Merge pull request #43754 from Calinou/primary-grid-steps-default-pot
Use a power-of-two value for Primary Grid Steps in the 3D editor
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1 changed files with 2 additions and 1 deletions
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@ -510,7 +510,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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hints["editors/3d/secondary_grid_color"] = PropertyInfo(Variant::COLOR, "editors/3d/secondary_grid_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT);
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// If a line is a multiple of this, it uses the primary grid color.
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_initial_set("editors/3d/primary_grid_steps", 10);
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// Use a power of 2 value by default as it's more common to use powers of 2 in level design.
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_initial_set("editors/3d/primary_grid_steps", 8);
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hints["editors/3d/primary_grid_steps"] = PropertyInfo(Variant::INT, "editors/3d/primary_grid_steps", PROPERTY_HINT_RANGE, "1,100,1", PROPERTY_USAGE_DEFAULT);
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// At 1000, the grid mostly looks like it has no edge.
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