Don't abort loading scene on missing dependency

This commit is contained in:
kobewi 2022-02-26 12:02:05 +01:00
parent 0393057e36
commit 678ec9bcde

View file

@ -153,7 +153,7 @@ Error ResourceLoaderText::_parse_ext_resource(VariantParser::Stream *p_stream, R
RES res = ResourceLoader::load_threaded_get(path);
if (res.is_null()) {
if (ResourceLoader::get_abort_on_missing_resources()) {
error = ERR_FILE_CORRUPT;
error = ERR_FILE_MISSING_DEPENDENCIES;
error_text = "[ext_resource] referenced nonexistent resource at: " + path;
_printerr();
return error;
@ -165,7 +165,7 @@ Error ResourceLoaderText::_parse_ext_resource(VariantParser::Stream *p_stream, R
r_res = res;
}
} else {
error = ERR_FILE_CORRUPT;
error = ERR_FILE_MISSING_DEPENDENCIES;
error_text = "[ext_resource] referenced non-loaded resource at: " + path;
_printerr();
return error;
@ -265,7 +265,9 @@ Ref<PackedScene> ResourceLoaderText::_parse_node_tag(VariantParser::ResourcePars
error = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, &parser);
if (error) {
if (error != ERR_FILE_EOF) {
if (error == ERR_FILE_MISSING_DEPENDENCIES) {
// Resource loading error, just skip it.
} else if (error != ERR_FILE_EOF) {
_printerr();
return Ref<PackedScene>();
} else {