diff --git a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp index fb36190c3ea..354516ae87b 100644 --- a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp @@ -1172,7 +1172,7 @@ void RendererSceneSkyRD::setup(RendererSceneEnvironmentRD *p_env, RID p_render_b } } // Check whether the directional_light_buffer changes - bool light_data_dirty = true; + bool light_data_dirty = false; // Light buffer is dirty if we have fewer or more lights // If we have fewer lights, make sure that old lights are disabled