parent
875a0dba5a
commit
66c4047a6c
1 changed files with 15 additions and 8 deletions
|
@ -239,14 +239,20 @@ Array SpriteFrames::_get_frames() const {
|
|||
|
||||
Array SpriteFrames::_get_animations() const {
|
||||
Array anims;
|
||||
for (Map<StringName, Anim>::Element *E = animations.front(); E; E = E->next()) {
|
||||
|
||||
List<StringName> sorted_names;
|
||||
get_animation_list(&sorted_names);
|
||||
sorted_names.sort_custom<StringName::AlphCompare>();
|
||||
|
||||
for (List<StringName>::Element *E = sorted_names.front(); E; E = E->next()) {
|
||||
const Anim &anim = animations[E->get()];
|
||||
Dictionary d;
|
||||
d["name"] = E->key();
|
||||
d["speed"] = E->get().speed;
|
||||
d["loop"] = E->get().loop;
|
||||
d["name"] = E->get();
|
||||
d["speed"] = anim.speed;
|
||||
d["loop"] = anim.loop;
|
||||
Array frames;
|
||||
for (int i = 0; i < E->get().frames.size(); i++) {
|
||||
frames.push_back(E->get().frames[i]);
|
||||
for (int i = 0; i < anim.frames.size(); i++) {
|
||||
frames.push_back(anim.frames[i]);
|
||||
}
|
||||
d["frames"] = frames;
|
||||
anims.push_back(d);
|
||||
|
@ -254,6 +260,7 @@ Array SpriteFrames::_get_animations() const {
|
|||
|
||||
return anims;
|
||||
}
|
||||
|
||||
void SpriteFrames::_set_animations(const Array &p_animations) {
|
||||
animations.clear();
|
||||
for (int i = 0; i < p_animations.size(); i++) {
|
||||
|
@ -302,12 +309,12 @@ void SpriteFrames::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("_set_frames"), &SpriteFrames::_set_frames);
|
||||
ClassDB::bind_method(D_METHOD("_get_frames"), &SpriteFrames::_get_frames);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "frames", PROPERTY_HINT_NONE, "", 0), "_set_frames", "_get_frames"); //compatibility
|
||||
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "frames", PROPERTY_HINT_NONE, "", 0), "_set_frames", "_get_frames"); // Compatibility with Godot 2.1.
|
||||
|
||||
ClassDB::bind_method(D_METHOD("_set_animations"), &SpriteFrames::_set_animations);
|
||||
ClassDB::bind_method(D_METHOD("_get_animations"), &SpriteFrames::_get_animations);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "animations", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_animations", "_get_animations"); //compatibility
|
||||
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "animations", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_animations", "_get_animations");
|
||||
}
|
||||
|
||||
SpriteFrames::SpriteFrames() {
|
||||
|
|
Loading…
Reference in a new issue