Merge pull request #84415 from m4gr3d/fix_editor_crash_after_backing_from_game_3x
[3.x] Fix Android editor crash issue
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commit
6618a2e745
1 changed files with 3 additions and 3 deletions
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@ -35,7 +35,7 @@
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<activity
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android:name=".GodotProjectManager"
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android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
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android:launchMode="singleInstance"
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android:launchMode="singleTask"
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android:screenOrientation="userLandscape"
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android:exported="true"
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android:process=":GodotProjectManager">
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@ -53,7 +53,7 @@
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android:name=".GodotEditor"
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android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
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android:process=":GodotEditor"
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android:launchMode="singleInstance"
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android:launchMode="singleTask"
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android:screenOrientation="userLandscape"
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android:exported="false">
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<layout android:defaultHeight="@dimen/editor_default_window_height"
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@ -65,7 +65,7 @@
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android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
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android:label="@string/godot_project_name_string"
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android:process=":GodotGame"
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android:launchMode="singleInstance"
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android:launchMode="singleTask"
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android:exported="false"
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android:screenOrientation="userLandscape">
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<layout android:defaultHeight="@dimen/editor_default_window_height"
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