Merge pull request #2617 from MarianoGnu/master
TextureProgress FillMode
This commit is contained in:
commit
6637a86518
2 changed files with 214 additions and 2 deletions
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@ -80,9 +80,50 @@ Ref<Texture> TextureProgress::get_progress_texture() const{
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}
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Point2 TextureProgress::unit_val_to_uv(float val) {
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if (progress.is_null())
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return Point2();
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if (val<0)
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val+=1;
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if (val>1)
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val-=1;
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Point2 p=get_relative_center();
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if (val<0.125)
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return Point2(p.x+(1-p.x)*val*8,0);
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if (val<0.25)
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return Point2(1,p.y*(val-0.125)*8);
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if (val<0.375)
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return Point2(1,p.y+(1-p.y)*(val-0.25)*8);
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if (val<0.5)
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return Point2(1-(1-p.x)*(val-0.375)*8,1);
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if (val<0.625)
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return Point2(p.x*(1-(val-0.5)*8),1);
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if (val<0.75)
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return Point2(0,1-((1-p.y)*(val-0.625)*8));
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if (val<0.875)
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return Point2(0,p.y-p.y*(val-0.75)*8);
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else
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return Point2(p.x*(val-0.875)*8,0);
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}
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Point2 TextureProgress::get_relative_center()
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{
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if (progress.is_null())
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return Point2();
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Point2 p = progress->get_size()/2;
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p+=rad_center_off;
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p.x/=progress->get_width();
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p.y/=progress->get_height();
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p.x=CLAMP(p.x,0,1);
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p.y=CLAMP(p.y,0,1);
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return p;
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}
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void TextureProgress::_notification(int p_what){
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const float corners[12]={-0.125,-0.375,-0.625,-0.875,0.125,0.375,0.625,0.875,1.125,1.375,1.625,1.875};
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switch(p_what) {
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case NOTIFICATION_DRAW: {
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@ -92,8 +133,70 @@ void TextureProgress::_notification(int p_what){
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draw_texture(under,Point2());
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if (progress.is_valid()) {
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Size2 s = progress->get_size();
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switch (mode) {
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case FILL_LEFT_TO_RIGHT: {
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Rect2 region=Rect2(Point2(),Size2(s.x*get_unit_value(),s.y));
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draw_texture_rect_region(progress,region,region);
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} break;
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case FILL_RIGHT_TO_LEFT: {
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Rect2 region=Rect2(Point2(s.x-s.x*get_unit_value(),0),Size2(s.x*get_unit_value(),s.y));
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draw_texture_rect_region(progress,region,region);
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} break;
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case FILL_TOP_TO_BOTTOM: {
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Rect2 region=Rect2(Point2(),Size2(s.x,s.y*get_unit_value()));
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draw_texture_rect_region(progress,region,region);
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} break;
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case FILL_BOTTOM_TO_TOP: {
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Rect2 region=Rect2(Point2(0,s.y-s.y*get_unit_value()),Size2(s.x,s.y*get_unit_value()));
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draw_texture_rect_region(progress,region,region);
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} break;
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case FILL_CLOCKWISE:
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case FILL_COUNTER_CLOCKWISE: {
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float val=get_unit_value()*rad_max_degrees/360;
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if (val==1) {
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Rect2 region=Rect2(Point2(),s);
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draw_texture_rect_region(progress,region,region);
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} else if (val!=0) {
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Array pts;
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float direction=mode==FILL_CLOCKWISE?1:-1;
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float start=rad_init_angle/360;
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float end=start+direction*val;
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pts.append(start);
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pts.append(end);
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float from=MIN(start,end);
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float to=MAX(start,end);
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for (int i=0;i<12;i++)
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if (corners[i]>from&&corners[i]<to)
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pts.append(corners[i]);
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pts.sort();
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Vector<Point2> uvs;
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Vector<Point2> points;
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uvs.push_back(get_relative_center());
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points.push_back(Point2(s.x*get_relative_center().x,s.y*get_relative_center().y));
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for (int i=0;i<pts.size();i++) {
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Point2 uv=unit_val_to_uv(pts[i]);
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if (uvs.find(uv)>=0)
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continue;
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uvs.push_back(uv);
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points.push_back(Point2(uv.x*s.x,uv.y*s.y));
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}
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draw_polygon(points,Vector<Color>(),uvs,progress);
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}
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if (get_tree()->is_editor_hint()) {
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Point2 p=progress->get_size();
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p.x*=get_relative_center().x;
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p.y*=get_relative_center().y;
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p=p.floor();
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draw_line(p-Point2(8,0),p+Point2(8,0),Color(0.9,0.5,0.5),2);
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draw_line(p-Point2(0,8),p+Point2(0,8),Color(0.9,0.5,0.5),2);
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}
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} break;
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default:
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draw_texture_rect_region(progress,Rect2(Point2(),Size2(s.x*get_unit_value(),s.y)),Rect2(Point2(),Size2(s.x*get_unit_value(),s.y)));
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}
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}
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if (over.is_valid())
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draw_texture(over,Point2());
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@ -101,6 +204,59 @@ void TextureProgress::_notification(int p_what){
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}
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}
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void TextureProgress::set_fill_mode(int p_fill)
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{
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ERR_FAIL_INDEX(p_fill,6);
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mode=(FillMode)p_fill;
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update();
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}
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int TextureProgress::get_fill_mode()
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{
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return mode;
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}
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void TextureProgress::set_radial_initial_angle(float p_angle)
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{
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while(p_angle>360)
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p_angle-=360;
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while (p_angle<0)
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p_angle+=360;
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rad_init_angle=p_angle;
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update();
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}
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float TextureProgress::get_radial_initial_angle()
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{
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return rad_init_angle;
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}
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void TextureProgress::set_fill_degrees(float p_angle)
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{
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while(p_angle>360)
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p_angle-=360;
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while (p_angle<0)
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p_angle+=360;
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rad_max_degrees=p_angle;
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update();
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}
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float TextureProgress::get_fill_degrees()
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{
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return rad_max_degrees;
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}
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void TextureProgress::set_radial_center_offset(const Point2 &p_off)
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{
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rad_center_off=p_off;
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update();
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}
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Point2 TextureProgress::get_radial_center_offset()
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{
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return rad_center_off;
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}
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void TextureProgress::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_under_texture","tex"),&TextureProgress::set_under_texture);
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@ -112,13 +268,38 @@ void TextureProgress::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_over_texture","tex"),&TextureProgress::set_over_texture);
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ObjectTypeDB::bind_method(_MD("get_over_texture"),&TextureProgress::get_over_texture);
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ObjectTypeDB::bind_method(_MD("set_fill_mode","mode"),&TextureProgress::set_fill_mode);
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ObjectTypeDB::bind_method(_MD("get_fill_mode"), &TextureProgress::get_fill_mode);
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ObjectTypeDB::bind_method(_MD("set_radial_initial_angle","mode"),&TextureProgress::set_radial_initial_angle);
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ObjectTypeDB::bind_method(_MD("get_radial_initial_angle"), &TextureProgress::get_radial_initial_angle);
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ObjectTypeDB::bind_method(_MD("set_radial_center_offset","mode"),&TextureProgress::set_radial_center_offset);
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ObjectTypeDB::bind_method(_MD("get_radial_center_offset"), &TextureProgress::get_radial_center_offset);
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ObjectTypeDB::bind_method(_MD("set_fill_degrees","mode"),&TextureProgress::set_fill_degrees);
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ObjectTypeDB::bind_method(_MD("get_fill_degrees"), &TextureProgress::get_fill_degrees);
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ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture/under",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_under_texture"),_SCS("get_under_texture"));
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ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture/over",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_over_texture"),_SCS("get_over_texture"));
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ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture/progress",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_progress_texture"),_SCS("get_progress_texture"));
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ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Left to Right,Right to Left,Top to Bottom,Bottom to Top,Clockwise,Counter Clockwise"),_SCS("set_fill_mode"),_SCS("get_fill_mode"));
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ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"radial_fill/initial_angle",PROPERTY_HINT_RANGE,"0.0,360.0,0.1,slider"),_SCS("set_radial_initial_angle"),_SCS("get_radial_initial_angle"));
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ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"radial_fill/fill_degrees",PROPERTY_HINT_RANGE,"0.0,360.0,0.1,slider"),_SCS("set_fill_degrees"),_SCS("get_fill_degrees"));
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ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"radial_fill/center_offset"),_SCS("set_radial_center_offset"),_SCS("get_radial_center_offset"));
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BIND_CONSTANT( FILL_LEFT_TO_RIGHT );
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BIND_CONSTANT( FILL_RIGHT_TO_LEFT );
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BIND_CONSTANT( FILL_TOP_TO_BOTTOM );
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BIND_CONSTANT( FILL_BOTTOM_TO_TOP );
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BIND_CONSTANT( FILL_CLOCKWISE );
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BIND_CONSTANT( FILL_COUNTER_CLOCKWISE );
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}
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TextureProgress::TextureProgress()
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{
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mode=FILL_LEFT_TO_RIGHT;
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rad_center_off=Point2();
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}
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@ -45,6 +45,27 @@ protected:
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void _notification(int p_what);
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public:
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enum FillMode {
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FILL_LEFT_TO_RIGHT=0,
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FILL_RIGHT_TO_LEFT,
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FILL_TOP_TO_BOTTOM,
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FILL_BOTTOM_TO_TOP,
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FILL_CLOCKWISE,
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FILL_COUNTER_CLOCKWISE
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};
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void set_fill_mode(int p_fill);
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int get_fill_mode();
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void set_radial_initial_angle(float p_angle);
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float get_radial_initial_angle();
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void set_fill_degrees(float p_angle);
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float get_fill_degrees();
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void set_radial_center_offset(const Point2 &p_off);
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Point2 get_radial_center_offset();
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void set_under_texture(const Ref<Texture>& p_texture);
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Ref<Texture> get_under_texture() const;
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@ -57,6 +78,16 @@ public:
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Size2 get_minimum_size() const;
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TextureProgress();
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private:
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FillMode mode;
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float rad_init_angle;
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float rad_max_degrees;
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Point2 rad_center_off;
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Point2 unit_val_to_uv(float val);
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Point2 get_relative_center();
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};
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#endif // TEXTURE_PROGRESS_H
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