
|
@ -2156,13 +2156,12 @@ msgid "Icons"
|
|||
msgstr "アイコン"
|
||||
|
||||
#: editor/editor_help.cpp
|
||||
#, fuzzy
|
||||
msgid "Styles"
|
||||
msgstr "スタイル"
|
||||
|
||||
#: editor/editor_help.cpp
|
||||
msgid "Enumerations"
|
||||
msgstr "列挙"
|
||||
msgstr "列挙型"
|
||||
|
||||
#: editor/editor_help.cpp
|
||||
msgid "Property Descriptions"
|
||||
|
@ -6847,7 +6846,7 @@ msgstr "放出源: "
|
|||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "A processor material of type 'ParticlesMaterial' is required."
|
||||
msgstr "パーティクルマテリアルが必要です."
|
||||
msgstr "'ParticlesMaterial' 型のマテリアルが必要です。"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generating AABB"
|
||||
|
@ -7514,7 +7513,7 @@ msgstr "Godotのオンラインドキュメントを開く。"
|
|||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
msgid "Search the reference documentation."
|
||||
msgstr "リファレンス文書を探す."
|
||||
msgstr "リファレンス文書を探す。"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
msgid "Go to previous edited document."
|
||||
|
@ -7581,7 +7580,7 @@ msgstr "関数に移動"
|
|||
|
||||
#: editor/plugins/script_text_editor.cpp
|
||||
msgid "Only resources from filesystem can be dropped."
|
||||
msgstr "ファイルシステムのリソースのみドロップできます."
|
||||
msgstr "ファイルシステムのリソースのみドロップできます。"
|
||||
|
||||
#: editor/plugins/script_text_editor.cpp
|
||||
#: modules/visual_script/visual_script_editor.cpp
|
||||
|
@ -7867,19 +7866,19 @@ msgstr "トランスフォームは中止されました。"
|
|||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "X-Axis Transform."
|
||||
msgstr "X軸トランスフォーム."
|
||||
msgstr "X軸トランスフォーム。"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Y-Axis Transform."
|
||||
msgstr "Y軸トランスフォーム."
|
||||
msgstr "Y軸トランスフォーム。"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Z-Axis Transform."
|
||||
msgstr "Z軸トランスフォーム."
|
||||
msgstr "Z軸トランスフォーム。"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "View Plane Transform."
|
||||
msgstr "ビュー平面トランスフォーム."
|
||||
msgstr "ビュー平面トランスフォーム。"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||||
|
@ -7910,7 +7909,7 @@ msgstr "位置の変更: "
|
|||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Rotating %s degrees."
|
||||
msgstr "%s 度回転."
|
||||
msgstr "%s 度回転。"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Keying is disabled (no key inserted)."
|
||||
|
@ -7982,7 +7981,7 @@ msgstr "前面図。"
|
|||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Rear View."
|
||||
msgstr "後面図."
|
||||
msgstr "後面図。"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Align Transform with View"
|
||||
|
@ -8002,11 +8001,11 @@ msgstr "この操作には選択されたノードが1つ必要です。"
|
|||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Auto Orthogonal Enabled"
|
||||
msgstr "自動平行投影 有効"
|
||||
msgstr "自動平行投影を有効化"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Lock View Rotation"
|
||||
msgstr "ビューの回転を固定"
|
||||
msgstr "ビュー回転を固定"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Display Normal"
|
||||
|
@ -10755,7 +10754,7 @@ msgstr "このパスには、指定された名前のフォルダーがすでに
|
|||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "It would be a good idea to name your project."
|
||||
msgstr "プロジェクトに名前を付けてください."
|
||||
msgstr "プロジェクトには名前を付けることを推奨します。"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Invalid project path (changed anything?)."
|
||||
|
@ -11067,7 +11066,7 @@ msgstr "すべて除去"
|
|||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Also delete project contents (no undo!)"
|
||||
msgstr "プロジェクトの内容も削除する (もとに戻せません!)"
|
||||
msgstr "プロジェクトの内容も削除する (元に戻せません!)"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Can't run project"
|
||||
|
@ -11222,7 +11221,7 @@ msgstr "イベントを追加"
|
|||
|
||||
#: editor/project_settings_editor.cpp
|
||||
msgid "Button"
|
||||
msgstr "\\ Button"
|
||||
msgstr "Button"
|
||||
|
||||
#: editor/project_settings_editor.cpp
|
||||
msgid "Left Button."
|
||||
|
@ -11338,7 +11337,7 @@ msgstr "一般"
|
|||
|
||||
#: editor/project_settings_editor.cpp
|
||||
msgid "Override For..."
|
||||
msgstr "上書きします..."
|
||||
msgstr "上書き..."
|
||||
|
||||
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
||||
msgid "The editor must be restarted for changes to take effect."
|
||||
|
@ -11869,7 +11868,7 @@ msgstr ""
|
|||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Error saving scene."
|
||||
msgstr "シーンを保存する際にエラーが発生しました."
|
||||
msgstr "シーンを保存する際にエラーが発生しました。"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Error duplicating scene to save it."
|
||||
|
@ -12526,7 +12525,7 @@ msgstr "ライブラリ: "
|
|||
|
||||
#: modules/gdnative/register_types.cpp
|
||||
msgid "GDNative"
|
||||
msgstr "\\ GDNative"
|
||||
msgstr "GDNative"
|
||||
|
||||
#: modules/gdscript/gdscript_functions.cpp
|
||||
msgid "Step argument is zero!"
|
||||
|
@ -12562,7 +12561,7 @@ msgstr "無効なインスタンス辞書です(無効なサブクラス)"
|
|||
|
||||
#: modules/gdscript/gdscript_functions.cpp
|
||||
msgid "Object can't provide a length."
|
||||
msgstr "オブジェクトに長さがありません."
|
||||
msgstr "オブジェクトは長さを提供できません。"
|
||||
|
||||
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
|
||||
msgid "Export Mesh GLTF2"
|
||||
|
@ -13371,20 +13370,16 @@ msgstr ""
|
|||
"になっている必要があります。"
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
|
||||
"or \"OpenXR\"."
|
||||
msgstr ""
|
||||
"\"Hand Tracking\" は \"Xr Mode\" が \"Oculus Mobile VR\" の場合にのみ有効にな"
|
||||
"ります。"
|
||||
"\"Hand Tracking\" は \"Xr Mode\" が \"Oculus Mobile VrApi\" または \"OpenXR"
|
||||
"\" の場合にのみ有効です。"
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
|
||||
msgstr ""
|
||||
"\"Hand Tracking\" は \"Xr Mode\" が \"Oculus Mobile VR\" の場合にのみ有効にな"
|
||||
"ります。"
|
||||
msgstr "\"Passthrough\" は \"Xr Mode\" が \"OpenXR\" の場合にのみ有効です。"
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
|
@ -13392,23 +13387,22 @@ msgstr ""
|
|||
"\"Export AAB\" は \"Use Custom Build\" が有効である場合にのみ有効になります。"
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
"\"Export AAB\" は \"Use Custom Build\" が有効である場合にのみ有効になります。"
|
||||
"\"Min Sdk\" の変更は \"Use Custom Build\" が有効である場合にのみ有効です。"
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
|
||||
"enabled."
|
||||
msgstr ""
|
||||
"\"Export AAB\" は \"Use Custom Build\" が有効である場合にのみ有効になります。"
|
||||
"\"Target Sdk\" の変更は \"Use Custom Build\" が有効である場合にのみ有効です。"
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
|
||||
msgstr ""
|
||||
"\"Target Sdk\" バージョンは \"Min Sdk\" バージョン以上でなければなりません。"
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid ""
|
||||
|
@ -13448,7 +13442,7 @@ msgstr "'apksigner' による %s の検証に失敗しました。"
|
|||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid "Exporting for Android"
|
||||
msgstr "Android用にエクスポート中"
|
||||
msgstr "Android用にエクスポート"
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
|
|
|
@ -16,13 +16,14 @@
|
|||
# Gigel2 <mihalacher02@gmail.com>, 2020.
|
||||
# R3ktGamerRO <bluegamermc1@gmail.com>, 2021.
|
||||
# FlooferLand <yunaflarf@gmail.com>, 2021.
|
||||
# N3mEee <n3mebusiness@gmail.com>, 2021.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2021-11-11 16:02+0000\n"
|
||||
"Last-Translator: FlooferLand <yunaflarf@gmail.com>\n"
|
||||
"PO-Revision-Date: 2021-12-14 15:28+0000\n"
|
||||
"Last-Translator: N3mEee <n3mebusiness@gmail.com>\n"
|
||||
"Language-Team: Romanian <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/ro/>\n"
|
||||
"Language: ro\n"
|
||||
|
@ -31,7 +32,7 @@ msgstr ""
|
|||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=3; plural=n==1 ? 0 : (n==0 || (n%100 > 0 && n%100 < "
|
||||
"20)) ? 1 : 2;\n"
|
||||
"X-Generator: Weblate 4.9.1-dev\n"
|
||||
"X-Generator: Weblate 4.10-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -54,7 +55,8 @@ msgstr "Intrare invalida %i (nu a fost transmisă) in expresie"
|
|||
|
||||
#: core/math/expression.cpp
|
||||
msgid "self can't be used because instance is null (not passed)"
|
||||
msgstr "insuși nu poate fi folosit deoarece instanța este nulă (nu a trecut)"
|
||||
msgstr ""
|
||||
"self nu poate fi folosit deoarece instanța este nulă (nu a fost trecută)"
|
||||
|
||||
#: core/math/expression.cpp
|
||||
msgid "Invalid operands to operator %s, %s and %s."
|
||||
|
|
|
@ -106,7 +106,7 @@ msgstr ""
|
|||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2021-11-22 20:39+0000\n"
|
||||
"PO-Revision-Date: 2021-12-14 15:28+0000\n"
|
||||
"Last-Translator: Danil Alexeev <danil@alexeev.xyz>\n"
|
||||
"Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/ru/>\n"
|
||||
|
@ -2226,9 +2226,8 @@ msgid "Icons"
|
|||
msgstr "Иконки"
|
||||
|
||||
#: editor/editor_help.cpp
|
||||
#, fuzzy
|
||||
msgid "Styles"
|
||||
msgstr "Стиль"
|
||||
msgstr "Стили"
|
||||
|
||||
#: editor/editor_help.cpp
|
||||
msgid "Enumerations"
|
||||
|
@ -13465,20 +13464,18 @@ msgid "\"Use Custom Build\" must be enabled to use the plugins."
|
|||
msgstr "«Use Custom Build» должен быть включен для использования плагинов."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
|
||||
"or \"OpenXR\"."
|
||||
msgstr ""
|
||||
"«Отслеживание рук» действует только тогда, когда «Xr Mode» - это «Oculus "
|
||||
"Mobile VR»."
|
||||
"«Hand Tracking» действителен только тогда, когда «Xr Mode» установлен в "
|
||||
"«Oculus Mobile VrApi» или «OpenXR»."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
|
||||
msgstr ""
|
||||
"«Отслеживание рук» действует только тогда, когда «Xr Mode» - это «Oculus "
|
||||
"Mobile VR»."
|
||||
"«Passthrough» действителен только тогда, когда «Xr Mode» установлен в "
|
||||
"«OpenXR»."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
|
@ -13487,25 +13484,23 @@ msgstr ""
|
|||
"пользовательскую сборку»."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
"«Export AAB» действителен только при включённой опции «Использовать "
|
||||
"Изменение «Min Sdk» действительно только если включён параметр «Использовать "
|
||||
"пользовательскую сборку»."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
|
||||
"enabled."
|
||||
msgstr ""
|
||||
"«Export AAB» действителен только при включённой опции «Использовать "
|
||||
"пользовательскую сборку»."
|
||||
"Изменение «Target Sdk» действительно только если включён параметр "
|
||||
"«Использовать пользовательскую сборку»."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
|
||||
msgstr ""
|
||||
msgstr "Версия «Target Sdk» должна быть больше или равна версии «Min Sdk»."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid ""
|
||||
|
|
|
@ -22,7 +22,7 @@ msgstr ""
|
|||
"Project-Id-Version: Ukrainian (Godot Engine)\n"
|
||||
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2021-10-18 15:35+0000\n"
|
||||
"PO-Revision-Date: 2021-12-11 06:25+0000\n"
|
||||
"Last-Translator: Yuri Chornoivan <yurchor@ukr.net>\n"
|
||||
"Language-Team: Ukrainian <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/uk/>\n"
|
||||
|
@ -32,7 +32,7 @@ msgstr ""
|
|||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
|
||||
"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
|
||||
"X-Generator: Weblate 4.9-dev\n"
|
||||
"X-Generator: Weblate 4.10-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -2152,9 +2152,8 @@ msgid "Icons"
|
|||
msgstr "Піктограми"
|
||||
|
||||
#: editor/editor_help.cpp
|
||||
#, fuzzy
|
||||
msgid "Styles"
|
||||
msgstr "Стиль"
|
||||
msgstr "Стилі"
|
||||
|
||||
#: editor/editor_help.cpp
|
||||
msgid "Enumerations"
|
||||
|
@ -13422,20 +13421,18 @@ msgstr ""
|
|||
"«Використовувати нетипову збірку»."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
|
||||
"or \"OpenXR\"."
|
||||
msgstr ""
|
||||
"«Стеженням за руками» можна скористатися, лише якщо «Режим Xr» дорівнює "
|
||||
"«Oculus Mobile VR»."
|
||||
"«Oculus Mobile VR» або «OpenXR»."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
|
||||
msgstr ""
|
||||
"«Стеженням за руками» можна скористатися, лише якщо «Режим Xr» дорівнює "
|
||||
"«Oculus Mobile VR»."
|
||||
"«OpenXR»."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
|
@ -13444,25 +13441,23 @@ msgstr ""
|
|||
"нетипове збирання»."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
"Пункт «Експортувати AAB» є чинним, лише якщо увімкнено «Використовувати "
|
||||
"нетипове збирання»."
|
||||
"Пункт «Мін. SDK» є чинним, лише якщо увімкнено «Використовувати нетипове "
|
||||
"збирання»."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
|
||||
"enabled."
|
||||
msgstr ""
|
||||
"Пункт «Експортувати AAB» є чинним, лише якщо увімкнено «Використовувати "
|
||||
"нетипове збирання»."
|
||||
"Пункт «SDK цілі» є чинним, лише якщо увімкнено «Використовувати нетипове "
|
||||
"збирання»."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
|
||||
msgstr ""
|
||||
msgstr "Версія «SDK цілі» має бути більшою або рівною за версію «Мін. SDK»."
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid ""
|
||||
|
|
|
@ -87,7 +87,7 @@ msgstr ""
|
|||
"Project-Id-Version: Chinese (Simplified) (Godot Engine)\n"
|
||||
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
|
||||
"POT-Creation-Date: 2018-01-20 12:15+0200\n"
|
||||
"PO-Revision-Date: 2021-12-09 23:13+0000\n"
|
||||
"PO-Revision-Date: 2021-12-11 06:25+0000\n"
|
||||
"Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n"
|
||||
"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
|
||||
"godot-engine/godot/zh_Hans/>\n"
|
||||
|
@ -2169,7 +2169,6 @@ msgid "Icons"
|
|||
msgstr "图标"
|
||||
|
||||
#: editor/editor_help.cpp
|
||||
#, fuzzy
|
||||
msgid "Styles"
|
||||
msgstr "样式"
|
||||
|
||||
|
@ -13163,37 +13162,34 @@ msgid "\"Use Custom Build\" must be enabled to use the plugins."
|
|||
msgstr "必须启用 “使用自定义构建” 才能使用插件。"
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
|
||||
"or \"OpenXR\"."
|
||||
msgstr "“Hand Tracking” 只有在当 “Xr Mode” 是 “Oculus Mobile VR” 时才有效。"
|
||||
msgstr ""
|
||||
"“Hand Tracking”只有在当“Xr Mode”是“Oculus Mobile VrApi”或“OpenXR”时才有效。"
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
|
||||
msgstr "“Hand Tracking” 只有在当 “Xr Mode” 是 “Oculus Mobile VR” 时才有效。"
|
||||
msgstr "“Passthrough”只有在当“Xr Mode”是“OpenXR”时才有效。"
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr "“Export AAB” 只有在当启用 “Use Custom Build” 时才有效。"
|
||||
msgstr "“Export AAB”只有在当启用“Use Custom Build”时才有效。"
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr "“Export AAB” 只有在当启用 “Use Custom Build” 时才有效。"
|
||||
msgstr "修改“Min Sdk”只有在当启用“Use Custom Build”时才有效。"
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
|
||||
"enabled."
|
||||
msgstr "“Export AAB” 只有在当启用 “Use Custom Build” 时才有效。"
|
||||
msgstr "修改“Target Sdk”只有在当启用“Use Custom Build”时才有效。"
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
|
||||
msgstr ""
|
||||
msgstr "“Target Sdk”版本必须大于等于“Min Sdk”版本。"
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid ""
|
||||
|
|
|
@ -33,8 +33,8 @@ msgstr ""
|
|||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2021-12-02 20:24+0000\n"
|
||||
"Last-Translator: Chia-Hsiang Cheng <cche0109@student.monash.edu>\n"
|
||||
"PO-Revision-Date: 2021-12-14 15:28+0000\n"
|
||||
"Last-Translator: anthonychen <anton1554970211@126.com>\n"
|
||||
"Language-Team: Chinese (Traditional) <https://hosted.weblate.org/projects/"
|
||||
"godot-engine/godot/zh_Hant/>\n"
|
||||
"Language: zh_TW\n"
|
||||
|
@ -2119,7 +2119,6 @@ msgid "Icons"
|
|||
msgstr "圖示"
|
||||
|
||||
#: editor/editor_help.cpp
|
||||
#, fuzzy
|
||||
msgid "Styles"
|
||||
msgstr "樣式"
|
||||
|
||||
|
@ -13110,41 +13109,35 @@ msgid "\"Use Custom Build\" must be enabled to use the plugins."
|
|||
msgstr "「使用自定建置」必須啟用以使用本外掛。"
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
|
||||
"or \"OpenXR\"."
|
||||
msgstr ""
|
||||
"「Hand Tracking」(手部追蹤)僅可在「Xr Mode」(XR 模式)設為「Oculus Mobile "
|
||||
"VR」時可用。"
|
||||
"VR」或「OpenXR」時可用。"
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
|
||||
msgstr ""
|
||||
"「Hand Tracking」(手部追蹤)僅可在「Xr Mode」(XR 模式)設為「Oculus Mobile "
|
||||
"VR」時可用。"
|
||||
msgstr "「Passthrough」僅可在「Xr Mode」(XR 模式)設為「OpenXR」時可用。"
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr "「Export AAB」僅於「Use Custom Build」啟用時可用。"
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr "「Export AAB」僅於「Use Custom Build」啟用時可用。"
|
||||
msgstr "對「Min Sdk」的修改僅在「Use Custom Build」啟用時有效。"
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
|
||||
"enabled."
|
||||
msgstr "「Export AAB」僅於「Use Custom Build」啟用時可用。"
|
||||
msgstr "對「Target Sdk」的修改僅於「Use Custom Build」啟用時有效。"
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
|
||||
msgstr ""
|
||||
msgstr "「Target Sdk」版本必須高於或于「Min Sdk」版本一致。"
|
||||
|
||||
#: platform/android/export/export_plugin.cpp
|
||||
msgid ""
|
||||
|
|
Loading…
Reference in a new issue