Check invalid node name
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a096df5e45
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6758b6c131
3 changed files with 25 additions and 4 deletions
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@ -644,11 +644,12 @@ void SceneTreeEditor::_renamed() {
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ERR_FAIL_COND(!n);
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String new_name = which->get_text(0);
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if (new_name.find(".") != -1 || new_name.find("/") != -1) {
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if (!Node::_validate_node_name(new_name)) {
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error->set_text(TTR("Invalid node name, the following characters are not allowed:") + "\n \".\", \"/\"");
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error->set_text(TTR("Invalid node name, the following characters are not allowed:") + "\n" + Node::invalid_character);
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error->popup_centered_minsize();
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new_name = n->get_name();
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which->set_text(0, new_name);
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}
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if (new_name == n->get_name())
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@ -979,9 +979,23 @@ void Node::_set_name_nocheck(const StringName &p_name) {
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data.name = p_name;
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}
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String Node::invalid_character = ". : @ / \"";
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bool Node::_validate_node_name(String &p_name) {
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String name = p_name;
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Vector<String> chars = Node::invalid_character.split(" ");
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for (int i = 0; i < chars.size(); i++) {
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name = name.replace(chars[i], "");
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}
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bool is_valid = name == p_name;
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p_name = name;
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return is_valid;
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}
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void Node::set_name(const String &p_name) {
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String name = p_name.replace(":", "").replace("/", "").replace("@", "");
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String name = p_name;
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_validate_node_name(name);
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ERR_FAIL_COND(name == "");
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data.name = name;
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@ -190,6 +190,12 @@ private:
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void _set_tree(SceneTree *p_tree);
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#ifdef TOOLS_ENABLED
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friend class SceneTreeEditor;
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#endif
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static String invalid_character;
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static bool _validate_node_name(String &p_name);
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protected:
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void _block() { data.blocked++; }
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void _unblock() { data.blocked--; }
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