Merge pull request #10032 from karroffel/gdnative-header-include-paths
[GDNative] better header include paths
This commit is contained in:
commit
66a7763b0e
39 changed files with 137 additions and 113 deletions
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@ -1,14 +1,15 @@
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#!/usr/bin/env python
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Import('env')
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Import('env_modules')
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env.add_source_files(env.modules_sources, "*.cpp")
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env.add_source_files(env.modules_sources, "godot/*.cpp")
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mod_env = env_modules.Clone()
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mod_env.add_source_files(env.modules_sources, "*.cpp")
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mod_env.add_source_files(env.modules_sources, "godot/*.cpp")
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env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN'])
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mod_env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN'])
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mod_env.Append(CPPPATH=['#modules/gdnative/'])
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if "platform" in env and env["platform"] == "x11": # there has to be a better solution?
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env.Append(LINKFLAGS=["-rdynamic"])
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env.use_ptrcall = True
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Export('env')
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mod_env.Append(LINKFLAGS=["-rdynamic"])
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mod_env.use_ptrcall = True
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@ -35,7 +35,7 @@
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#include "os/thread_safe.h"
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#include "resource.h"
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#include "godot/gdnative.h"
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#include <godot/gdnative.h>
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class GDNativeLibrary : public Resource {
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GDCLASS(GDNativeLibrary, Resource)
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@ -27,7 +27,7 @@
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "array.h"
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#include <godot/array.h>
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#include "core/array.h"
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#include "core/os/memory.h"
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@ -46,10 +46,10 @@ typedef struct {
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} godot_array;
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#endif
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#include "pool_arrays.h"
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#include "variant.h"
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#include <godot/pool_arrays.h>
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#include <godot/variant.h>
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#include "gdnative.h"
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#include <godot/gdnative.h>
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void GDAPI godot_array_new(godot_array *r_dest);
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void GDAPI godot_array_new_copy(godot_array *r_dest, const godot_array *p_src);
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@ -27,10 +27,10 @@
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "basis.h"
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#include "core/variant.h"
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#include <godot/basis.h>
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#include "core/math/matrix3.h"
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#include "core/variant.h"
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#ifdef __cplusplus
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extern "C" {
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@ -45,9 +45,9 @@ typedef struct {
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} godot_basis;
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#endif
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#include "gdnative.h"
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#include "quat.h"
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#include "vector3.h"
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#include <godot/gdnative.h>
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#include <godot/quat.h>
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#include <godot/vector3.h>
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void GDAPI godot_basis_new_with_rows(godot_basis *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis);
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void GDAPI godot_basis_new_with_axis_and_angle(godot_basis *r_dest, const godot_vector3 *p_axis, const godot_real p_phi);
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@ -27,10 +27,10 @@
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "color.h"
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#include "core/variant.h"
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#include <godot/color.h>
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#include "core/color.h"
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#include "core/variant.h"
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#ifdef __cplusplus
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extern "C" {
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@ -45,8 +45,8 @@ typedef struct {
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} godot_color;
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#endif
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#include "gdnative.h"
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#include "string.h"
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#include <godot/gdnative.h>
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#include <godot/string.h>
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void GDAPI godot_color_new_rgba(godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b, const godot_real p_a);
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void GDAPI godot_color_new_rgb(godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b);
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@ -27,11 +27,11 @@
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "dictionary.h"
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#include "core/variant.h"
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#include <godot/dictionary.h>
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#include "core/dictionary.h"
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#include "core/io/json.h"
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#include "core/variant.h"
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#ifdef __cplusplus
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extern "C" {
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@ -45,9 +45,9 @@ typedef struct {
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} godot_dictionary;
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#endif
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#include "array.h"
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#include "gdnative.h"
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#include "variant.h"
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#include <godot/array.h>
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#include <godot/gdnative.h>
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#include <godot/variant.h>
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void GDAPI godot_dictionary_new(godot_dictionary *r_dest);
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void GDAPI godot_dictionary_new_copy(godot_dictionary *r_dest, const godot_dictionary *p_src);
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@ -27,7 +27,7 @@
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "gdnative.h"
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#include <godot/gdnative.h>
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#include "class_db.h"
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#include "error_macros.h"
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@ -174,72 +174,72 @@ typedef struct godot_pool_color_array godot_pool_color_array;
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*/
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/////// String
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#include "string.h"
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#include <godot/string.h>
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////// Vector2
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#include "vector2.h"
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#include <godot/vector2.h>
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////// Rect2
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#include "rect2.h"
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#include <godot/rect2.h>
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////// Vector3
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#include "vector3.h"
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#include <godot/vector3.h>
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////// Transform2D
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#include "transform2d.h"
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#include <godot/transform2d.h>
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/////// Plane
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#include "plane.h"
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#include <godot/plane.h>
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/////// Quat
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#include "quat.h"
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#include <godot/quat.h>
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/////// Rect3
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#include "rect3.h"
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#include <godot/rect3.h>
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/////// Basis
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#include "basis.h"
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#include <godot/basis.h>
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/////// Transform
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#include "transform.h"
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#include <godot/transform.h>
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/////// Color
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#include "color.h"
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#include <godot/color.h>
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/////// NodePath
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#include "node_path.h"
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#include <godot/node_path.h>
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/////// RID
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#include "rid.h"
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#include <godot/rid.h>
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/////// Dictionary
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#include "dictionary.h"
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#include <godot/dictionary.h>
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/////// Array
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#include "array.h"
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#include <godot/array.h>
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// single API file for Pool*Array
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#include "pool_arrays.h"
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#include <godot/pool_arrays.h>
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void GDAPI godot_object_destroy(godot_object *p_o);
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////// Variant
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#include "variant.h"
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#include <godot/variant.h>
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////// Singleton API
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "node_path.h"
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#include "core/variant.h"
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#include <godot/node_path.h>
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#include "core/path_db.h"
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#include "core/variant.h"
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#ifdef __cplusplus
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extern "C" {
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@ -45,8 +45,8 @@ typedef struct {
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} godot_node_path;
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#endif
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#include "gdnative.h"
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#include "string.h"
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#include <godot/gdnative.h>
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#include <godot/string.h>
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void GDAPI godot_node_path_new(godot_node_path *r_dest, const godot_string *p_from);
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void GDAPI godot_node_path_new_copy(godot_node_path *r_dest, const godot_node_path *p_src);
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "plane.h"
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#include "core/variant.h"
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#include <godot/plane.h>
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#include "core/math/plane.h"
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#include "core/variant.h"
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#ifdef __cplusplus
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extern "C" {
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@ -45,8 +45,8 @@ typedef struct {
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} godot_plane;
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#endif
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#include "gdnative.h"
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#include "vector3.h"
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#include <godot/gdnative.h>
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#include <godot/vector3.h>
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void GDAPI godot_plane_new_with_reals(godot_plane *r_dest, const godot_real p_a, const godot_real p_b, const godot_real p_c, const godot_real p_d);
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void GDAPI godot_plane_new_with_vectors(godot_plane *r_dest, const godot_vector3 *p_v1, const godot_vector3 *p_v2, const godot_vector3 *p_v3);
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@ -27,7 +27,7 @@
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "pool_arrays.h"
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#include <godot/pool_arrays.h>
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#include "array.h"
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#include "core/variant.h"
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@ -113,12 +113,12 @@ typedef struct {
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} godot_pool_color_array;
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#endif
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#include "array.h"
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#include "color.h"
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#include "vector2.h"
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#include "vector3.h"
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#include <godot/array.h>
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#include <godot/color.h>
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#include <godot/vector2.h>
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#include <godot/vector3.h>
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#include "gdnative.h"
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#include <godot/gdnative.h>
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// byte
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@ -27,10 +27,10 @@
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "quat.h"
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#include "core/variant.h"
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#include <godot/quat.h>
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#include "core/math/quat.h"
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#include "core/variant.h"
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#ifdef __cplusplus
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extern "C" {
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@ -45,8 +45,8 @@ typedef struct {
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} godot_quat;
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#endif
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#include "gdnative.h"
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#include "vector3.h"
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#include <godot/gdnative.h>
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#include <godot/vector3.h>
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void GDAPI godot_quat_new(godot_quat *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z, const godot_real p_w);
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void GDAPI godot_quat_new_with_axis_angle(godot_quat *r_dest, const godot_vector3 *p_axis, const godot_real p_angle);
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@ -27,10 +27,10 @@
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "rect2.h"
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#include "core/variant.h"
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#include <godot/rect2.h>
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#include "core/math/math_2d.h"
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#include "core/variant.h"
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#ifdef __cplusplus
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extern "C" {
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@ -43,8 +43,8 @@ typedef struct godot_rect2 {
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} godot_rect2;
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#endif
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#include "gdnative.h"
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#include "vector2.h"
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#include <godot/gdnative.h>
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#include <godot/vector2.h>
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void GDAPI godot_rect2_new_with_position_and_size(godot_rect2 *r_dest, const godot_vector2 *p_pos, const godot_vector2 *p_size);
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void GDAPI godot_rect2_new(godot_rect2 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_width, const godot_real p_height);
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@ -27,10 +27,10 @@
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "rect3.h"
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#include "core/variant.h"
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#include <godot/rect3.h>
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#include "core/math/rect3.h"
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#include "core/variant.h"
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#ifdef __cplusplus
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extern "C" {
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@ -45,9 +45,9 @@ typedef struct {
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} godot_rect3;
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#endif
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#include "gdnative.h"
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#include "plane.h"
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#include "vector3.h"
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#include <godot/gdnative.h>
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#include <godot/plane.h>
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#include <godot/vector3.h>
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void GDAPI godot_rect3_new(godot_rect3 *r_dest, const godot_vector3 *p_pos, const godot_vector3 *p_size);
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@ -27,11 +27,11 @@
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "rid.h"
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#include "core/variant.h"
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#include <godot/rid.h>
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#include "core/resource.h"
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#include "core/rid.h"
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#include "core/variant.h"
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#ifdef __cplusplus
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extern "C" {
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@ -45,7 +45,7 @@ typedef struct {
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} godot_rid;
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#endif
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#include "gdnative.h"
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#include <godot/gdnative.h>
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void GDAPI godot_rid_new(godot_rid *r_dest);
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@ -27,7 +27,7 @@
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "string.h"
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#include <godot/string.h>
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#include "string_db.h"
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#include "ustring.h"
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@ -46,7 +46,7 @@ typedef struct {
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} godot_string;
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#endif
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#include "gdnative.h"
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#include <godot/gdnative.h>
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void GDAPI godot_string_new(godot_string *r_dest);
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void GDAPI godot_string_new_copy(godot_string *r_dest, const godot_string *p_src);
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@ -27,10 +27,10 @@
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "transform.h"
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#include "core/variant.h"
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#include <godot/transform.h>
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#include "core/math/transform.h"
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#include "core/variant.h"
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#ifdef __cplusplus
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extern "C" {
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@ -45,10 +45,10 @@ typedef struct {
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} godot_transform;
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#endif
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#include "basis.h"
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#include "gdnative.h"
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#include "variant.h"
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#include "vector3.h"
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#include <godot/basis.h>
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#include <godot/gdnative.h>
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#include <godot/variant.h>
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#include <godot/vector3.h>
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void GDAPI godot_transform_new_with_axis_origin(godot_transform *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis, const godot_vector3 *p_origin);
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void GDAPI godot_transform_new(godot_transform *r_dest, const godot_basis *p_basis, const godot_vector3 *p_origin);
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@ -27,10 +27,10 @@
|
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
#include "transform2d.h"
|
||||
#include "core/variant.h"
|
||||
#include <godot/transform2d.h>
|
||||
|
||||
#include "core/math/math_2d.h"
|
||||
#include "core/variant.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
|
|
|
@ -45,9 +45,9 @@ typedef struct {
|
|||
} godot_transform2d;
|
||||
#endif
|
||||
|
||||
#include "gdnative.h"
|
||||
#include "variant.h"
|
||||
#include "vector2.h"
|
||||
#include <godot/gdnative.h>
|
||||
#include <godot/variant.h>
|
||||
#include <godot/vector2.h>
|
||||
|
||||
void GDAPI godot_transform2d_new(godot_transform2d *r_dest, const godot_real p_rot, const godot_vector2 *p_pos);
|
||||
void GDAPI godot_transform2d_new_axis_origin(godot_transform2d *r_dest, const godot_vector2 *p_x_axis, const godot_vector2 *p_y_axis, const godot_vector2 *p_origin);
|
||||
|
|
|
@ -27,7 +27,8 @@
|
|||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
#include "variant.h"
|
||||
#include <godot/variant.h>
|
||||
|
||||
#include "core/variant.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
|
|
@ -99,25 +99,25 @@ typedef struct godot_variant_call_error {
|
|||
godot_variant_type expected;
|
||||
} godot_variant_call_error;
|
||||
|
||||
#include "array.h"
|
||||
#include "basis.h"
|
||||
#include "color.h"
|
||||
#include "dictionary.h"
|
||||
#include "node_path.h"
|
||||
#include "plane.h"
|
||||
#include "pool_arrays.h"
|
||||
#include "quat.h"
|
||||
#include "rect2.h"
|
||||
#include "rect3.h"
|
||||
#include "rid.h"
|
||||
#include "string.h"
|
||||
#include "transform.h"
|
||||
#include "transform2d.h"
|
||||
#include "variant.h"
|
||||
#include "vector2.h"
|
||||
#include "vector3.h"
|
||||
#include <godot/array.h>
|
||||
#include <godot/basis.h>
|
||||
#include <godot/color.h>
|
||||
#include <godot/dictionary.h>
|
||||
#include <godot/node_path.h>
|
||||
#include <godot/plane.h>
|
||||
#include <godot/pool_arrays.h>
|
||||
#include <godot/quat.h>
|
||||
#include <godot/rect2.h>
|
||||
#include <godot/rect3.h>
|
||||
#include <godot/rid.h>
|
||||
#include <godot/string.h>
|
||||
#include <godot/transform.h>
|
||||
#include <godot/transform2d.h>
|
||||
#include <godot/variant.h>
|
||||
#include <godot/vector2.h>
|
||||
#include <godot/vector3.h>
|
||||
|
||||
#include "gdnative.h"
|
||||
#include <godot/gdnative.h>
|
||||
|
||||
godot_variant_type GDAPI godot_variant_get_type(const godot_variant *p_v);
|
||||
|
||||
|
|
|
@ -27,10 +27,10 @@
|
|||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
#include "vector2.h"
|
||||
#include "core/variant.h"
|
||||
#include <godot/vector2.h>
|
||||
|
||||
#include "core/math/math_2d.h"
|
||||
#include "core/variant.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
|
|
|
@ -45,7 +45,7 @@ typedef struct {
|
|||
} godot_vector2;
|
||||
#endif
|
||||
|
||||
#include "gdnative.h"
|
||||
#include <godot/gdnative.h>
|
||||
|
||||
void GDAPI godot_vector2_new(godot_vector2 *r_dest, const godot_real p_x, const godot_real p_y);
|
||||
|
||||
|
|
|
@ -27,9 +27,9 @@
|
|||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
#include "vector3.h"
|
||||
#include "core/variant.h"
|
||||
#include <godot/vector3.h>
|
||||
|
||||
#include "core/variant.h"
|
||||
#include "core/vector.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
|
|
@ -45,8 +45,8 @@ typedef struct {
|
|||
} godot_vector3;
|
||||
#endif
|
||||
|
||||
#include "basis.h"
|
||||
#include "gdnative.h"
|
||||
#include <godot/basis.h>
|
||||
#include <godot/gdnative.h>
|
||||
|
||||
typedef enum {
|
||||
GODOT_VECTOR3_AXIS_X,
|
||||
|
|
|
@ -76,4 +76,26 @@ void register_gdnative_types() {
|
|||
|
||||
void unregister_gdnative_types() {
|
||||
memdelete(GDNativeCallRegistry::singleton);
|
||||
|
||||
// This is for printing out the sizes of the core types
|
||||
|
||||
/*
|
||||
print_line(String("array:\t") + itos(sizeof(Array)));
|
||||
print_line(String("basis:\t") + itos(sizeof(Basis)));
|
||||
print_line(String("color:\t") + itos(sizeof(Color)));
|
||||
print_line(String("dict:\t" ) + itos(sizeof(Dictionary)));
|
||||
print_line(String("node_path:\t") + itos(sizeof(NodePath)));
|
||||
print_line(String("plane:\t") + itos(sizeof(Plane)));
|
||||
print_line(String("poolarray:\t") + itos(sizeof(PoolByteArray)));
|
||||
print_line(String("quat:\t") + itos(sizeof(Quat)));
|
||||
print_line(String("rect2:\t") + itos(sizeof(Rect2)));
|
||||
print_line(String("rect3:\t") + itos(sizeof(Rect3)));
|
||||
print_line(String("rid:\t") + itos(sizeof(RID)));
|
||||
print_line(String("string:\t") + itos(sizeof(String)));
|
||||
print_line(String("transform:\t") + itos(sizeof(Transform)));
|
||||
print_line(String("transfo2D:\t") + itos(sizeof(Transform2D)));
|
||||
print_line(String("variant:\t") + itos(sizeof(Variant)));
|
||||
print_line(String("vector2:\t") + itos(sizeof(Vector2)));
|
||||
print_line(String("vector3:\t") + itos(sizeof(Vector3)));
|
||||
*/
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue